2 OpenViBE Designer 2.2.0 (0x000f55d4, 0x831a706d) (0x79a9edeb, 0x245d83fc) Scripts Path ${Player_ScenarioDirectory}/scripts ${Player_ScenarioDirectory}/scripts (0x005ac506, 0xc78c66dd) (0x79a9edeb, 0x245d83fc) Images Path ${Player_ScenarioDirectory}/img ${Player_ScenarioDirectory}/img (0x005e0867, 0xd05c7291) (0x79a9edeb, 0x245d83fc) Signals Path ${Player_ScenarioDirectory}/signals ${Player_ScenarioDirectory}/signals (0x0003cf48, 0xe596f5a1) (0x007deef9, 0x2f3e95c6) Baseline Duration (s) 180 180 (0x0037a7ea, 0xd0b8579d) (0x79a9edeb, 0x245d83fc) XP Name XP XP (0x00300a9c, 0xd5da1acd) (0x79a9edeb, 0x245d83fc) Subject ID C1 C1 (0x00130408, 0x7ec80cb9) (0x007deef9, 0x2f3e95c6) Session 1 1 (0x0048dfbb, 0x51c49775) (0x79a9edeb, 0x245d83fc) Eyes (OE, CE) OE OE (0x8fe7ee6a, 0x20b11628) (0x79a9edeb, 0x245d83fc) File Prefix $var{XP Name}_$var{Subject ID}_S$var{Session}_R$var{Run} $var{XP Name}_$var{Subject ID}_S$var{Session}__$var{Eyes (OE, CE)} (0x00000dc7, 0x0000385f) Display cue image (0x005789a4, 0x3ab78a36) (0x6f752dd0, 0x082a321e) Stimulations (0x6f752dd0, 0x082a321e) Stimulations (deprecated) (0x2cdb2f0b, 0x12f231ea) Display images in full screen false false false (0x2cdb2f0b, 0x12f231ea) Scale images to fit false false false (0x2c132d6e, 0x44ab0d97) Clear screen Stimulation OVTK_StimulationId_VisualStimulationStop OVTK_StimulationId_BaselineStop false (0x330306dd, 0x74a95f98) Cue Image 1 ${Path_Data}/plugins/simple-visualisation/p300-magic-card/01.png $var{Images Path}/Cross.png false (0x2c132d6e, 0x44ab0d97) Stimulation 1 OVTK_StimulationId_Label_01 OVTK_StimulationId_BaselineStart false (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 1040 (0x4e7b798a, 0x183beafb) (0x18869d2c, 0x1a544d63) (0x61d11811, 0x71e65362) (0xc80ce8af, 0xf699f813) 1 (0xce18836a, 0x9c0eb403) 5 (0xcfad85b0, 0x7c6d841c) 1 (0x00000f21, 0x00006f70) Sound Player (0x7ac2396f, 0x7ee52efe) (0x6f752dd0, 0x082a321e) Input triggers (0x6f752dd0, 0x082a321e) Resync triggers (0x2c132d6e, 0x44ab0d97) PLAY trigger OVTK_StimulationId_Label_00 OVTK_StimulationId_Beep false (0x2c132d6e, 0x44ab0d97) STOP trigger OVTK_StimulationId_Label_01 OVTK_StimulationId_BaselineStop false (0x330306dd, 0x74a95f98) File to play ${Path_Data}/plugins/stimulation/ov_beep.wav ${Path_Data}/plugins/stimulation/ov_beep.wav false (0x2cdb2f0b, 0x12f231ea) Loop False False false (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 800 (0x4e7b798a, 0x183beafb) (0xd327e20a, 0xaae6b1f8) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x005adaef) (0xc73e83ec, 0xf855c5bc) false (0xc80ce8af, 0xf699f813) 1 (0xce18836a, 0x9c0eb403) 4 (0xcfad85b0, 0x7c6d841c) 1 (0x0000141c, 0x00003c42) Identity (0x5dffe431, 0x35215c50) (0x6f752dd0, 0x082a321e) Input stream (0x6f752dd0, 0x082a321e) Output stream (0x17ee7c08, 0x94c14893) (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 704 (0x30a4e5c9, 0x83502953) (0x4e7b798a, 0x183beafb) (0xa8ffe2a3, 0x27038f03) (0x527ad68d, 0x16d746a0) (0xc80ce8af, 0xf699f813) 1 (0xcfad85b0, 0x7c6d841c) 1 (0xfba64161, 0x65304e21) (0x0000141c, 0x00003c43) Identity (0x5dffe431, 0x35215c50) (0x403488e7, 0x565d70b6) Input stream (0x403488e7, 0x565d70b6) Output stream (0x17ee7c08, 0x94c14893) (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 384 (0x30a4e5c9, 0x83502953) (0x4e7b798a, 0x183beafb) (0xa8ffe2a3, 0x27038f03) (0x527ad68d, 0x16d746a0) (0xc80ce8af, 0xf699f813) 1 (0xcfad85b0, 0x7c6d841c) 1 (0xfba64161, 0x65304e21) (0x00001881, 0x0000648e) Generic stream writer (0x09c92218, 0x7c1216f8) (0x403488e7, 0x565d70b6) Input stream 1 (0x5ba36127, 0x195feae1) Input stream 2 (0x6f752dd0, 0x082a321e) Input stream 3 (0x330306dd, 0x74a95f98) Filename $var{Signals Path}/$var{File Prefix}_baseline-[$core{date}-$core{time}].ov false (0x2cdb2f0b, 0x12f231ea) Use compression true false false (0x1fa7a38f, 0x54edbe0b) 32 (0x207c9054, 0x3c841b63) 544 (0x4e7b798a, 0x183beafb) (0x89a08108, 0xc8d1fac1) (0x527ad68d, 0x16d746a0) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x004f9ed7) (0xfba64161, 0x65304e21) (0x00002847, 0x00000a62) Channel Rename (0x1fe50479, 0x39040f40) (0x5ba36127, 0x195feae1) Input matrix (0x5ba36127, 0x195feae1) Output matrix (0x79a9edeb, 0x245d83fc) New channel names Channel 1;Channel 2 Channel 1;Channel 2 false (0x1fa7a38f, 0x54edbe0b) -160 (0x207c9054, 0x3c841b63) 544 (0x30a4e5c9, 0x83502953) (0x4e7b798a, 0x183beafb) (0x74d8d30c, 0xfa7bdf43) (0x527ad68d, 0x16d746a0) (0x8d21ff41, 0xdf6afe7e) $var{Scripts Path}/channel-list.xml (0xc80ce8af, 0xf699f813) 1 (0xce18836a, 0x9c0eb403) 1 (0xcfad85b0, 0x7c6d841c) 1 (0x00004390, 0x000055c5) GDF file writer (0x1e7b2155, 0x107289ce) (0x403488e7, 0x565d70b6) Experiment information (0x5ba36127, 0x195feae1) Signal (0x6f752dd0, 0x082a321e) Stimulation (0x330306dd, 0x74a95f98) Filename record-[$core{date}-$core{time}].gdf $var{Signals Path}/$var{File Prefix}_baseline-[$core{date}-$core{time}].gdf false (0x1fa7a38f, 0x54edbe0b) 32 (0x207c9054, 0x3c841b63) 688 (0x4e7b798a, 0x183beafb) (0xd41e3037, 0xcc12644a) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x00c660e3) (0xc73e83ec, 0xf855c5bc) false (0xce18836a, 0x9c0eb403) 1 (0xcfad85b0, 0x7c6d841c) 3 (0x0000465a, 0x00004dbf) Acquisition client (0x35d225cb, 0x3e6e3a5f) (0x403488e7, 0x565d70b6) Experiment information (0x5ba36127, 0x195feae1) Signal stream (0x6f752dd0, 0x082a321e) Stimulations (0x013df452, 0xa3a8879a) Channel localisation (0x6ab26b81, 0x0f8c02f3) Channel units (0x79a9edeb, 0x245d83fc) Acquisition server hostname ${AcquisitionServer_HostName} ${AcquisitionServer_HostName} false (0x007deef9, 0x2f3e95c6) Acquisition server port 1024 1024 false (0x1fa7a38f, 0x54edbe0b) -224 (0x207c9054, 0x3c841b63) 544 (0x4e7b798a, 0x183beafb) (0x0d4656c0, 0xc95b1fa8) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x0069f3f7) (0xc73e83ec, 0xf855c5bc) false (0xc80ce8af, 0xf699f813) 5 (0xce18836a, 0x9c0eb403) 2 (0x000065a7, 0x00000785) !EventChannel1;EventChannel2 (0x361722e8, 0x311574e8) (0x5ba36127, 0x195feae1) Input signal (0x5ba36127, 0x195feae1) Output signal (0x79a9edeb, 0x245d83fc) Channel List : EventChannel1;EventChannel2 false (0x3bcf9e67, 0x0c23994d) Action Select Reject false (0x666f25e9, 0x3e5738d6) Channel Matching Method Smart Smart false (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 544 (0x30a4e5c9, 0x83502953) (0x4e7b798a, 0x183beafb) (0x277826e1, 0xa30a3bd0) (0x527ad68d, 0x16d746a0) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x0033f7b6) (0xc73e83ec, 0xf855c5bc) false (0xc80ce8af, 0xf699f813) 1 (0xce18836a, 0x9c0eb403) 3 (0xcfad85b0, 0x7c6d841c) 1 (0x00007a62, 0x00007a92) Lua Stimulator (0x0b5a2787, 0x02750621) (0x6f752dd0, 0x082a321e) Stimulations (0xb0d0db45, 0x49cbc34a) Lua Script $var{Scripts Path}/scenario-baseline.lua false (0x007deef9, 0x2f3e95c6) baseline duration 180 $var{Baseline Duration (s)} false (0x17ee7c08, 0x94c14893) (0x1fa7a38f, 0x54edbe0b) -176 (0x207c9054, 0x3c841b63) 864 (0x4e7b798a, 0x183beafb) (0xd6e3f48b, 0xbee3523a) (0x61d11811, 0x71e65362) (0xc80ce8af, 0xf699f813) 1 (0xce18836a, 0x9c0eb403) 1 (0xf191c1c8, 0xa0123976) (0xfba64161, 0x65304e21) (0x24757b65, 0x29027b6f) Player Controller (0x5f426dce, 0x08456e13) (0x6f752dd0, 0x082a321e) Stimulations (0x2c132d6e, 0x44ab0d97) Stimulation name OVTK_StimulationId_Label_00 OVTK_StimulationId_ExperimentStop false (0xcc14d8d6, 0xf27ecb73) Action to perform Pause Stop false (0x1fa7a38f, 0x54edbe0b) -80 (0x207c9054, 0x3c841b63) 912 (0x4e7b798a, 0x183beafb) (0x568d148e, 0x650792b3) (0xc46b3d00, 0x3e0454e1) (0x00000000, 0x002de35c) (0xce18836a, 0x9c0eb403) 2 (0xcfad85b0, 0x7c6d841c) 1 (0x000001db, 0x000058a8) (0x0000141c, 0x00003c42) 0 (0x00004390, 0x000055c5) 2 (0x00000930, 0x0000322c) (0x00007a62, 0x00007a92) 0 (0x00000dc7, 0x0000385f) 0 (0x000011be, 0x000045cc) (0x000065a7, 0x00000785) 0 (0x00004390, 0x000055c5) 1 (0x0000228f, 0x00002361) (0x00007a62, 0x00007a92) 0 (0x00000f21, 0x00006f70) 0 (0x00002cc1, 0x000049ec) (0x00007a62, 0x00007a92) 0 (0x0000141c, 0x00003c42) 0 (0x00003ccb, 0x00003283) (0x0000141c, 0x00003c42) 0 (0x00001881, 0x0000648e) 2 (0x00004b1e, 0x000034b6) (0x0000465a, 0x00004dbf) 0 (0x0000141c, 0x00003c43) 0 (0x00006343, 0x000043d4) (0x00002847, 0x00000a62) 0 (0x000065a7, 0x00000785) 0 (0x0000654e, 0x00003cc0) (0x0000465a, 0x00004dbf) 1 (0x00002847, 0x00000a62) 0 (0x00006e4a, 0x00000844) (0x000065a7, 0x00000785) 0 (0x00001881, 0x0000648e) 1 (0x00007818, 0x0000649d) (0x0000141c, 0x00003c43) 0 (0x00004390, 0x000055c5) 0 (0x00007854, 0x0000729e) (0x0000141c, 0x00003c43) 0 (0x00001881, 0x0000648e) 0 (0x00007dd6, 0x000019dc) (0x00007a62, 0x00007a92) 0 (0x24757b65, 0x29027b6f) 0 (0x0000494c, 0x00003563) This Scenario is set for a g.tec cap with 2 amplifier g.USBamp (0x473d9a43, 0x97fc0a97) 1440 (0x7234b86b, 0x2b8651a5) -208 (0x00006a47, 0x0000309a) <b>OVERVIEW</b> Change Settings on Scenario Configuration tab : Scripts/Images/Signals path = folder to the different files (normally don't need to change that if you keep the hierarchy) Obvious settings = obvious.... Eyes (OE, CE) = indicate if the baseline is Opened Eyes (OE) or Closed Eyes (CE) File Format for saved signals : {XP Name}_{Subject ID}_S{Session}_{OE/CE}_baseline-[{date}-{time}] (0x473d9a43, 0x97fc0a97) 1456 (0x7234b86b, 0x2b8651a5) -112 (0x00006a47, 0x0000309b) <b>PRESENTATION</b> Les options sont modifiables dnas l'onglet Scenario Configuration : Scripts/Images/Signals path = dossier des différents fichiers (normalement, il n'est pas nécessaire de changer cela si vous conservez la hiérarchie) Paramètres évidents = évidents..... Eyes(OE,CE) = Indique si la baseline s'effectue yeux ouvert (OE) ou yeux fermés (CE) Format de fichier pour les signaux enregistrés : {XP Name}_{Subject ID}_S{Session}_{OE/CE}_baseline-[{date}-{time}] (0x473d9a43, 0x97fc0a97) 1440 (0x7234b86b, 0x2b8651a5) 32 (0x00000b60, 0x000035d0) (0x3bcce5d2, 0x43f2d968) [{"boxIdentifier":"(0x00000dc7, 0x0000385f)","childCount":0,"identifier":"(0x00004a0b, 0x0000261c)","parentIdentifier":"(0xffffffff, 0xffffffff)","type":3}] (0x4c90d4ad, 0x7a2554ec) 320 (0x7b814cca, 0x271df6dd) 480