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- /*
- * Linearly superposes a simple phase-locked template around 300ms after OVTK_StimulationId_Target
- *
- * Fiddler can be used to debug P300 scenarios. Note that the same effect could be
- * achieved with a box that tampers the signal after specific stimulation markers.
- * It can also be used as an example of how to manipulate the signal on the
- * acquisition server side using a plugin.
- *
- * Known limitations: Overlapping patterns not handled
- *
- */
-
- #include "ovasCPluginFiddler.h"
-
- #include <vector>
-
- #include <system/ovCMath.h>
-
- #include <cmath>
-
- #include "../ovasCSettingsHelper.h"
- #include "../ovasCSettingsHelperOperators.h"
-
- namespace OpenViBE {
- namespace AcquisitionServer {
- namespace Plugins {
-
- CPluginFiddler::CPluginFiddler(const Kernel::IKernelContext& ctx) : IAcquisitionServerPlugin(ctx, CString("AcquisitionServer_Plugin_Fiddler"))
- {
- m_kernelCtx.getLogManager() << Kernel::LogLevel_Info << "Loading plugin: Fiddler\n";
-
- m_settings.add("Fiddler_Strength", &m_BCI2000VersionFiddlerStrength); // The amplitude of the pattern, 0 = disable
- m_settings.load();
- }
-
- // Hooks
-
-
- bool CPluginFiddler::startHook(const std::vector<CString>& /*selectedChannelNames*/, const size_t sampling, const size_t /*nChannel*/, const size_t nSamplePerSentBlock)
- {
- if (m_BCI2000VersionFiddlerStrength > 10e-06)
- {
- m_nSamplePerSentBlock = nSamplePerSentBlock;
-
- m_StartSample = std::numeric_limits<uint64_t>::max();
- m_EndSample = 0;
- m_NProcessedSample = 0;
- m_Counter = 0;
-
- m_Sampling = sampling;
-
- m_LastBufferSize = 0;
-
- m_kernelCtx.getLogManager() << Kernel::LogLevel_Warning << "Fiddler is enabled! Only use for debug purposes. Set strength=0 to disable.\n";
- }
-
- return true;
- }
-
- void CPluginFiddler::loopHook(std::deque<std::vector<float>>& buffers, CStimulationSet& stimSet, const uint64_t /*start*/, const uint64_t /*end*/, const uint64_t /* sampleTime */)
- {
- if (m_BCI2000VersionFiddlerStrength > 10e-06)
- {
- // We need to make sure we don't process the same samples twice
- uint64_t nProcessed = 0;
- if (m_LastBufferSize > m_nSamplePerSentBlock) { nProcessed = m_LastBufferSize - m_nSamplePerSentBlock; }
-
- // Loop over the stimulations
- for (size_t i = 0; i < stimSet.getStimulationCount(); ++i)
- {
- const uint64_t id = stimSet.getStimulationIdentifier(i);
- const uint64_t time = stimSet.getStimulationDate(i);
- const uint64_t nSample = CTime(time).toSampleCount(m_Sampling);
-
- if (id == OVTK_StimulationId_Target && nSample > m_NProcessedSample)
- {
- m_StartSample = nSample + CTime(0.0).toSampleCount(m_Sampling);
- m_EndSample = nSample + CTime(0.5).toSampleCount(m_Sampling);
- m_Counter = 0;
- }
- }
-
- for (size_t i = size_t(nProcessed); i < buffers.size(); ++i)
- {
- // std::cout << "Sample " << CTime(l_SampleTime).toSeconds() << " range " << CTime(m_startTime).toSeconds() << " stop " << CTime(m_endTime).toSeconds();
-
- if (m_NProcessedSample > m_StartSample && m_NProcessedSample <= m_EndSample)
- {
- const float lobe1 = 0.25F; // Position, in seconds
- const float lobe2 = 0.30F;
- const float spread1 = 0.008F; // Width
- const float spread2 = 0.004F;
-
- // Two beta functions weighted by gaussians; the beta parameters are ^1 and ^4
- // n.b. not terribly efficient as the same pattern is created every time anew. In practice this is of little importance.
- const float st = float(CTime(m_Sampling, m_Counter).toSeconds());
- const float bump1 = std::exp(-std::pow(st - lobe1, 2) / spread1) * (st * std::pow(1 - st, 4));
- const float bump2 = std::exp(-std::pow(st - lobe2, 2) / spread2) * (st * std::pow(1 - st, 4));
- const float value = (-0.5F * bump1 + 0.9F * bump2) * 40.0F;
-
- std::vector<float>& sample = buffers[i];
- float* tmp = &sample[0];
- for (size_t j = 0; j < sample.size(); ++j) { tmp[j] += value * m_BCI2000VersionFiddlerStrength; }
- m_Counter++;
- }
-
- m_NProcessedSample++;
- }
-
- m_LastBufferSize = buffers.size();
- }
- }
-
- } // namespace Plugins
- } // namespace AcquisitionServer
- } // namespace OpenViBE
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