init
This commit is contained in:
+530
@@ -0,0 +1,530 @@
|
||||
<OpenViBE-Scenario>
|
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<FormatVersion>2</FormatVersion>
|
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<Creator>OpenViBE Designer</Creator>
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<CreatorVersion>3.0.0</CreatorVersion>
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|
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<Input>
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|
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<Name>Stimulation stream 1</Name>
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<Setting>
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<Name>Log level to use</Name>
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<Inputs>
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<Setting>
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<TypeIdentifier>(0xa88b3667, 0x0871638c)</TypeIdentifier>
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<Name>Log level to use</Name>
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<TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
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<Value>5.000000</Value>
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<Modifiability>false</Modifiability>
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<Setting>
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<Name>Stimulation</Name>
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<DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
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<Value>OVTK_StimulationId_Label_00</Value>
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<Name>Matrix</Name>
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<Setting>
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<TypeIdentifier>(0x3d3c7c7f, 0xef0e7129)</TypeIdentifier>
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<Name>Color gradient</Name>
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<DefaultValue>0:2,36,58; 50:100,100,100; 100:83,17,20</DefaultValue>
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<Value>0:2,36,58; 50:100,100,100; 100:83,17,20</Value>
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<Modifiability>false</Modifiability>
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<Setting>
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<Value>100</Value>
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<Modifiability>false</Modifiability>
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</Setting>
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<Setting>
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<TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
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<Name>Symetric min/max</Name>
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<Value>false</Value>
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<Modifiability>false</Modifiability>
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<Setting>
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<TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
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<Name>Generated signal</Name>
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<TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
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<Input>
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<Comments>
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<Comment>
|
||||
<Identifier>(0x00000a8d, 0x000047b4)</Identifier>
|
||||
<Text><b>Remarques : </b> :
|
||||
Le Jeu doit être lancé en premier
|
||||
pour eviter des retards dans OpenViBE du fait de la recherche de canaux LSL.
|
||||
Unity gère mieux la recherche continue de canaux LSL.
|
||||
|
||||
<b> Remarks: </b>:
|
||||
The Game must be launched first
|
||||
to avoid delays in OpenViBE due to LSL channel search.
|
||||
Unity better manages the continuous search for LSL channels. </Text>
|
||||
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<Value>512</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>416</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
<Comment>
|
||||
<Identifier>(0x00006a65, 0x00005977)</Identifier>
|
||||
<Text>Signal = Sin(time)
|
||||
Game is available in the Repository : https://gitlab.inria.fr/openvibe/unity-games/hello-bidirectionnal</Text>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
|
||||
<Value>832</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>272</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
</Comments>
|
||||
<Metadata>
|
||||
<Entry>
|
||||
<Identifier>(0x00003414, 0x00007f3b)</Identifier>
|
||||
<Type>(0x3bcce5d2, 0x43f2d968)</Type>
|
||||
<Data>[{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"height":320,"identifier":"(0x00000cf5, 0x00000b02)","name":"Default window","parentIdentifier":"(0xffffffff, 0xffffffff)","type":1,"width":480},{"boxIdentifier":"(0x00003316, 0x000057c7)","childCount":0,"identifier":"(0x00001b1d, 0x00004d15)","parentIdentifier":"(0xffffffff, 0xffffffff)","type":3},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x00003657, 0x00003658)","index":0,"name":"Default tab","parentIdentifier":"(0x00000cf5, 0x00000b02)","type":2},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":0,"identifier":"(0x000018fe, 0x00004f01)","index":0,"name":"Empty","parentIdentifier":"(0x00003657, 0x00003658)","type":0}]</Data>
|
||||
</Entry>
|
||||
</Metadata>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x079d1f09, 0x667c7871)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x60bc58ab, 0x7a1b4d83)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x790d75b8, 0x3bb90c33)</Identifier>
|
||||
<Value>Thibaut Monseigne</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7a3a1558, 0xf12c63c2)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x84009d7c, 0x3c4e763b)</Identifier>
|
||||
<Value>Light scenario that works with Hello World game</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x8c1fc55b, 0x7b433dc2)</Identifier>
|
||||
<Value>1.0</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x9f5c4075, 0x4a0d3666)</Identifier>
|
||||
<Value>Hello World Game</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf36a1567, 0xd13c53da)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf6b2e3fa, 0x7bd43926)</Identifier>
|
||||
<Value>Games</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf8034a49, 0x8b3f37cc)</Identifier>
|
||||
<Value>Inria</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</OpenViBE-Scenario>
|
||||
+220
@@ -0,0 +1,220 @@
|
||||
<OpenViBE-Scenario>
|
||||
<FormatVersion>2</FormatVersion>
|
||||
<Creator>OpenViBE Designer</Creator>
|
||||
<CreatorVersion>2.2.0</CreatorVersion>
|
||||
<Settings></Settings>
|
||||
<Inputs></Inputs>
|
||||
<Outputs></Outputs>
|
||||
<Boxes>
|
||||
<Box>
|
||||
<Identifier>(0x00000050, 0x00007f60)</Identifier>
|
||||
<Name>Hello Sender Game</Name>
|
||||
<AlgorithmClassIdentifier>(0x4cbf4237, 0x24f54a7c)</AlgorithmClassIdentifier>
|
||||
<Outputs>
|
||||
<Output>
|
||||
<TypeIdentifier>(0x544a003e, 0x6dcba5f6)</TypeIdentifier>
|
||||
<Name>Output matrix</Name>
|
||||
</Output>
|
||||
<Output>
|
||||
<TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
|
||||
<Name>Output stimulations</Name>
|
||||
</Output>
|
||||
</Outputs>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>240</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>752</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0xcdc02a11, 0x9a816677)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xc80ce8af, 0xf699f813)</Identifier>
|
||||
<Value>2</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
<Box>
|
||||
<Identifier>(0x00002498, 0x000035c7)</Identifier>
|
||||
<Name>Matrix Display</Name>
|
||||
<AlgorithmClassIdentifier>(0x54f0796d, 0x3ede2cc0)</AlgorithmClassIdentifier>
|
||||
<Inputs>
|
||||
<Input>
|
||||
<TypeIdentifier>(0x544a003e, 0x6dcba5f6)</TypeIdentifier>
|
||||
<Name>Matrix</Name>
|
||||
</Input>
|
||||
</Inputs>
|
||||
<Settings>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x3d3c7c7f, 0xef0e7129)</TypeIdentifier>
|
||||
<Name>Color gradient</Name>
|
||||
<DefaultValue>0:2,36,58; 50:100,100,100; 100:83,17,20</DefaultValue>
|
||||
<Value>0:2,36,58; 50:100,100,100; 100:83,17,20</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
|
||||
<Name>Steps</Name>
|
||||
<DefaultValue>100</DefaultValue>
|
||||
<Value>100</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
|
||||
<Name>Symetric min/max</Name>
|
||||
<DefaultValue>false</DefaultValue>
|
||||
<Value>false</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
|
||||
<Name>Real time min/max</Name>
|
||||
<DefaultValue>false</DefaultValue>
|
||||
<Value>false</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
</Settings>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>336</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>688</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0x4ff49bdb, 0x9dcf6788)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
|
||||
<Value>4</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xcfad85b0, 0x7c6d841c)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
<Box>
|
||||
<Identifier>(0x000066c9, 0x00005cd9)</Identifier>
|
||||
<Name>Stimulation listener</Name>
|
||||
<AlgorithmClassIdentifier>(0x65731e1d, 0x47de5276)</AlgorithmClassIdentifier>
|
||||
<Inputs>
|
||||
<Input>
|
||||
<TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
|
||||
<Name>Stimulation stream 1</Name>
|
||||
</Input>
|
||||
</Inputs>
|
||||
<Settings>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0xa88b3667, 0x0871638c)</TypeIdentifier>
|
||||
<Name>Log level to use</Name>
|
||||
<DefaultValue>Information</DefaultValue>
|
||||
<Value>Information</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
</Settings>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>336</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>800</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0xf451ad91, 0x14c75f86)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xcfad85b0, 0x7c6d841c)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xfba64161, 0x65304e21)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
</Boxes>
|
||||
<Links>
|
||||
<Link>
|
||||
<Identifier>(0x000070d3, 0x000045e2)</Identifier>
|
||||
<Source>
|
||||
<BoxIdentifier>(0x00000050, 0x00007f60)</BoxIdentifier>
|
||||
<BoxOutputIndex>0</BoxOutputIndex>
|
||||
</Source>
|
||||
<Target>
|
||||
<BoxIdentifier>(0x00002498, 0x000035c7)</BoxIdentifier>
|
||||
<BoxInputIndex>0</BoxInputIndex>
|
||||
</Target>
|
||||
</Link>
|
||||
<Link>
|
||||
<Identifier>(0x00007ec0, 0x000065a9)</Identifier>
|
||||
<Source>
|
||||
<BoxIdentifier>(0x00000050, 0x00007f60)</BoxIdentifier>
|
||||
<BoxOutputIndex>1</BoxOutputIndex>
|
||||
</Source>
|
||||
<Target>
|
||||
<BoxIdentifier>(0x000066c9, 0x00005cd9)</BoxIdentifier>
|
||||
<BoxInputIndex>0</BoxInputIndex>
|
||||
</Target>
|
||||
</Link>
|
||||
</Links>
|
||||
<Comments>
|
||||
<Comment>
|
||||
<Identifier>(0x00000a8d, 0x000047b4)</Identifier>
|
||||
<Text><b>Remarks</b> :
|
||||
It is currently impossible to send and receive information by LSL in the same scenario.
|
||||
Indeed, the LSL library waits to receive its flow (or gives up) before moving on.
|
||||
In addition, OpenViBE is not multi-process.
|
||||
It blocks until it has received its flow (or gives up).
|
||||
It is therefore advisable to launch the transmitter before the receive
|
||||
or plan for a shorter but repeated stream search after launch in the event of a startup failure.</Text>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
|
||||
<Value>1152</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>288</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
<Comment>
|
||||
<Identifier>(0x00006a65, 0x00005977)</Identifier>
|
||||
<Text>Game is available in the Repository : https://gitlab.inria.fr/openvibe/unity-games/hello-sender
|
||||
Run the Game before the Script</Text>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
|
||||
<Value>768</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>176</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
</Comments>
|
||||
<Metadata>
|
||||
<Entry>
|
||||
<Identifier>(0x00003414, 0x00007f3b)</Identifier>
|
||||
<Type>(0x3bcce5d2, 0x43f2d968)</Type>
|
||||
<Data>[{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"height":320,"identifier":"(0x00000cf5, 0x00000b02)","name":"Default window","parentIdentifier":"(0xffffffff, 0xffffffff)","type":1,"width":480},{"boxIdentifier":"(0x00002498, 0x000035c7)","childCount":0,"identifier":"(0x00005d08, 0x00001914)","parentIdentifier":"(0xffffffff, 0xffffffff)","type":3},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x00003657, 0x00003658)","index":0,"name":"Default tab","parentIdentifier":"(0x00000cf5, 0x00000b02)","type":2},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":0,"identifier":"(0x000018fe, 0x00004f01)","index":0,"name":"Empty","parentIdentifier":"(0x00003657, 0x00003658)","type":0}]</Data>
|
||||
</Entry>
|
||||
</Metadata>
|
||||
</OpenViBE-Scenario>
|
||||
+326
@@ -0,0 +1,326 @@
|
||||
<OpenViBE-Scenario>
|
||||
<FormatVersion>2</FormatVersion>
|
||||
<Creator>OpenViBE Designer</Creator>
|
||||
<CreatorVersion>2.2.0</CreatorVersion>
|
||||
<Settings></Settings>
|
||||
<Inputs></Inputs>
|
||||
<Outputs></Outputs>
|
||||
<Boxes>
|
||||
<Box>
|
||||
<Identifier>(0x00001d83, 0x00005bb9)</Identifier>
|
||||
<Name>Clock stimulator</Name>
|
||||
<AlgorithmClassIdentifier>(0x4f756d3f, 0x29ff0b96)</AlgorithmClassIdentifier>
|
||||
<Outputs>
|
||||
<Output>
|
||||
<TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
|
||||
<Name>Generated stimulations</Name>
|
||||
</Output>
|
||||
</Outputs>
|
||||
<Settings>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
|
||||
<Name>Interstimulation interval (in sec)</Name>
|
||||
<DefaultValue>1.0</DefaultValue>
|
||||
<Value>5.000000</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
|
||||
<Name>Stimulation</Name>
|
||||
<DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
|
||||
<Value>OVTK_StimulationId_Label_00</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
</Settings>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>368</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>928</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0x27b3ee3c, 0xc50527e6)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xc80ce8af, 0xf699f813)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
|
||||
<Value>2</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
<Box>
|
||||
<Identifier>(0x000029cc, 0x00007eba)</Identifier>
|
||||
<Name>Hello World Game</Name>
|
||||
<AlgorithmClassIdentifier>(0x46705bc3, 0x3058a939)</AlgorithmClassIdentifier>
|
||||
<Inputs>
|
||||
<Input>
|
||||
<TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
|
||||
<Name>Input signal</Name>
|
||||
</Input>
|
||||
<Input>
|
||||
<TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
|
||||
<Name>Input stimulations</Name>
|
||||
</Input>
|
||||
</Inputs>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>432</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>832</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0xcb293370, 0xee8027f2)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xcfad85b0, 0x7c6d841c)</Identifier>
|
||||
<Value>2</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
<Box>
|
||||
<Identifier>(0x00003552, 0x000054ad)</Identifier>
|
||||
<Name>Time signal</Name>
|
||||
<AlgorithmClassIdentifier>(0x28a5e7ff, 0x530095de)</AlgorithmClassIdentifier>
|
||||
<Outputs>
|
||||
<Output>
|
||||
<TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
|
||||
<Name>Generated signal</Name>
|
||||
</Output>
|
||||
</Outputs>
|
||||
<Settings>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
|
||||
<Name>Sampling frequency</Name>
|
||||
<DefaultValue>512</DefaultValue>
|
||||
<Value>256</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
|
||||
<Name>Generated epoch sample count</Name>
|
||||
<DefaultValue>32</DefaultValue>
|
||||
<Value>1</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
</Settings>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>320</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>832</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0x9e5ca01e, 0x30a4d8c3)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xc80ce8af, 0xf699f813)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
|
||||
<Value>2</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
<Box>
|
||||
<Identifier>(0x0000629e, 0x000034f6)</Identifier>
|
||||
<Name>Simple DSP</Name>
|
||||
<AlgorithmClassIdentifier>(0x00e26fa1, 0x1dbab1b2)</AlgorithmClassIdentifier>
|
||||
<Inputs>
|
||||
<Input>
|
||||
<TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
|
||||
<Name>Input - A</Name>
|
||||
</Input>
|
||||
</Inputs>
|
||||
<Outputs>
|
||||
<Output>
|
||||
<TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
|
||||
<Name>Output</Name>
|
||||
</Output>
|
||||
</Outputs>
|
||||
<Settings>
|
||||
<Setting>
|
||||
<TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
|
||||
<Name>Equation</Name>
|
||||
<DefaultValue>x</DefaultValue>
|
||||
<Value>sin(x)</Value>
|
||||
<Modifiability>false</Modifiability>
|
||||
</Setting>
|
||||
</Settings>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
|
||||
<Value>368</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x207c9054, 0x3c841b63)</Identifier>
|
||||
<Value>832</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x30a4e5c9, 0x83502953)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x4e7b798a, 0x183beafb)</Identifier>
|
||||
<Value>(0x21889dc4, 0x1126497e)</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x527ad68d, 0x16d746a0)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xc80ce8af, 0xf699f813)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xcfad85b0, 0x7c6d841c)</Identifier>
|
||||
<Value>1</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xfba64161, 0x65304e21)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Box>
|
||||
</Boxes>
|
||||
<Links>
|
||||
<Link>
|
||||
<Identifier>(0x000003dc, 0x000048bc)</Identifier>
|
||||
<Source>
|
||||
<BoxIdentifier>(0x00003552, 0x000054ad)</BoxIdentifier>
|
||||
<BoxOutputIndex>0</BoxOutputIndex>
|
||||
</Source>
|
||||
<Target>
|
||||
<BoxIdentifier>(0x0000629e, 0x000034f6)</BoxIdentifier>
|
||||
<BoxInputIndex>0</BoxInputIndex>
|
||||
</Target>
|
||||
</Link>
|
||||
<Link>
|
||||
<Identifier>(0x00000e9b, 0x00001c1a)</Identifier>
|
||||
<Source>
|
||||
<BoxIdentifier>(0x0000629e, 0x000034f6)</BoxIdentifier>
|
||||
<BoxOutputIndex>0</BoxOutputIndex>
|
||||
</Source>
|
||||
<Target>
|
||||
<BoxIdentifier>(0x000029cc, 0x00007eba)</BoxIdentifier>
|
||||
<BoxInputIndex>0</BoxInputIndex>
|
||||
</Target>
|
||||
</Link>
|
||||
<Link>
|
||||
<Identifier>(0x000031d4, 0x00003e9b)</Identifier>
|
||||
<Source>
|
||||
<BoxIdentifier>(0x00001d83, 0x00005bb9)</BoxIdentifier>
|
||||
<BoxOutputIndex>0</BoxOutputIndex>
|
||||
</Source>
|
||||
<Target>
|
||||
<BoxIdentifier>(0x000029cc, 0x00007eba)</BoxIdentifier>
|
||||
<BoxInputIndex>1</BoxInputIndex>
|
||||
</Target>
|
||||
</Link>
|
||||
</Links>
|
||||
<Comments>
|
||||
<Comment>
|
||||
<Identifier>(0x00000a8d, 0x000047b4)</Identifier>
|
||||
<Text><b>Remarks</b> :
|
||||
It is currently impossible to send and receive information by LSL in the same scenario.
|
||||
Indeed, the LSL library waits to receive its flow (or gives up) before moving on.
|
||||
In addition, OpenViBE is not multi-process.
|
||||
It blocks until it has received its flow (or gives up).
|
||||
It is therefore advisable to launch the transmitter before the receiver.
|
||||
Or plan for a shorter but repeated stream search after launch in the event of a startup failure.</Text>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
|
||||
<Value>496</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>384</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
<Comment>
|
||||
<Identifier>(0x00006a65, 0x00005977)</Identifier>
|
||||
<Text>Signal = Sin(time)
|
||||
Game is available in the Repository : https://gitlab.inria.fr/openvibe/unity-games/hello-world</Text>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
|
||||
<Value>832</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
|
||||
<Value>272</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</Comment>
|
||||
</Comments>
|
||||
<Metadata>
|
||||
<Entry>
|
||||
<Identifier>(0x00003414, 0x00007f3b)</Identifier>
|
||||
<Type>(0x3bcce5d2, 0x43f2d968)</Type>
|
||||
<Data>[{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"height":320,"identifier":"(0x00000cf5, 0x00000b02)","name":"Default window","parentIdentifier":"(0xffffffff, 0xffffffff)","type":1,"width":480},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x00003657, 0x00003658)","index":0,"name":"Default tab","parentIdentifier":"(0x00000cf5, 0x00000b02)","type":2},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":0,"identifier":"(0x000018fe, 0x00004f01)","index":0,"name":"Empty","parentIdentifier":"(0x00003657, 0x00003658)","type":0}]</Data>
|
||||
</Entry>
|
||||
</Metadata>
|
||||
<Attributes>
|
||||
<Attribute>
|
||||
<Identifier>(0x079d1f09, 0x667c7871)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x60bc58ab, 0x7a1b4d83)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x790d75b8, 0x3bb90c33)</Identifier>
|
||||
<Value>Thibaut Monseigne</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x7a3a1558, 0xf12c63c2)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x84009d7c, 0x3c4e763b)</Identifier>
|
||||
<Value>Light scenario that works with Hello World game</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x8c1fc55b, 0x7b433dc2)</Identifier>
|
||||
<Value>1.0</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0x9f5c4075, 0x4a0d3666)</Identifier>
|
||||
<Value>Hello World Game</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf36a1567, 0xd13c53da)</Identifier>
|
||||
<Value></Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf6b2e3fa, 0x7bd43926)</Identifier>
|
||||
<Value>Games</Value>
|
||||
</Attribute>
|
||||
<Attribute>
|
||||
<Identifier>(0xf8034a49, 0x8b3f37cc)</Identifier>
|
||||
<Value>Inria</Value>
|
||||
</Attribute>
|
||||
</Attributes>
|
||||
</OpenViBE-Scenario>
|
||||
Reference in New Issue
Block a user