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- <OpenViBE-Scenario>
- <FormatVersion>2</FormatVersion>
- <Creator>OpenViBE Designer</Creator>
- <CreatorVersion>3.2.0</CreatorVersion>
- <Settings></Settings>
- <Inputs></Inputs>
- <Outputs></Outputs>
- <Boxes>
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- <Name>Keyboard stimulator</Name>
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- <Outputs>
- <Output>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Outgoing Stimulations</Name>
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- </Outputs>
- <Settings>
- <Setting>
- <TypeIdentifier>(0x330306dd, 0x74a95f98)</TypeIdentifier>
- <Name>Filename</Name>
- <DefaultValue>${Path_Data}/plugins/stimulation/simple-keyboard-to-stimulations.txt</DefaultValue>
- <Value>${Player_ScenarioDirectory}/keyboard-to-stimulations.txt</Value>
- <Modifiability>false</Modifiability>
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- <Name>Acquisition client</Name>
- <AlgorithmClassIdentifier>(0x35d225cb, 0x3e6e3a5f)</AlgorithmClassIdentifier>
- <Outputs>
- <Output>
- <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
- <Name>Experiment information</Name>
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- <Output>
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- <Name>Signal stream</Name>
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- <Output>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Stimulations</Name>
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- <Output>
- <TypeIdentifier>(0x013df452, 0xa3a8879a)</TypeIdentifier>
- <Name>Channel localisation</Name>
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- <Output>
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- <Name>Channel units</Name>
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- </Outputs>
- <Settings>
- <Setting>
- <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
- <Name>Acquisition server hostname</Name>
- <DefaultValue>${AcquisitionServer_HostName}</DefaultValue>
- <Value>${AcquisitionServer_HostName}</Value>
- <Modifiability>false</Modifiability>
- </Setting>
- <Setting>
- <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
- <Name>Acquisition server port</Name>
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- <Name>Player Controller</Name>
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- <Inputs>
- <Input>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
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- <Settings>
- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Stimulation name</Name>
- <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
- <Value>OVTK_StimulationId_ExperimentStop</Value>
- <Modifiability>false</Modifiability>
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- <Setting>
- <TypeIdentifier>(0xcc14d8d6, 0xf27ecb73)</TypeIdentifier>
- <Name>Action to perform</Name>
- <DefaultValue>Pause</DefaultValue>
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- <Inputs>
- <Input>
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- <Input>
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- <Name>Input stimulations</Name>
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- <Outputs>
- <Output>
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- <Name>Epoched signal</Name>
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- <Settings>
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- <Name>Epoch duration (in sec)</Name>
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- <Setting>
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- <Modifiability>false</Modifiability>
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- <Setting>
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- <Name>Stimulation to epoch from</Name>
- <DefaultValue>OVTK_GDF_VEP</DefaultValue>
- <Value>OVTK_StimulationId_VisualStimulationStart</Value>
- <Modifiability>false</Modifiability>
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- <AlgorithmClassIdentifier>(0x02f96101, 0x5e647cb8)</AlgorithmClassIdentifier>
- <Inputs>
- <Input>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
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- <Outputs>
- <Output>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Modified Stimulations</Name>
- </Output>
- </Outputs>
- <Settings>
- <Setting>
- <TypeIdentifier>(0x09e59e57, 0x8d4a553a)</TypeIdentifier>
- <Name>Default action</Name>
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- <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
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- <Setting>
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- <Name>Action to perform</Name>
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- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Stimulation range begin</Name>
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- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Stimulation range end</Name>
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- <Name>P300 accumulator</Name>
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- <Inputs>
- <Input>
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- <Input>
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- <Outputs>
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- <Output>
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- </Outputs>
- <Settings>
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- <Name>Lua Script</Name>
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- <Setting>
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-
- If you keep the <i>Target Letter Generation</i>
- box, you will be able to train the algorithms
- again on the recorded data.
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- <Comment>
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- <Text>Switch from file reader
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- <Text>You can configure the Flashing Sequence
- and the Target Letter Generation in order to
- instruct the subject to <u>spell a specific word</u>.
-
- Set the target word in the Lua Stimulator (e.g. "openvibe")
- and adapt the number of trials in the P300 Speller Stimulator
- (e.g. 8 trials for the 8 letters in "openvibe")
-
- <b><u>Note:</u></b> If the number of letter in the chosen word does not match
- the number of trial, you won't be able to train xDAWN and
- the classifier on the recorded data.</Text>
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- <Comment>
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- <Text><u><b><big>Overview</big></b></u>
-
- This scenario can be used online once the
- spatial filter and the classifiers are trained.
- The <i>Target Letter Generation</i>
- box still proposes some targets in order to
- eventually train the spatial filter / classifier
- again, but you may want to disconnect that box
- in order to have a real <i>free time</i> use of
- the speller.
-
- The flash sequence starts automatically after 20 sec.
-
- You will then be presented a blue letter that
- you have to focus on, followed by a 12 times
- flashing sequence of the whole grid. The detected
- letter will be presented in green. This will be repeated
- 10 times.
-
- If the performance of the system does not fit your
- requirements, just run <i>2-train-xDAWN</i> and <i>3-train-classifier</i>
- scenarios again on the data you just recorded.
-
- <small><i><b>note:</b> the recorded files go to the
- folder where the scenario xml is located
- (<span color="darkblue">${Player_ScenarioDirectory}/</span>).</i></small></Text>
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- <Text>The preprocessing of the signal is
- performed here...
-
- <u><b>Note:</b></u> be sure that the
- <i>sampling rate</i> and <i>sample count
- per buffer</i> you use in the <u>acquisition
- server</u> are compatible with the actual
- <i>signal decimation factor</i></Text>
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- <Text>You can browse each box' documentation by selecting the box and pressing <b>F1</b></Text>
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- <Value>Jussi T. Lindgren</Value>
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- <Value>http://openvibe.inria.fr/p300-speller-xdawn/</Value>
- </Attribute>
- <Attribute>
- <Identifier>(0xf6b2e3fa, 0x7bd43926)</Identifier>
- <Value>xDAWN P300 Speller</Value>
- </Attribute>
- <Attribute>
- <Identifier>(0xf8034a49, 0x8b3f37cc)</Identifier>
- <Value>INRIA</Value>
- </Attribute>
- </Attributes>
- </OpenViBE-Scenario>
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