2021-10-14 13:47:35 +02:00

117 lines
4.0 KiB
C++
Executable File

/*
* Linearly superposes a simple phase-locked template around 300ms after OVTK_StimulationId_Target
*
* Fiddler can be used to debug P300 scenarios. Note that the same effect could be
* achieved with a box that tampers the signal after specific stimulation markers.
* It can also be used as an example of how to manipulate the signal on the
* acquisition server side using a plugin.
*
* Known limitations: Overlapping patterns not handled
*
*/
#include "ovasCPluginFiddler.h"
#include <vector>
#include <system/ovCMath.h>
#include <cmath>
#include "../ovasCSettingsHelper.h"
#include "../ovasCSettingsHelperOperators.h"
namespace OpenViBE {
namespace AcquisitionServer {
namespace Plugins {
CPluginFiddler::CPluginFiddler(const Kernel::IKernelContext& ctx) : IAcquisitionServerPlugin(ctx, CString("AcquisitionServer_Plugin_Fiddler"))
{
m_kernelCtx.getLogManager() << Kernel::LogLevel_Info << "Loading plugin: Fiddler\n";
m_settings.add("Fiddler_Strength", &m_BCI2000VersionFiddlerStrength); // The amplitude of the pattern, 0 = disable
m_settings.load();
}
// Hooks
bool CPluginFiddler::startHook(const std::vector<CString>& /*selectedChannelNames*/, const size_t sampling, const size_t /*nChannel*/, const size_t nSamplePerSentBlock)
{
if (m_BCI2000VersionFiddlerStrength > 10e-06)
{
m_nSamplePerSentBlock = nSamplePerSentBlock;
m_StartSample = std::numeric_limits<uint64_t>::max();
m_EndSample = 0;
m_NProcessedSample = 0;
m_Counter = 0;
m_Sampling = sampling;
m_LastBufferSize = 0;
m_kernelCtx.getLogManager() << Kernel::LogLevel_Warning << "Fiddler is enabled! Only use for debug purposes. Set strength=0 to disable.\n";
}
return true;
}
void CPluginFiddler::loopHook(std::deque<std::vector<float>>& buffers, CStimulationSet& stimSet, const uint64_t /*start*/, const uint64_t /*end*/, const uint64_t /* sampleTime */)
{
if (m_BCI2000VersionFiddlerStrength > 10e-06)
{
// We need to make sure we don't process the same samples twice
uint64_t nProcessed = 0;
if (m_LastBufferSize > m_nSamplePerSentBlock) { nProcessed = m_LastBufferSize - m_nSamplePerSentBlock; }
// Loop over the stimulations
for (size_t i = 0; i < stimSet.getStimulationCount(); ++i)
{
const uint64_t id = stimSet.getStimulationIdentifier(i);
const uint64_t time = stimSet.getStimulationDate(i);
const uint64_t nSample = CTime(time).toSampleCount(m_Sampling);
if (id == OVTK_StimulationId_Target && nSample > m_NProcessedSample)
{
m_StartSample = nSample + CTime(0.0).toSampleCount(m_Sampling);
m_EndSample = nSample + CTime(0.5).toSampleCount(m_Sampling);
m_Counter = 0;
}
}
for (size_t i = size_t(nProcessed); i < buffers.size(); ++i)
{
// std::cout << "Sample " << CTime(l_SampleTime).toSeconds() << " range " << CTime(m_startTime).toSeconds() << " stop " << CTime(m_endTime).toSeconds();
if (m_NProcessedSample > m_StartSample && m_NProcessedSample <= m_EndSample)
{
const float lobe1 = 0.25F; // Position, in seconds
const float lobe2 = 0.30F;
const float spread1 = 0.008F; // Width
const float spread2 = 0.004F;
// Two beta functions weighted by gaussians; the beta parameters are ^1 and ^4
// n.b. not terribly efficient as the same pattern is created every time anew. In practice this is of little importance.
const float st = float(CTime(m_Sampling, m_Counter).toSeconds());
const float bump1 = std::exp(-std::pow(st - lobe1, 2) / spread1) * (st * std::pow(1 - st, 4));
const float bump2 = std::exp(-std::pow(st - lobe2, 2) / spread2) * (st * std::pow(1 - st, 4));
const float value = (-0.5F * bump1 + 0.9F * bump2) * 40.0F;
std::vector<float>& sample = buffers[i];
float* tmp = &sample[0];
for (size_t j = 0; j < sample.size(); ++j) { tmp[j] += value * m_BCI2000VersionFiddlerStrength; }
m_Counter++;
}
m_NProcessedSample++;
}
m_LastBufferSize = buffers.size();
}
}
} // namespace Plugins
} // namespace AcquisitionServer
} // namespace OpenViBE