PROJECT(openvibe-plugins-contrib-python3)

SET(PROJECT_VERSION_MAJOR ${OV_GLOBAL_VERSION_MAJOR})
SET(PROJECT_VERSION ${OV_GLOBAL_VERSION_STRING})

FILE(GLOB_RECURSE SRC_FILES src/*.cpp src/*.h src/*.inl)
ADD_LIBRARY(${PROJECT_NAME} SHARED ${SRC_FILES})
SET_TARGET_PROPERTIES(${PROJECT_NAME} PROPERTIES
	VERSION ${PROJECT_VERSION}
	SOVERSION ${PROJECT_VERSION_MAJOR}
	FOLDER ${PLUGINS_FOLDER}
	COMPILE_FLAGS "-DOVP_Exports -DOVP_Shared")

# ---------------------------------
INCLUDE("FindOpenViBE")
INCLUDE("FindOpenViBECommon")
INCLUDE("FindOpenViBEToolkit")
INCLUDE("FindOpenViBEModuleEBML")
INCLUDE("FindThirdPartyBoost")
INCLUDE("FindThirdPartyPython3")

# -----------------------------
# Install files
# -----------------------------
INSTALL(TARGETS ${PROJECT_NAME}
	RUNTIME DESTINATION ${DIST_BINDIR}
	LIBRARY DESTINATION ${DIST_LIBDIR}
	ARCHIVE DESTINATION ${DIST_LIBDIR})

IF(WIN32)
	# The pygame scenario doesn't work on Windows, so do not install it
	INSTALL(DIRECTORY box-tutorials DESTINATION ${DIST_DATADIR}/openvibe/scenarios/ PATTERN "*-pygame-*" EXCLUDE)
ELSE()	
	INSTALL(DIRECTORY box-tutorials DESTINATION ${DIST_DATADIR}/openvibe/scenarios/)
ENDIF()

INSTALL(DIRECTORY share/ DESTINATION ${DIST_DATADIR}/openvibe/plugins/python3)
