This commit is contained in:
2021-10-14 13:47:35 +02:00
commit 6625a8dfaa
4026 changed files with 844291 additions and 0 deletions
@@ -0,0 +1,8 @@
Render System=OpenGL Rendering Subsystem
[OpenGL Rendering Subsystem]
FSAA=0
Full Screen=No
RTT Preferred Mode=FBO
# Stereovision=Disabled
Video Mode=1024 x 768
@@ -0,0 +1,13 @@
[General]
FileSystem=scene-arrow/
FileSystem=scene-active-ball/
FileSystem=scene-basic-arrow/
FileSystem=scene-cross/
FileSystem=scene-graz-cross/
FileSystem=scene-get-ready-ball/
FileSystem=scene-goal/
FileSystem=scene-gymnasium/
FileSystem=scene-passive-ball/
FileSystem=scene-plane/
FileSystem=../common/scene-plane
FileSystem=../common/GUI
@@ -0,0 +1,20 @@
material active-ball-active-ball-material
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture active-ball-texture.png
}
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="active-ballPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="active-ball">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="active-ballNode" id="5" meshFile="active-ballNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="active-ball-active-ball-material" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,15 @@
material arrow-arrow
{
technique
{
pass
{
ambient 0.988235 1 0.0666667
diffuse 0.988235 1 0.0666667
specular 0 0 0 10
emissive 0 0 0
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="arrowPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="arrow">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="arrowNode" id="1" meshFile="arrowNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="arrow-arrow" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,15 @@
material basic-arrow-basic-arrow-material
{
technique
{
pass
{
ambient 1 0 0
diffuse 1 0 0
specular 0 0 0 10
emissive 0 0 0
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="basic-arrowPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="basic-arrow">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="basic-arrowNode" id="1" meshFile="basic-arrowNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="basic-arrow-basic-arrow-material" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,15 @@
material cross-cross-material
{
technique
{
pass
{
ambient 0 0.75 0
diffuse 0 0.75 0
specular 0 0 0 10
emissive 0 0 0
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="crossPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="ze-cross">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="crossNode" id="1" meshFile="crossNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="cross-cross-material" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,20 @@
material get-ready-ball-get-ready-ball-material
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture get-ready-ball-texture.png
}
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="get-ready-ballPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="get-ready-ball">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="get-ready-ballNode" id="5" meshFile="get-ready-ballNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="get-ready-ball-get-ready-ball-material" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,60 @@
material goal-foregrou01
{
technique
{
pass
{
ambient 0 0 0
diffuse 0 0 0
specular 0 0 0 1
emissive 0 0 0
}
}
}
material goal-frontcol01
{
technique
{
pass
{
ambient 0.882353 0.882353 0.784314
diffuse 0.882353 0.882353 0.784314
specular 0 0 0 1
emissive 0 0 0
}
}
}
material goal-surface01
{
technique
{
pass
{
ambient 1 0 0
diffuse 1 0 0
specular 0 0 0 1
emissive 0 0 0
}
}
}
material goal-surface02
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0 1
emissive 0 0 0
}
}
}
@@ -0,0 +1,35 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="goalPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="goal">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="goalNode">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="goalNode" id="27" meshFile="goalNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="goal-surface02" />
<subentity index="1" materialName="goal-surface01" />
</subentities>
</entity>
<entity name="goal-border" id="8" meshFile="goal-border.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="goal-frontcol01" />
</subentities>
</entity>
<entity name="goal-net" id="80" meshFile="goal-net.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="goal-foregrou01" />
</subentities>
</entity>
</node>
</node>
</node>
</nodes>
</scene>
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@@ -0,0 +1,395 @@
material gymnasium-MaterialPoutre01
{
technique
{
pass
{
ambient 0.3 0.3 0.3
diffuse 0.3 0.3 0.3
specular 0 0 0 63.1129
emissive 0.3 0.3 0.3
texture_unit
{
texture gymnasium-metal.jpg
}
}
}
}
material gymnasium-MaterialSponsor01
{
technique
{
pass
{
ambient 0.2 0.2 0.2
diffuse 0.2 0.2 0.2
specular 0 0 0 53.8082
emissive 0.2 0.2 0.2
}
}
}
material gymnasium-MaterialSponsorBunrakuM2S01
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 85.0548
emissive 0.8 0.8 0.8
texture_unit
{
texture gymnasium-logo_bunraku-m2s.jpg
}
}
}
}
material gymnasium-MaterialSponsorIrisa01
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 85.0548
emissive 0.8 0.8 0.8
texture_unit
{
texture gymnasium-logo-irisa.jpg
}
}
}
}
material gymnasium-surface02
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-blue.png
}
}
}
}
material gymnasium-surface03
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-gold.png
}
}
}
}
material gymnasium-surface04
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-red.png
}
}
}
}
material gymnasium-surface05
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-green.png
}
}
}
}
material gymnasium-surface06
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 74.6972
emissive 0 0 0
texture_unit
{
texture gymnasium-briques6.jpg
}
}
}
}
material gymnasium-surface07
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-door2.png
}
}
}
}
material gymnasium-surface08
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-exitsignal.jpg
}
}
}
}
material gymnasium-surface09
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
specular 0.135866 0.135866 0.135866 1
emissive 0 0 0
texture_unit
{
texture gymnasium-plafond.jpg
}
}
}
}
material gymnasium-surface10
{
technique
{
pass
{
ambient 0.7529 0.7529 0.7529
diffuse 0.7529 0.7529 0.7529
specular 0.566858 0.566858 0.566858 53.8082
emissive 0 0 0
texture_unit
{
texture gymnasium-parquet.jpg
}
}
}
}
material gymnasium-surface11
{
technique
{
pass
{
ambient 0.7529 0.7529 0.7529
diffuse 0.7529 0.7529 0.7529
specular 0.566858 0.566858 0.566858 53.8082
emissive 0 0 0
texture_unit
{
texture gymnasium-terrainf1.png
}
}
}
}
material gymnasium-surface12
{
technique
{
pass
{
ambient 0.7529 0.7529 0.7529
diffuse 0.7529 0.7529 0.7529
specular 0.566858 0.566858 0.566858 53.8082
emissive 0 0 0
texture_unit
{
texture gymnasium-terrainf2.png
}
}
}
}
material gymnasium-surface13
{
technique
{
pass
{
ambient 0.7 0.7 0.7
diffuse 0.7 0.7 0.7
specular 0.49 0.49 0.49 82.0251
emissive 0 0 0
texture_unit
{
texture gymnasium-bois2.jpg
}
}
}
}
material gymnasium-surface14
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-red.png
}
}
}
}
material gymnasium-surface15
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-green.png
}
}
}
}
material gymnasium-surface16
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-blue.png
}
}
}
}
material gymnasium-surface17
{
technique
{
pass
{
ambient 0.8 0.8 0.8
diffuse 0.8 0.8 0.8
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture gymnasium-olympic-gold.png
}
}
}
}
@@ -0,0 +1,233 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="DCS_transformationCamera">
<position x="0.0" y="0.9" z="-5.5"/>
<camera name="camera0" fov="100" projectionType="perspective">
<clipping near="1" far="50000.0"/>
<position x="0.0" y="0.9" z="0.0"/>
<rotation qx="0" qy="0" qz="0" qw="1" />
</camera>
</node>
<node name="gymnasiumPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="gymnasium">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="gymnasiumNode">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="gymnasiumNode" id="45" meshFile="gymnasiumNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface06" />
<subentity index="1" materialName="gymnasium-surface10" />
<subentity index="2" materialName="gymnasium-surface09" />
</subentities>
</entity>
<entity name="gymnasium-publicity" id="397" meshFile="gymnasium-publicity.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface11" />
<subentity index="1" materialName="gymnasium-surface12" />
</subentities>
</entity>
<entity name="wall-publicity-01" id="29" meshFile="wall-publicity-01.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface14" />
</subentities>
</entity>
<entity name="wall-publicity-02" id="30" meshFile="wall-publicity-02.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface15" />
</subentities>
</entity>
<entity name="wall-publicity-03" id="33" meshFile="wall-publicity-03.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface02" />
</subentities>
</entity>
<entity name="wall-publicity-04" id="34" meshFile="wall-publicity-04.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface03" />
</subentities>
</entity>
<entity name="wall-publicity-06" id="35" meshFile="wall-publicity-06.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface04" />
</subentities>
</entity>
<entity name="wall-publicity-07" id="36" meshFile="wall-publicity-07.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface05" />
</subentities>
</entity>
<entity name="wall-publicity-08" id="31" meshFile="wall-publicity-08.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface16" />
</subentities>
</entity>
<entity name="wall-publicity-09" id="32" meshFile="wall-publicity-09.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface17" />
</subentities>
</entity>
<entity name="wall-publicity-10" id="37" meshFile="wall-publicity-10.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface04" />
</subentities>
</entity>
<entity name="wall-publicity-11" id="38" meshFile="wall-publicity-11.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface05" />
</subentities>
</entity>
<entity name="wall-publicity-12" id="39" meshFile="wall-publicity-12.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface02" />
</subentities>
</entity>
<entity name="wall-publicity-13" id="40" meshFile="wall-publicity-13.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface03" />
</subentities>
</entity>
<node name="table">
<scale x="1" y="1" z="1" />
<position x="-2.475" y="0.36" z="-21.5" />
<rotation qx="0" qy="0.707108" qz="0" qw="0.707105" />
<entity name="table" id="116" meshFile="table.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorBunrakuM2S01" />
<subentity index="2" materialName="gymnasium-surface13" />
</subentities>
</entity>
</node>
<node name="publicity-01">
<scale x="1" y="1" z="1" />
<position x="-22.5" y="0.01" z="-10" />
<rotation qx="0" qy="1" qz="0" qw="-3.65178e-006" />
<entity name="publicity-01" id="63" meshFile="publicity-01.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsorBunrakuM2S01" />
<subentity index="1" materialName="gymnasium-MaterialSponsor01" />
</subentities>
</entity>
</node>
<node name="publicity-02">
<scale x="1" y="1" z="1" />
<position x="22.5" y="0.01" z="-10" />
<rotation qx="0.707108" qy="0" qz="0" qw="0.707105" />
<entity name="publicity-02" id="74" meshFile="publicity-02.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorBunrakuM2S01" />
</subentities>
</entity>
</node>
<node name="publicity-03">
<scale x="1" y="1" z="1" />
<position x="13.75" y="0.36" z="1.5" />
<rotation qx="0" qy="-0.707108" qz="0" qw="0.707105" />
<entity name="publicity-03" id="92" meshFile="publicity-03.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorIrisa01" />
</subentities>
</entity>
</node>
<node name="publicity-04">
<scale x="1" y="1" z="1" />
<position x="-13.75" y="0.36" z="1.5" />
<rotation qx="0" qy="-0.707108" qz="0" qw="0.707105" />
<entity name="publicity-04" id="104" meshFile="publicity-04.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorIrisa01" />
</subentities>
</entity>
</node>
<node name="publicity-05">
<scale x="1" y="1" z="1" />
<position x="13.75" y="0.36" z="-21.5" />
<rotation qx="0" qy="0.707108" qz="0" qw="0.707105" />
<entity name="publicity-05" id="133" meshFile="publicity-05.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorIrisa01" />
</subentities>
</entity>
</node>
<node name="publicity-06">
<scale x="1" y="1" z="1" />
<position x="-13.75" y="0.01" z="-21" />
<rotation qx="0" qy="0.707108" qz="0" qw="0.707105" />
<entity name="publicity-06" id="155" meshFile="publicity-06.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsorIrisa01" />
<subentity index="1" materialName="gymnasium-MaterialSponsor01" />
</subentities>
</entity>
</node>
<node name="publicity-07">
<scale x="1" y="1" z="1" />
<position x="-1.96695e-006" y="0.71" z="1.5" />
<rotation qx="0.5" qy="-0.5" qz="0.500002" qw="0.499998" />
<entity name="publicity-07" id="88" meshFile="publicity-07.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-MaterialSponsor01" />
<subentity index="1" materialName="gymnasium-MaterialSponsorBunrakuM2S01" />
</subentities>
</entity>
</node>
<node name="door-01">
<scale x="1" y="1" z="1" />
<position x="26" y="1" z="-24" />
<rotation qx="0" qy="-0.382684" qz="0" qw="0.923879" />
<entity name="door-01" id="18" meshFile="door-01.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface07" />
<subentity index="1" materialName="gymnasium-surface08" />
</subentities>
</entity>
</node>
<node name="door-02">
<scale x="1" y="1" z="1" />
<position x="26" y="1" z="4" />
<rotation qx="0" qy="0.382684" qz="0" qw="0.923879" />
<entity name="door-02" id="20" meshFile="door-02.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface07" />
<subentity index="1" materialName="gymnasium-surface08" />
</subentities>
</entity>
</node>
<node name="door-03">
<scale x="1" y="1" z="1" />
<position x="-26" y="2.5" z="4" />
<rotation qx="0" qy="-0.382684" qz="0" qw="0.923879" />
<entity name="door-03" id="23" meshFile="door-03.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface08" />
<subentity index="1" materialName="gymnasium-surface07" />
</subentities>
</entity>
</node>
<node name="door-04">
<scale x="1" y="1" z="1" />
<position x="-26" y="1" z="-24" />
<rotation qx="0" qy="0.382684" qz="0" qw="0.923879" />
<entity name="door-04" id="24" meshFile="door-04.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="gymnasium-surface07" />
<subentity index="1" materialName="gymnasium-surface08" />
</subentities>
</entity>
</node>
</node>
</node>
</node>
</nodes>
</scene>
@@ -0,0 +1,20 @@
material passive-ball-surface01
{
technique
{
pass
{
ambient 1 1 1
diffuse 1 1 1
specular 0 0 0 90.1005
emissive 0 0 0
texture_unit
{
texture passive-ball-texture.png
}
}
}
}
@@ -0,0 +1,19 @@
<scene formatVersion="1.0" upAxis="y" unitsPerMeter="1" minOgreVersion="1.4" author="OgreMax Scene Exporter by Derek Nedelman (www.ogremax.com)">
<nodes>
<node name="passive-ballPivot">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<node name="passive-ball">
<scale x="1" y="1" z="1" />
<position x="0" y="0" z="0" />
<rotation qx="0" qy="0" qz="0" qw="1" />
<entity name="passive-ballNode" id="5" meshFile="passive-ballNode.mesh" castShadows="true" receiveShadows="true">
<subentities>
<subentity index="0" materialName="passive-ball-surface01" />
</subentities>
</entity>
</node>
</node>
</nodes>
</scene>