PROJECT(openvibe-module-socket)

SET(PROJECT_VERSION_MAJOR ${OV_GLOBAL_VERSION_MAJOR})
SET(PROJECT_VERSION_MINOR ${OV_GLOBAL_VERSION_MINOR})
SET(PROJECT_VERSION_PATCH ${OV_GLOBAL_VERSION_PATCH})
SET(PROJECT_VERSION ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH})

FILE(GLOB_RECURSE SRC_FILES src/*.cpp src/*.h src/*.hpp src/*.inl include/*.h include/*.hpp)
INCLUDE_DIRECTORIES(include/socket)
INCLUDE("FindSourceRCProperties")

ADD_LIBRARY(${PROJECT_NAME} SHARED ${SRC_FILES})

SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
	VERSION ${PROJECT_VERSION}
	SOVERSION ${PROJECT_VERSION_MAJOR}
	FOLDER ${MODULES_FOLDER}
	COMPILE_FLAGS "-DSocket_Shared -DSocket_Exports")

ADD_LIBRARY(${PROJECT_NAME}-static STATIC ${SRC_FILES})
SET_TARGET_PROPERTIES(${PROJECT_NAME}-static PROPERTIES
	VERSION ${PROJECT_VERSION}
	SOVERSION ${PROJECT_VERSION_MAJOR}
	FOLDER ${MODULES_FOLDER}
	COMPILE_FLAGS "-DSocket_Static -DSocket_Exports")

IF(UNIX)
	SET_PROPERTY(TARGET ${PROJECT_NAME}-static APPEND_STRING PROPERTY COMPILE_FLAGS " -fPIC")
ELSEIF(WIN32)
#	SET_PROPERTY(TARGET ${PROJECT_NAME}-static APPEND_STRING PROPERTY COMPILE_FLAGS " /SAFESEH:NO")
#	SET_PROPERTY(TARGET ${PROJECT_NAME} APPEND_STRING PROPERTY COMPILE_FLAGS " /SAFESEH:NO")
ENDIF()

INCLUDE("FindOpenViBECommon")

#INCLUDE("FindThirdPartyTVicPort")
	
# ---------------------------------
# Finds standard library winsock
# Adds library to target
# Adds include path
# ---------------------------------
IF(WIN32)
	INCLUDE("OvSetWindowsSDKPath")
	FIND_LIBRARY(LIB_STANDARD_MODULE_WINSOCK ws2_32 ${OV_MS_SDK_PATH}/lib)
	IF(LIB_STANDARD_MODULE_WINSOCK)
		MESSAGE(STATUS "  Found ws2_32...")
		TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${LIB_STANDARD_MODULE_WINSOCK})
		TARGET_LINK_LIBRARIES(${PROJECT_NAME}-static ${LIB_STANDARD_MODULE_WINSOCK})
	ELSE(LIB_STANDARD_MODULE_WINSOCK)
		MESSAGE(STATUS "  FAILED to find ws2_32...")
	ENDIF(LIB_STANDARD_MODULE_WINSOCK)
ENDIF(WIN32)

# ---------------------------------
# Target macros
# Defines target operating system, architecture and compiler
# ---------------------------------
SET_BUILD_PLATFORM()

# -----------------------------
# Install files
# -----------------------------
INSTALL(TARGETS ${PROJECT_NAME}
	RUNTIME DESTINATION ${DIST_BINDIR}
	LIBRARY DESTINATION ${DIST_LIBDIR}
	ARCHIVE DESTINATION ${DIST_LIBDIR})
INSTALL(TARGETS ${PROJECT_NAME}-static
	RUNTIME DESTINATION ${DIST_BINDIR}
	LIBRARY DESTINATION ${DIST_LIBDIR}
	ARCHIVE DESTINATION ${DIST_LIBDIR})

INSTALL(DIRECTORY include/ DESTINATION ${DIST_INCLUDEDIR} FILES_MATCHING PATTERN "*.h")
