PROJECT(openvibe-plugins-games)

SET(PROJECT_VERSION_MAJOR ${OV_GLOBAL_VERSION_MAJOR})
SET(PROJECT_VERSION ${OV_GLOBAL_VERSION_STRING})

FILE(GLOB_RECURSE SRC_FILES src/*.cpp src/*.hpp src/*.h src/*.inl src/*.c)
ADD_LIBRARY(${PROJECT_NAME} SHARED ${SRC_FILES})
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
	VERSION ${PROJECT_VERSION}
	SOVERSION ${PROJECT_VERSION_MAJOR}
	FOLDER ${PLUGINS_FOLDER}
	COMPILE_FLAGS "-DOVP_Exports -DOVP_Shared -D_LARGEFILE64_SOURCE -D_LARGEFILE_SOURCE")
	
# ---------------------------------
INCLUDE_DIRECTORIES("src")

# OpenViBE Base
INCLUDE("FindOpenViBE")
INCLUDE("FindOpenViBECommon")

# OpenViBE Third Party
INCLUDE("FindThirdPartyBoost")
INCLUDE("FindThirdPartyBoost_System")
INCLUDE("FindThirdPartyLSL")

# ---------------------------------
# Target macros
# Defines target operating system, architecture, compiler
# ---------------------------------
SET_BUILD_PLATFORM()

#so that boost won't need to link against DateTime when using the interprocess communication library shared memory writer box
#ADD_DEFINITIONS(-DBOOST_DATE_TIME_NO_LIB)

# -----------------------------
# Install files
# -----------------------------
INSTALL(TARGETS ${PROJECT_NAME}
	RUNTIME DESTINATION ${DIST_BINDIR}
	LIBRARY DESTINATION ${DIST_LIBDIR}
	ARCHIVE DESTINATION ${DIST_LIBDIR})

SET(SUB_DIR_NAME Games)
INSTALL(DIRECTORY box-tutorials/       DESTINATION ${DIST_DATADIR}/openvibe/scenarios/box-tutorials/${SUB_DIR_NAME})	

# ---------------------------------
# Test applications
# ---------------------------------
#IF(OV_COMPILE_TESTS)
#ADD_SUBDIRECTORY(test)
#ENDIF()
