//$ nobt /** * @file r8bbase.h * * @brief The "base" inclusion file with basic classes and functions. * * This is the "base" inclusion file for the "r8brain-free-src" sample rate * converter. This inclusion file contains implementations of several small * utility classes and functions used by the library. * * r8brain-free-src Copyright (c) 2013-2014 Aleksey Vaneev * See the "License.txt" file for license. * * @mainpage * * @section intro_sec Introduction * * Open source (under the MIT license) high-quality professional audio sample * rate converter (SRC) (resampling) library. Features routines for SRC, both * up- and downsampling, to/from any sample rate, including non-integer sample * rates: it can be also used for conversion to/from SACD sample rate and even * go beyond that. SRC routines were implemented in multi-platform C++ code, * and have a high level of optimality. * * The structure of this library's objects is such that they can be frequently * created and destroyed in large applications with a minimal performance * impact due to a high level of reusability of its most * "initialization-expensive" objects: the fast Fourier transform and FIR * filter objects. * * The SRC algorithm at first produces 2X oversampled (relative to the source * sample rate, or the destination sample rate if the downsampling is * performed) signal and then performs interpolation using a bank of short * (14 to 28 taps, depending on the required precision) * polynomial-interpolated sinc function-based fractional delay filters. This puts the * algorithm into the league of the fastest among the most precise SRC * algorithms. The more precise alternative being only the whole * number-factored SRC, which can be slower. * * @section requirements Requirements * * C++ compiler and system with the "double" floating point type (53-bit * mantissa) support. No explicit code for the "float" type is present in this * library, because as practice has shown the "float"-based code performs * considerably slower on a modern processor, at least in this library. * However, if the "double" type really represents the "float" type (24-bit * mantissa) in a given compiler, on a given system, the library won't become * broken, only the conversion quality may become degraded. This library * always uses the "sizeof( double )" operator to obtain "double" floating * point type's size in bytes. This library does not have dependencies beside * the standard C library, the "windows.h" on Windows and the "pthread.h" on * Mac OS X and Linux. * * @section usage Usage Information * * The sample rate converter (resampler) is represented by the * r8b::CDSPResampler class, which is a single front-end class for the whole * library. You do not basically need to use nor understand any other classes * beside this class. Several derived classes that have varying levels of * precision are also available. * * The code of the library resides in the "r8b" C++ namespace, effectively * isolating it from all other code. The code is thread-safe. A separate * resampler object should be created for each audio channel or stream being * processed. * * Note that you will need to compile the "r8bbase.cpp" source file and * include the resulting object file into your application build. This source * file includes definitions of several global static objects used by the * library. You may also need to include to your project: the "Kernel32" * library (on Windows) and the "pthread" library on Mac OS X and Linux. * * The library is able to process signal of any scale and loudness: it is not * limited to just a "usual" -1.0 to 1.0 range. * * The code of this library was commented in the Doxygen style. To generate * the documentation locally you may run the "doxygen ./other/r8bdoxy.txt" * command from the library's directory. * * Preliminary tests show that the r8b::CDSPResampler24 resampler class * achieves 15.6*n_cores Mflops when converting 1 channel of audio from 44100 * to 96000 sample rate, on a typical Intel Core i7-4770K processor-based * system without overclocking. This approximately translates to a real-time * resampling of 160*n_cores audio streams, at 100% CPU load. * * @section dll Dynamic Link Library * * The functions of this SRC library are also accessible in simplified form * via the DLL file on Windows, requiring a processor with SSE2 support. * Delphi Pascal interface unit file for the DLL file is available. DLL and * C LIB files are distributed in a separate ZIP file on the project's home * page. On non-Windows systems it is preferrable to use the C++ library * directly. * * @section realtime Real-time Applications * * The resampler class of this library was designed as asynchronous processor: * it may produce any number of output samples, depending on the input sample * data length and the resampling parameters. The resampler must be fed with * the input sample data until enough output sample data was produced, with * any excess output samples used before feeding the resampler with more input * data. A "relief" factor here is that the resampler removes the initial * processing latency automatically, and that after initial moments of * processing the output becomes steady, with only minor output sample data * length fluctuations. * * Note that the r8b::CDSPResampler::getInLenBeforeOutStart() function can be * used to estimate the number of input samples that should be provided to the * resampler before the actual output starts. * * @section notes Notes * * When using the r8b::CDSPResampler<> class directly, you may select the * transition band/steepness of the low-pass (reconstruction) filter, * expressed as a percentage of the full spectral bandwidth of the input * signal (or the output signal if the downsampling is performed), and the * desired stop-band attenuation in decibel. * * The transition band is specified as the normalized spectral space of the * input signal (or the output signal if the downsampling is performed) * between the low-pass filter's -3 dB point and the Nyquist frequency, and * ranges from 0.5% to 45%. Stop-band attenuation can be specified in the * range 49 to 218 decibel. * * This SRC library also implements a faster "power of 2" resampling (e.g. 2X, * 4X, 8X, 16X, etc. upsampling and downsampling). * * This library was tested for compatibility with GNU C++, Microsoft Visual * C++ and Intel C++ compilers, on 32- and 64-bit Windows, Mac OS X and CentOS * Linux. * * All code is fully "inline", without the need to compile many source files. * The memory footprint is quite modest. * * @section users Users * * This library is used by: * * * http://www.martinic.com/combov/ Combo Model V VSTi instrument * * http://midithru.net/Home/AsioLink WDM Asio Link Driver * * @section license License * * The MIT License (MIT) * * r8brain-free-src Copyright (c) 2013-2014 Aleksey Vaneev * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Please credit the creator of this library in your documentation in the * following way: "Sample rate converter designed by Aleksey Vaneev of * Voxengo" * * @version 1.6 */ #pragma once #include #include #include #include "r8bconf.h" #if defined( R8B_WIN ) #include #else // R8B_WIN #include #endif // R8B_WIN /** * @brief The "r8brain-free-src" library namespace. * * The "r8brain-free-src" sample rate converter library namespace. */ namespace r8b { #if !defined( M_PI ) /** * The macro equals to "pi" constant, fits 53-bit floating point mantissa. */ #define M_PI 3.14159265358979324 #endif // M_PI #if !defined( M_2PI ) /** * The M_2PI macro equals to "2 * pi" constant, fits 53-bit floating point * mantissa. */ #define M_2PI 6.28318530717958648 #endif // M_2PI #if !defined( M_3PI ) /** * The M_3PI macro equals to "3 * pi" constant, fits 53-bit floating point * mantissa. */ #define M_3PI 9.42477796076937972 #endif // M_3PI #if !defined( M_4PI ) /** * The M_4PI macro equals to "4 * pi" constant, fits 53-bit floating point * mantissa. */ #define M_4PI 12.56637061435917295 #endif // M_4PI #if !defined( M_PId2 ) /** * The macro equals to "pi divided by 2" constant, fits 53-bit floating * point mantissa. */ #define M_PId2 1.57079632679489662 #endif // M_PId2 /** * A special macro that defines empty copy-constructor and copy operator with * the "private:" prefix. This macro should be used in classes that cannot be * copied in a standard C++ way. * * This macro does not need to be defined in classes derived from a class * where such macro was already used. * * @param ClassName The name of the class which uses this macro. */ #define R8BNOCTOR( ClassName ) \ private: \ ClassName( const ClassName& ) { } \ ClassName& operator = ( const ClassName& ) { return( *this ); } /** * @brief The default base class for objects created on heap. * * Class that implements "new" and "delete" operators that use standard * malloc() and free() functions. */ class CStdClassAllocator { public: /** * @param n The size of the object, in bytes. * @param p Pointer to object's pre-allocated memory block. * @return Pointer to object. */ void* operator new(size_t, void* p) { return (p); } /** * @param n The size of the object, in bytes. * @return Pointer to the allocated memory block for the object. */ void* operator new(size_t n) { return (malloc(n)); } /** * @param n The size of the object, in bytes. * @return Pointer to the allocated memory block for the object. */ void* operator new[](size_t n) { return (malloc(n)); } /** * Operator frees a previously allocated memory block for the object. * * @param p Pointer to the allocated memory block for the object. */ void operator delete(void* p) { free(p); } /** * Operator frees a previously allocated memory block for the object. * * @param p Pointer to the allocated memory block for the object. */ void operator delete[](void* p) { free(p); } }; /** * @brief The default base class for objects that allocate blocks of memory. * * Memory buffer allocator that uses "stdlib" standard memory functions. */ class CStdMemAllocator : public CStdClassAllocator { public: /** * Function allocates memory block. * * @param Size The size of the block, in bytes. * @result The pointer to the allocated block. */ static void* allocmem(const size_t Size) { return (malloc(Size)); } /** * Function reallocates a previously allocated memory block. * * @param p Pointer to the allocated block, can be NULL. * @param Size The new size of the block, in bytes. * @result The pointer to the (re)allocated block. */ static void* reallocmem(void* p, const size_t Size) { return (realloc(p, Size)); } /** * Function frees a previously allocated memory block. * * @param p Pointer to the allocated block, can be NULL. */ static void freemem(void* p) { free(p); } }; /** * @brief Templated memory buffer class for element buffers of fixed capacity. * * Fixed memory buffer object. Supports allocation of a fixed amount of * memory. Does not store buffer's capacity - the user should know the actual * capacity of the buffer. Does not feature "internal" storage, memory is * always allocated via the R8B_MEMALLOCCLASS class's functions. Thus the * object of this class can be moved in memory. * * This class manages memory space only - it does not perform element class * construction nor destruction operations. * * @param T The class of the stored elements (e.g. "double"). */ template class CFixedBuffer : public R8B_MEMALLOCCLASS { R8BNOCTOR(CFixedBuffer) public: CFixedBuffer() : Data(nullptr) { } /** * Constructor allocates memory so that the specified number of elements * of type T can be stored in *this buffer object. * * @param Capacity Storage for this number of elements to allocate. */ CFixedBuffer(const int Capacity) { R8BASSERT(Capacity > 0 || Capacity == 0); Data = (T*)allocmem(Capacity * sizeof(T)); R8BASSERT(Data != nullptr || Capacity == 0); } ~CFixedBuffer() { freemem(Data); } /** * Function allocates memory so that the specified number of elements of * type T can be stored in *this buffer object. * * @param Capacity Storage for this number of elements to allocate. */ void alloc(const int Capacity) { R8BASSERT(Capacity > 0 || Capacity == 0); freemem(Data); Data = (T*)allocmem(Capacity * sizeof(T)); R8BASSERT(Data != nullptr || Capacity == 0); } /** * Function deallocates a previously allocated buffer. */ void free() { freemem(Data); Data = NULL; } /** * @return Pointer to the first element of the allocated buffer, nullptr if * not allocated. */ T* getPtr() const { return (Data); } /** * @return Pointer to the first element of the allocated buffer, nullptr if * not allocated. */ operator T*() const { return (Data); } private: T* Data = nullptr; ///< Element buffer pointer. ///< }; /** * @brief Pointer-to-object "keeper" class with automatic deletion. * * An auxiliary class that can be used for keeping a pointer to object that * should be deleted together with the "keeper" by calling object's "delete" * operator. * * @param T Pointer type to operate with, must include the asterisk (e.g. * "CDSPFIRFilter*"). */ template class CPtrKeeper { R8BNOCTOR(CPtrKeeper) public: CPtrKeeper() : Object(NULL) { } /** * Constructor assigns a pointer to object to *this keeper. * * @param aObject Pointer to object to keep, can be NULL. */ template CPtrKeeper(T2 const aObject) : Object(aObject) { } ~CPtrKeeper() { delete Object; } /** * Function assigns a pointer to object to *this keeper. A previously * keeped pointer will be reset and object deleted. * * @param aObject Pointer to object to keep, can be NULL. */ template void operator =(T2 const aObject) { reset(); Object = aObject; } /** * @return Pointer to keeped object, nullptr if no object is being kept. */ T operator ->() const { return (Object); } /** * @return Pointer to keeped object, nullptr if no object is being kept. */ operator T() const { return (Object); } /** * Function resets the keeped pointer and deletes the keeped object. */ void reset() { T DelObj = Object; Object = NULL; delete DelObj; } /** * @return Function returns the keeped pointer and resets it in *this * keeper without object deletion. */ T unkeep() { T ResObject = Object; Object = NULL; return (ResObject); } private: T Object; ///< Pointer to keeped object. ///< }; /** * @brief Multi-threaded synchronization object class. * * This class uses standard OS thread-locking (mutex) mechanism which is * fairly efficient in most cases. * * The acquire() function can be called recursively, in the same thread, for * this kind of thread-locking mechanism. This will not produce a dead-lock. */ class CSyncObject { R8BNOCTOR(CSyncObject) public: CSyncObject() { #if defined( R8B_WIN ) InitializeCriticalSectionAndSpinCount(&CritSec, 4000); #else // R8B_WIN pthread_mutexattr_t MutexAttrs; pthread_mutexattr_init( &MutexAttrs ); pthread_mutexattr_settype( &MutexAttrs, PTHREAD_MUTEX_RECURSIVE ); pthread_mutex_init( &Mutex, &MutexAttrs ); pthread_mutexattr_destroy( &MutexAttrs ); #endif // R8B_WIN } ~CSyncObject() { #if defined( R8B_WIN ) DeleteCriticalSection(&CritSec); #else // R8B_WIN pthread_mutex_destroy( &Mutex ); #endif // R8B_WIN } /** * Function "acquires" *this thread synchronizer object immediately or * waits until another thread releases it. */ void acquire() { #if defined( R8B_WIN ) EnterCriticalSection(&CritSec); #else // R8B_WIN pthread_mutex_lock( &Mutex ); #endif // R8B_WIN } /** * Function "releases" *this previously acquired thread synchronizer * object. */ void release() { #if defined( R8B_WIN ) LeaveCriticalSection(&CritSec); #else // R8B_WIN pthread_mutex_unlock( &Mutex ); #endif // R8B_WIN } private: #if defined( R8B_WIN ) CRITICAL_SECTION CritSec; ///< Standard Windows critical section ///< structure. ///< #else // R8B_WIN pthread_mutex_t Mutex; ///< pthread.h mutex object. ///< #endif // R8B_WIN }; /** * @brief A "keeper" class for CSyncObject-based synchronization. * * Sync keeper class. The object of this class can be used as auto-init and * auto-deinit object for calling the acquire() and release() functions of an * object of the CSyncObject class. This "keeper" object is best used in * functions as an "automatic" object allocated on the stack, possibly via the * R8BSYNC() macro. */ class CSyncKeeper { R8BNOCTOR(CSyncKeeper) public: CSyncKeeper() { } /** * @param aSyncObj Pointer to the sync object which should be used for * sync'ing, can be NULL. */ CSyncKeeper(CSyncObject* const aSyncObj) : SyncObj(aSyncObj) { if (SyncObj != nullptr) { SyncObj->acquire(); } } /** * @param aSyncObj Reference to the sync object which should be used for * sync'ing. */ CSyncKeeper(CSyncObject& aSyncObj) : SyncObj(&aSyncObj) { SyncObj->acquire(); } ~CSyncKeeper() { if (SyncObj != nullptr) { SyncObj->release(); } } protected: CSyncObject* SyncObj = nullptr; ///< Sync object in use (can be NULL). ///< }; /** * The synchronization macro. The R8BSYNC( obj ) macro, which creates and * object of the r8b::CSyncKeeper class on stack, should be put before * sections of the code that may potentially change data asynchronously with * other threads at the same time. The R8BSYNC( obj ) macro "acquires" the * synchronization object thus blocking execution of other threads that also * use the same R8BSYNC( obj ) macro. The blocked section begins with the * R8BSYNC( obj ) macro and finishes at the end of the current C++ code block. * Multiple R8BSYNC() macros may be defined from within the same code block. * * @param SyncObject An object of the CSyncObject type that is used for * synchronization. */ #define R8BSYNC( SyncObject ) R8BSYNC_( SyncObject, __LINE__ ) #define R8BSYNC_( SyncObject, id ) R8BSYNC__( SyncObject, id ) #define R8BSYNC__( SyncObject, id ) CSyncKeeper SyncKeeper##id( SyncObject ) /** * @brief Sine signal generator class. * * Class implements sine signal generator without biasing. */ class CSineGen { public: CSineGen() { } /** * Constructor initializes *this sine signal generator. * * @param si Sine function increment, in radians. * @param ph Starting phase, in radians. Add 0.5 * M_PI for cosine * function. */ CSineGen(const double si, const double ph) : svalue1(sin(ph)), svalue2(sin(ph - si)), sincr(2.0 * cos(si)) { } /** * Constructor initializes *this sine signal generator. * * @param si Sine function increment, in radians. * @param ph Starting phase, in radians. Add 0.5 * M_PI for cosine * function. * @param g The overall gain factor, 1.0 for unity gain (-1.0 to 1.0 * amplitude). */ CSineGen(const double si, const double ph, const double g) : svalue1(sin(ph) * g), svalue2(sin(ph - si) * g), sincr(2.0 * cos(si)) { } /** * Function initializes *this sine signal generator. * * @param si Sine function increment, in radians. * @param ph Starting phase, in radians. Add 0.5 * M_PI for cosine * function. */ void init(const double si, const double ph) { svalue1 = sin(ph); svalue2 = sin(ph - si); sincr = 2.0 * cos(si); } /** * Function initializes *this sine signal generator. * * @param si Sine function increment, in radians. * @param ph Starting phase, in radians. Add 0.5 * M_PI for cosine * function. * @param g The overall gain factor, 1.0 for unity gain (-1.0 to 1.0 * amplitude). */ void init(const double si, const double ph, const double g) { svalue1 = sin(ph) * g; svalue2 = sin(ph - si) * g; sincr = 2.0 * cos(si); } /** * @return Next value of the sine function, without biasing. */ double generate() { const double res = svalue1; svalue1 = sincr * res - svalue2; svalue2 = res; return (res); } private: double svalue1 = 0; ///< Current sine value. ///< double svalue2 = 0; ///< Previous sine value. ///< double sincr = 0; ///< Sine value increment. ///< }; /** * @param v Input value. * @return Calculated bit occupancy of the specified input value. Bit * occupancy means how many significant lower bits are necessary to store a * specified value. Function treats the input value as unsigned. */ inline int getBitOccupancy(const int v) { static const char OccupancyTable[] = { 1, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8 }; const int tt = v >> 16; if (tt != 0) { const int t = v >> 24; return (t != 0 ? 24 + OccupancyTable[t & 0xFF] : 16 + OccupancyTable[tt]); } const int t = v >> 8; return (t != 0 ? 8 + OccupancyTable[t] : OccupancyTable[v]); } /** * Function calculates frequency response of the specified FIR filter at the * specified circular frequency. Phase can be calculated as atan2( im, re ). * * @param flt FIR filter's coefficients. * @param fltlen Number of coefficients (taps) in the filter. * @param th Circular frequency [0; pi]. * @param[out] re0 Resulting real part of the complex frequency response. * @param[out] im0 Resulting imaginary part of the complex frequency response. * @param fltlat Filter's latency in samples. */ inline void calcFIRFilterResponse(const double* flt, int fltlen, const double th, double& re0, double& im0, const int fltlat = 0) { const double sincr = 2.0 * cos(th); double cvalue1; double svalue1; if (fltlat == 0) { cvalue1 = 1.0; svalue1 = 0.0; } else { cvalue1 = cos(-fltlat * th); svalue1 = sin(-fltlat * th); } double cvalue2 = cos(-(fltlat + 1) * th); double svalue2 = sin(-(fltlat + 1) * th); double re = 0.0; double im = 0.0; while (fltlen > 0) { re += cvalue1 * flt[0]; im += svalue1 * flt[0]; flt++; fltlen--; double tmp = cvalue1; cvalue1 = sincr * cvalue1 - cvalue2; cvalue2 = tmp; tmp = svalue1; svalue1 = sincr * svalue1 - svalue2; svalue2 = tmp; } re0 = re; im0 = im; } /** * Function calculates frequency response and group delay of the specified FIR * filter at the specified circular frequency. The group delay is calculated * by evaluating the filter's response at close side-band frequencies of "th". * * @param flt FIR filter's coefficients. * @param fltlen Number of coefficients (taps) in the filter. * @param th Circular frequency [0; pi]. * @param[out] re Resulting real part of the complex frequency response. * @param[out] im Resulting imaginary part of the complex frequency response. * @param[out] gd Resulting group delay at the specified frequency, in * samples. */ inline void calcFIRFilterResponseAndGroupDelay(const double* const flt, const int fltlen, const double th, double& re, double& im, double& gd) { // Calculate response at "th". calcFIRFilterResponse(flt, fltlen, th, re, im); // Calculate response at close sideband frequencies. const int Count = 2; const double thd2 = 1e-9; double ths[ Count ] = { th - thd2, th + thd2 }; if (ths[0] < 0.0) { ths[0] = 0.0; } if (ths[1] > M_PI) { ths[1] = M_PI; } double ph1[ Count ]; for (int i = 0; i < Count; ++i) { double re1; double im1; calcFIRFilterResponse(flt, fltlen, ths[i], re1, im1); ph1[i] = atan2(im1, re1); } if (fabs(ph1[1] - ph1[0]) > M_PI) { if (ph1[1] > ph1[0]) { ph1[1] -= M_2PI; } else { ph1[1] += M_2PI; } } const double thd = ths[1] - ths[0]; gd = (ph1[1] - ph1[0]) / -thd; } /** * Function normalizes FIR filter so that its frequency response at DC is * equal to DCGain. * * @param[in,out] p Filter coefficients. * @param l Filter length. * @param DCGain Filter's gain at DC (linear, non-decibel value). * @param pstep "p" array step. */ inline void normalizeFIRFilter(double* const p, const int l, const double DCGain, const int pstep = 1) { R8BASSERT(l > 0); R8BASSERT(pstep != 0); double s = 0.0; double* pp = p; int i = l; while (i > 0) { s += *pp; pp += pstep; i--; } s = DCGain / s; pp = p; i = l; while (i > 0) { *pp *= s; pp += pstep; i--; } } /** * Function calculates coefficients used to calculate 3rd order spline * (polynomial) on the equidistant lattice, using 8 points. * * @param[out] c Output coefficients buffer, length = 4. * @param xm3 Point at x-3 position. * @param xm2 Point at x-2 position. * @param xm1 Point at x-1 position. * @param x0 Point at x position. * @param x1 Point at x+1 position. * @param x2 Point at x+2 position. * @param x3 Point at x+3 position. * @param x4 Point at x+4 position. */ inline void calcSpline3p8Coeffs(double* c, const double xm3, const double xm2, const double xm1, const double x0, const double x1, const double x2, const double x3, const double x4) { c[0] = x0; c[1] = (61.0 * (x1 - xm1) + 16.0 * (xm2 - x2) + 3.0 * (x3 - xm3)) / 76.0; c[2] = (106.0 * (xm1 + x1) + 10.0 * x3 + 6.0 * xm3 - 3.0 * x4 - 29.0 * (xm2 + x2) - 167.0 * x0) / 76.0; c[3] = (91.0 * (x0 - x1) + 45.0 * (x2 - xm1) + 13.0 * (xm2 - x3) + 3.0 * (x4 - xm3)) / 76.0; } /** * Function calculates coefficients used to calculate 2rd order spline * (polynomial) on the equidistant lattice, using 8 points. This function is * based on the calcSpline3Coeffs8() function, but without the 3rd order * coefficient. * * @param[out] c Output coefficients buffer, length = 3. * @param xm3 Point at x-3 position. * @param xm2 Point at x-2 position. * @param xm1 Point at x-1 position. * @param x0 Point at x position. * @param x1 Point at x+1 position. * @param x2 Point at x+2 position. * @param x3 Point at x+3 position. * @param x4 Point at x+4 position. */ inline void calcSpline2p8Coeffs(double* c, const double xm3, const double xm2, const double xm1, const double x0, const double x1, const double x2, const double x3, const double x4) { c[0] = x0; c[1] = (61.0 * (x1 - xm1) + 16.0 * (xm2 - x2) + 3.0 * (x3 - xm3)) / 76.0; c[2] = (106.0 * (xm1 + x1) + 10.0 * x3 + 6.0 * xm3 - 3.0 * x4 - 29.0 * (xm2 + x2) - 167.0 * x0) / 76.0; } /** * Function calculates coefficients used to calculate 3rd order segment * interpolation polynomial on the equidistant lattice, using 4 points. * * @param[out] c Output coefficients buffer, length = 4. * @param[in] y Equidistant point values. Value at offset 1 corresponds to * x=0 point. */ inline void calcInterpCoeffs3p4(double* const c, const double* const y) { c[0] = y[1]; c[1] = 0.5 * (y[2] - y[0]); c[2] = y[0] - 2.5 * y[1] + y[2] + y[2] - 0.5 * y[3]; c[3] = 0.5 * (y[3] - y[0]) + 1.5 * (y[1] - y[2]); } /** * Function calculates coefficients used to calculate 3rd order segment * interpolation polynomial on the equidistant lattice, using 6 points. * * @param[out] c Output coefficients buffer, length = 4. * @param[in] y Equidistant point values. Value at offset 2 corresponds to * x=0 point. */ inline void calcInterpCoeffs3p6(double* const c, const double* const y) { c[0] = y[2]; c[1] = (11.0 * (y[3] - y[1]) + 2.0 * (y[0] - y[4])) / 14.0; c[2] = (20.0 * (y[1] + y[3]) + 2.0 * y[5] - 4.0 * y[0] - 7.0 * y[4] - 31.0 * y[2]) / 14.0; c[3] = (17.0 * (y[2] - y[3]) + 9.0 * (y[4] - y[1]) + 2.0 * (y[0] - y[5])) / 14.0; } /** * Function calculates coefficients used to calculate 3rd order segment * interpolation polynomial on the equidistant lattice, using 8 points. * * @param[out] c Output coefficients buffer, length = 4. * @param[in] y Equidistant point values. Value at offset 3 corresponds to * x=0 point. */ inline void calcInterpCoeffs3p8(double* const c, const double* const y) { c[0] = y[3]; c[1] = (61.0 * (y[4] - y[2]) + 16.0 * (y[1] - y[5]) + 3.0 * (y[6] - y[0])) / 76.0; c[2] = (106.0 * (y[2] + y[4]) + 10.0 * y[6] + 6.0 * y[0] - 3.0 * y[7] - 29.0 * (y[1] + y[5]) - 167.0 * y[3]) / 76.0; c[3] = (91.0 * (y[3] - y[4]) + 45.0 * (y[5] - y[2]) + 13.0 * (y[1] - y[6]) + 3.0 * (y[7] - y[0])) / 76.0; } /** * Function calculates coefficients used to calculate 3rd order segment * interpolation polynomial on the equidistant lattice, using 8 points. * * @param[out] c Output coefficients buffer, length = 3. * @param[in] y Equidistant point values. Value at offset 3 corresponds to * x=0 point. */ inline void calcInterpCoeffs2p8(double* const c, const double* const y) { c[0] = y[3]; c[1] = (61.0 * (y[4] - y[2]) + 16.0 * (y[1] - y[5]) + 3.0 * (y[6] - y[0])) / 76.0; c[2] = (106.0 * (y[2] + y[4]) + 10.0 * y[6] + 6.0 * y[0] - 3.0 * y[7] - 29.0 * (y[1] + y[5]) - 167.0 * y[3]) / 76.0; } #if !defined( min ) /** * @param v1 Value 1. * @param v2 Value 2. * @return The minimum of 2 values. */ template T min(const T& v1, const T& v2) { return (v1 < v2 ? v1 : v2); } #endif // min #if !defined( max ) /** * @param v1 Value 1. * @param v2 Value 2. * @return The maximum of 2 values. */ template T max(const T& v1, const T& v2) { return (v1 > v2 ? v1 : v2); } #endif // max /** * Function "clamps" (clips) the specified value so that it is not lesser than * "minv", and not greater than "maxv". * * @param Value Value to clamp. * @param minv Minimal allowed value. * @param maxv Maximal allowed value. * @return "Clamped" value. */ inline double clampr(const double Value, const double minv, const double maxv) { if (Value < minv) { return (minv); } if (Value > maxv) { return (maxv); } return (Value); } /** * @param x Value to square. * @return Squared value of the argument. */ inline double sqr(const double x) { return (x * x); } /** * @param v Input value. * @param p Power factor. * @return Returns pow() function's value with input value's sign check. */ inline double pows(const double v, const double p) { return (v < 0.0 ? -pow(-v, p) : pow(v, p)); } /** * @param v Input value. * @return Calculated single-argument Gaussian function of the input value. */ inline double gauss(const double v) { return (exp(-(v * v))); } /** * @param v Input value. * @return Calculated inverse hyperbolic sine of the input value. */ inline double asinh(const double v) { return (log(v + sqrt(v * v + 1.0))); } /** * @param x Input value. * @return Calculated zero-th order modified Bessel function of the first kind * of the input value. Approximate value. */ inline double besselI0(const double x) { const double ax = fabs(x); double y; if (ax < 3.75) { y = x / 3.75; y *= y; return (1.0 + y * (3.5156229 + y * (3.0899424 + y * (1.2067492 + y * (0.2659732 + y * (0.360768e-1 + y * 0.45813e-2)))))); } y = 3.75 / ax; return (exp(ax) / sqrt(ax) * (0.39894228 + y * (0.1328592e-1 + y * ( 0.225319e-2 + y * ( -0.157565e-2 + y * ( 0.916281e-2 + y * ( -0.2057706e-1 + y * (0.2635537e-1 + y * (-0.1647633e-1 + y * 0.392377e-2))))))))); } } // namespace r8b