44 lines
677 B
Plaintext
44 lines
677 B
Plaintext
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material sphere_ov_material
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{
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technique
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{
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pass
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{
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ambient 1 1 1
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diffuse 1 1 1
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// specular 0 0 0 10
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// emissive 0 0 0
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scene_blend alpha_blend
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}
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}
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}
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//the following cg/diffuse shader allows controlling the diffuse component from code using parameter 1
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//fragment_program set_color_fp cg
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//{
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// source diffuse.cg
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// entry_point main_ps
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// profiles ps_2_0 arbfp1
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// default_params
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// {
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// param_named myColour float4 1 1 1 1
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// }
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//}
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//material cg/diffuse
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//{
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// technique
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// {
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// pass
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// {
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//// lighting off
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// scene_blend alpha_blend
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// fragment_program_ref set_color_fp
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// {
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// param_named_auto myColour custom 1
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// }
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// }
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// }
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//}
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