/********************************************************************* * Software License Agreement (AGPL-3 License) * * OpenViBE SDK Test Software * Based on OpenViBE V1.1.0, Copyright (C) Inria, 2006-2015 * Copyright (C) Inria, 2015-2017,V1.0 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. * If not, see . */ #include "socket/IConnection.h" #include "socket/IConnectionClient.h" #include "socket/IConnectionServer.h" #include "ovtAssert.h" int uoSocketClientServerBaseTest(int argc, char* argv[]) { OVT_ASSERT(argc == 3, "Failure to retrieve tests arguments. Expecting: server_name port_number"); const std::string name = argv[1]; char* end; const size_t port = strtol(argv[2], &end, 10); // basic tests on server and clients Socket::IConnectionServer* server = Socket::createConnectionServer(); Socket::IConnectionClient* client = Socket::createConnectionClient(); OVT_ASSERT(!server->isConnected(), "Failure to check for connection state before connection happens"); OVT_ASSERT(server->listen(port) && server->isConnected(), "Failure to make socket listening for input connections"); OVT_ASSERT(!server->listen(port), "Failure to generate connection error if the socket is already connected"); OVT_ASSERT(!server->isReadyToReceive(), "Failure to check for readyness to receive when no client is connected"); OVT_ASSERT(server->close() && !server->isConnected(), "Failure to close connection"); OVT_ASSERT(!client->isConnected(), "Failure to check for connection state before connection happens"); OVT_ASSERT(!client->connect(name.c_str(), port) && !client->isConnected(), "Failure to generate connection error due to no server currently running"); OVT_ASSERT(server->listen(port), "Failure to make socket listening for input connections after a disconnection"); OVT_ASSERT(!client->connect("bad_server_name", port) && !client->isConnected(), "Failure to generate connection error caused by wrong server name"); OVT_ASSERT(!client->connect(name.c_str(), 0) && !client->isConnected(), "Failure to generate connection error caused by wrong port number"); OVT_ASSERT(client->connect(name.c_str(), port) && client->isConnected(), "Failure to connect to server"); OVT_ASSERT(client->close() && !client->isConnected(), "Failure to disconnect"); // Test method getSocketPort size_t guessedPort; OVT_ASSERT(server->getSocketPort(guessedPort), "Failure to get socket informations"); OVT_ASSERT(guessedPort == port, "Get Socket information should return server port."); OVT_ASSERT(client->connect(name.c_str(), guessedPort) && client->isConnected(), "Failure to connect to server"); OVT_ASSERT(client->close() && !client->isConnected(), "Failure to disconnect"); OVT_ASSERT(server->close() && !server->isConnected(), "Failure to close connection"); // Test to connect using port 0 OVT_ASSERT(server->listen(0) && server->isConnected(), "Failure to make socket listening for input connections"); OVT_ASSERT(server->getSocketPort(guessedPort), "Failure to get socket informations"); OVT_ASSERT(client->connect(name.c_str(), guessedPort) && client->isConnected(), "Failure to connect to server"); OVT_ASSERT(client->close() && !client->isConnected(), "Failure to disconnect"); OVT_ASSERT(server->close() && !server->isConnected(), "Failure to close connection"); // Release ressources server->release(); client->release(); return EXIT_SUCCESS; }