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ssvep-bci-2-training-acquisition.xml 55KB

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  1. <OpenViBE-Scenario>
  2. <FormatVersion>1</FormatVersion>
  3. <Creator>OpenVIBE</Creator>
  4. <CreatorVersion>0.0.2</CreatorVersion>
  5. <Boxes>
  6. <Box>
  7. <Identifier>(0x00004162, 0x0000548c)</Identifier>
  8. <Name>Acquisition client</Name>
  9. <AlgorithmClassIdentifier>(0x35d225cb, 0x3e6e3a5f)</AlgorithmClassIdentifier>
  10. <Outputs>
  11. <Output>
  12. <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
  13. <Name>Experiment information</Name>
  14. </Output>
  15. <Output>
  16. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  17. <Name>Signal stream</Name>
  18. </Output>
  19. <Output>
  20. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  21. <Name>Stimulations</Name>
  22. </Output>
  23. <Output>
  24. <TypeIdentifier>(0x013df452, 0xa3a8879a)</TypeIdentifier>
  25. <Name>Channel localisation</Name>
  26. </Output>
  27. <Output>
  28. <TypeIdentifier>(0x6ab26b81, 0x0f8c02f3)</TypeIdentifier>
  29. <Name>Channel units</Name>
  30. </Output>
  31. </Outputs>
  32. <Settings>
  33. <Setting>
  34. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  35. <Name>Acquisition server hostname</Name>
  36. <DefaultValue>${AcquisitionServer_HostName}</DefaultValue>
  37. <Value>${AcquisitionServer_HostName}</Value>
  38. <Modifiability>false</Modifiability>
  39. </Setting>
  40. <Setting>
  41. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  42. <Name>Acquisition server port</Name>
  43. <DefaultValue>1024</DefaultValue>
  44. <Value>1024</Value>
  45. <Modifiability>false</Modifiability>
  46. </Setting>
  47. </Settings>
  48. <Attributes>
  49. <Attribute>
  50. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
  51. <Value>272.000000</Value>
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  55. <Value>25</Value>
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  59. <Value>880.000000</Value>
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  71. <Value></Value>
  72. </Attribute>
  73. <Attribute>
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  75. <Value>false</Value>
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  79. <Value>5</Value>
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  81. <Attribute>
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  83. <Value>2</Value>
  84. </Attribute>
  85. </Attributes>
  86. </Box>
  87. <Box>
  88. <Identifier>(0x08185827, 0x2b518b10)</Identifier>
  89. <Name>SSVEP Training Controller</Name>
  90. <AlgorithmClassIdentifier>(0x0b5a2787, 0x02750621)</AlgorithmClassIdentifier>
  91. <Inputs>
  92. <Input>
  93. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  94. <Name>New input</Name>
  95. </Input>
  96. </Inputs>
  97. <Outputs>
  98. <Output>
  99. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  100. <Name>Stimulations</Name>
  101. </Output>
  102. <Output>
  103. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  104. <Name>New output</Name>
  105. </Output>
  106. </Outputs>
  107. <Settings>
  108. <Setting>
  109. <TypeIdentifier>(0xb0d0db45, 0x49cbc34a)</TypeIdentifier>
  110. <Name>Lua Script</Name>
  111. <DefaultValue></DefaultValue>
  112. <Value>${Player_ScenarioDirectory}/scripts/training-acquisition-controller.lua</Value>
  113. <Modifiability>false</Modifiability>
  114. </Setting>
  115. <Setting>
  116. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  117. <Name>Goal sequence</Name>
  118. <DefaultValue>0 2 3 1 2 1 0 3 1 2 3 0 2 0 3 1 0 3 1 2 3 0 1 2 1 3 2 0 3 2 0 1 </DefaultValue>
  119. <Value>0 2 3 1 2 1 0 3 1 2 3 0 2 0 3 1 0 3 1 2 3 0 1 2 1 3 2 0 3 2 0 1 </Value>
  120. <Modifiability>false</Modifiability>
  121. </Setting>
  122. <Setting>
  123. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  124. <Name>Stimulation duration</Name>
  125. <DefaultValue>7</DefaultValue>
  126. <Value>7</Value>
  127. <Modifiability>false</Modifiability>
  128. </Setting>
  129. <Setting>
  130. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  131. <Name>Break duration</Name>
  132. <DefaultValue>4</DefaultValue>
  133. <Value>4</Value>
  134. <Modifiability>false</Modifiability>
  135. </Setting>
  136. <Setting>
  137. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  138. <Name>Flickering delay</Name>
  139. <DefaultValue>1</DefaultValue>
  140. <Value>1.000000</Value>
  141. <Modifiability>false</Modifiability>
  142. </Setting>
  143. <Setting>
  144. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  145. <Name>Training Target Size</Name>
  146. <DefaultValue>0.3;0.3</DefaultValue>
  147. <Value>0.3;0.3</Value>
  148. <Modifiability>false</Modifiability>
  149. </Setting>
  150. <Setting>
  151. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  152. <Name>Training Targets' Positions</Name>
  153. <DefaultValue>(0.0;0.0);(0.0;0.5);(-0.5;0.0);(0.5;0.0)</DefaultValue>
  154. <Value>(0.0;0.0);(0.0;0.5);(-0.5;0.0);(0.5;0.0)</Value>
  155. <Modifiability>false</Modifiability>
  156. </Setting>
  157. </Settings>
  158. <Attributes>
  159. <Attribute>
  160. <Identifier>(0x17ee7c08, 0x94c14893)</Identifier>
  161. <Value></Value>
  162. </Attribute>
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  165. <Value>16</Value>
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  169. <Value>51</Value>
  170. </Attribute>
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  173. <Value>592</Value>
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  185. <Value>198</Value>
  186. </Attribute>
  187. <Attribute>
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  189. <Value>1</Value>
  190. </Attribute>
  191. <Attribute>
  192. <Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
  193. <Value>1</Value>
  194. </Attribute>
  195. <Attribute>
  196. <Identifier>(0xf191c1c8, 0xa0123976)</Identifier>
  197. <Value></Value>
  198. </Attribute>
  199. <Attribute>
  200. <Identifier>(0xfba64161, 0x65304e21)</Identifier>
  201. <Value></Value>
  202. </Attribute>
  203. </Attributes>
  204. </Box>
  205. <Box>
  206. <Identifier>(0x15eff133, 0x1354c796)</Identifier>
  207. <Name>Scenario Control</Name>
  208. <AlgorithmClassIdentifier>(0x40714327, 0x458877d2)</AlgorithmClassIdentifier>
  209. <Outputs>
  210. <Output>
  211. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  212. <Name>Output 1</Name>
  213. </Output>
  214. <Output>
  215. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  216. <Name>Output 2</Name>
  217. </Output>
  218. </Outputs>
  219. <Settings>
  220. <Setting>
  221. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  222. <Name>Peripheral name</Name>
  223. <DefaultValue>openvibe-vrpn@localhost</DefaultValue>
  224. <Value>SSVEP_VRPN_StartStop@localhost:${VRPN_ExternalServerPort}</Value>
  225. <Modifiability>false</Modifiability>
  226. </Setting>
  227. <Setting>
  228. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  229. <Name>Button 1 ON</Name>
  230. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  231. <Value>OVTK_StimulationId_ExperimentStart</Value>
  232. <Modifiability>false</Modifiability>
  233. </Setting>
  234. <Setting>
  235. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  236. <Name>Button 1 OFF</Name>
  237. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  238. <Value>OVTK_StimulationId_ExperimentStart</Value>
  239. <Modifiability>false</Modifiability>
  240. </Setting>
  241. <Setting>
  242. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  243. <Name>Button 2 ON</Name>
  244. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  245. <Value>OVTK_StimulationId_ExperimentStop</Value>
  246. <Modifiability>false</Modifiability>
  247. </Setting>
  248. <Setting>
  249. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  250. <Name>Button 2 OFF</Name>
  251. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  252. <Value>OVTK_StimulationId_ExperimentStop</Value>
  253. <Modifiability>false</Modifiability>
  254. </Setting>
  255. </Settings>
  256. <Attributes>
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  263. <Value>-176</Value>
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  267. <Value>51</Value>
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  285. <Attribute>
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  289. <Attribute>
  290. <Identifier>(0xce18836a, 0x9c0eb403)</Identifier>
  291. <Value>3</Value>
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  293. </Attributes>
  294. </Box>
  295. <Box>
  296. <Identifier>(0x240f1aee, 0x1385b3f7)</Identifier>
  297. <Name>Target Select</Name>
  298. <AlgorithmClassIdentifier>(0x0e382e6f, 0x5be1f00c)</AlgorithmClassIdentifier>
  299. <Inputs>
  300. <Input>
  301. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  302. <Name>Input 1</Name>
  303. </Input>
  304. <Input>
  305. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  306. <Name>Input 2</Name>
  307. </Input>
  308. <Input>
  309. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  310. <Name>Input 3</Name>
  311. </Input>
  312. <Input>
  313. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  314. <Name>Input 4</Name>
  315. </Input>
  316. <Input>
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  318. <Name>Input 5</Name>
  319. </Input>
  320. <Input>
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  322. <Name>Input 6</Name>
  323. </Input>
  324. <Input>
  325. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  326. <Name>Input 7</Name>
  327. </Input>
  328. </Inputs>
  329. <Settings>
  330. <Setting>
  331. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  332. <Name>Peripheral name</Name>
  333. <DefaultValue>openvibe-vrpn</DefaultValue>
  334. <Value>SSVEP_VRPN_Target</Value>
  335. <Modifiability>false</Modifiability>
  336. </Setting>
  337. <Setting>
  338. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  339. <Name>Button 1 ON</Name>
  340. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  341. <Value>OVTK_StimulationId_Label_00</Value>
  342. <Modifiability>false</Modifiability>
  343. </Setting>
  344. <Setting>
  345. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  346. <Name>Button 1 OFF</Name>
  347. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  348. <Value>OVTK_StimulationId_Label_00</Value>
  349. <Modifiability>false</Modifiability>
  350. </Setting>
  351. <Setting>
  352. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  353. <Name>Button 2 ON</Name>
  354. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  355. <Value>OVTK_StimulationId_Label_01</Value>
  356. <Modifiability>false</Modifiability>
  357. </Setting>
  358. <Setting>
  359. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  360. <Name>Button 2 OFF</Name>
  361. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  362. <Value>OVTK_StimulationId_Label_01</Value>
  363. <Modifiability>false</Modifiability>
  364. </Setting>
  365. <Setting>
  366. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  367. <Name>Button 3 ON</Name>
  368. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  369. <Value>OVTK_StimulationId_Label_02</Value>
  370. <Modifiability>false</Modifiability>
  371. </Setting>
  372. <Setting>
  373. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  374. <Name>Button 3 OFF</Name>
  375. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  376. <Value>OVTK_StimulationId_Label_02</Value>
  377. <Modifiability>false</Modifiability>
  378. </Setting>
  379. <Setting>
  380. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  381. <Name>Button 4 ON</Name>
  382. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  383. <Value>OVTK_StimulationId_Label_03</Value>
  384. <Modifiability>false</Modifiability>
  385. </Setting>
  386. <Setting>
  387. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  388. <Name>Button 4 OFF</Name>
  389. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  390. <Value>OVTK_StimulationId_Label_03</Value>
  391. <Modifiability>false</Modifiability>
  392. </Setting>
  393. <Setting>
  394. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  395. <Name>Button 5 ON</Name>
  396. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  397. <Value>OVTK_StimulationId_Label_04</Value>
  398. <Modifiability>false</Modifiability>
  399. </Setting>
  400. <Setting>
  401. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  402. <Name>Button 5 OFF</Name>
  403. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  404. <Value>OVTK_StimulationId_Label_04</Value>
  405. <Modifiability>false</Modifiability>
  406. </Setting>
  407. <Setting>
  408. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  409. <Name>Button 6 ON</Name>
  410. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  411. <Value>OVTK_StimulationId_Label_05</Value>
  412. <Modifiability>false</Modifiability>
  413. </Setting>
  414. <Setting>
  415. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  416. <Name>Button 6 OFF</Name>
  417. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  418. <Value>OVTK_StimulationId_Label_05</Value>
  419. <Modifiability>false</Modifiability>
  420. </Setting>
  421. <Setting>
  422. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  423. <Name>Button 7 ON</Name>
  424. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  425. <Value>OVTK_StimulationId_Label_06</Value>
  426. <Modifiability>false</Modifiability>
  427. </Setting>
  428. <Setting>
  429. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  430. <Name>Button 7 OFF</Name>
  431. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  432. <Value>OVTK_StimulationId_Label_06</Value>
  433. <Modifiability>false</Modifiability>
  434. </Setting>
  435. </Settings>
  436. <Attributes>
  437. <Attribute>
  438. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
  439. <Value>416</Value>
  440. </Attribute>
  441. <Attribute>
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  443. <Value>51</Value>
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  445. <Attribute>
  446. <Identifier>(0x207c9054, 0x3c841b63)</Identifier>
  447. <Value>672</Value>
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  449. <Attribute>
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  451. <Value>(0x1473765a, 0x12eb3520)</Value>
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  453. <Attribute>
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  455. <Value>124</Value>
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  457. <Attribute>
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  459. <Value>3</Value>
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  461. <Attribute>
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  463. <Value>1</Value>
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  465. <Attribute>
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  467. <Value></Value>
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  469. </Attributes>
  470. </Box>
  471. <Box>
  472. <Identifier>(0x2d1eee72, 0x5d16ec35)</Identifier>
  473. <Name>Player Controller</Name>
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  475. <Inputs>
  476. <Input>
  477. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  478. <Name>Stimulations</Name>
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  480. </Inputs>
  481. <Settings>
  482. <Setting>
  483. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  484. <Name>Stimulation name</Name>
  485. <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
  486. <Value>OVTK_StimulationId_ExperimentStop</Value>
  487. <Modifiability>false</Modifiability>
  488. </Setting>
  489. <Setting>
  490. <TypeIdentifier>(0xcc14d8d6, 0xf27ecb73)</TypeIdentifier>
  491. <Name>Action to perform</Name>
  492. <DefaultValue>Pause</DefaultValue>
  493. <Value>Stop</Value>
  494. <Modifiability>false</Modifiability>
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  496. </Settings>
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  500. <Value>-96</Value>
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  512. <Value>(0x568d148e, 0x650792b3)</Value>
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  528. <Box>
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  530. <Name>Stimulator Control</Name>
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  535. <Name>Input 1</Name>
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  537. <Input>
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  539. <Name>Input 2</Name>
  540. </Input>
  541. <Input>
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  543. <Name>Input 3</Name>
  544. </Input>
  545. <Input>
  546. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  547. <Name>Input 4</Name>
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  549. </Inputs>
  550. <Settings>
  551. <Setting>
  552. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  553. <Name>Peripheral name</Name>
  554. <DefaultValue>openvibe-vrpn</DefaultValue>
  555. <Value>SSVEP_VRPN_StimulatorControl</Value>
  556. <Modifiability>false</Modifiability>
  557. </Setting>
  558. <Setting>
  559. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  560. <Name>Button 1 ON</Name>
  561. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  562. <Value>OVTK_StimulationId_ExperimentStart</Value>
  563. <Modifiability>false</Modifiability>
  564. </Setting>
  565. <Setting>
  566. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  567. <Name>Button 1 OFF</Name>
  568. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  569. <Value>OVTK_StimulationId_ExperimentStart</Value>
  570. <Modifiability>false</Modifiability>
  571. </Setting>
  572. <Setting>
  573. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  574. <Name>Button 2 ON</Name>
  575. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  576. <Value>OVTK_StimulationId_ExperimentStop</Value>
  577. <Modifiability>false</Modifiability>
  578. </Setting>
  579. <Setting>
  580. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  581. <Name>Button 2 OFF</Name>
  582. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  583. <Value>OVTK_StimulationId_ExperimentStop</Value>
  584. <Modifiability>false</Modifiability>
  585. </Setting>
  586. <Setting>
  587. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  588. <Name>Button 3 ON</Name>
  589. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  590. <Value>OVTK_StimulationId_VisualStimulationStart</Value>
  591. <Modifiability>false</Modifiability>
  592. </Setting>
  593. <Setting>
  594. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  595. <Name>Button 3 OFF</Name>
  596. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  597. <Value>OVTK_StimulationId_VisualStimulationStart</Value>
  598. <Modifiability>false</Modifiability>
  599. </Setting>
  600. <Setting>
  601. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  602. <Name>Button 4 ON</Name>
  603. <DefaultValue>OVTK_GDF_Feedback_Continuous</DefaultValue>
  604. <Value>OVTK_StimulationId_VisualStimulationStop</Value>
  605. <Modifiability>false</Modifiability>
  606. </Setting>
  607. <Setting>
  608. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  609. <Name>Button 4 OFF</Name>
  610. <DefaultValue>OVTK_GDF_End_Of_Trial</DefaultValue>
  611. <Value>OVTK_StimulationId_VisualStimulationStop</Value>
  612. <Modifiability>false</Modifiability>
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  614. </Settings>
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  652. <Name>Generic stream writer</Name>
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  659. <Input>
  660. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
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  663. <Input>
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  665. <Name>Input stream 3</Name>
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  667. <Input>
  668. <TypeIdentifier>(0x013df452, 0xa3a8879a)</TypeIdentifier>
  669. <Name>Input stream 4</Name>
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  672. <Settings>
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  675. <Name>Filename</Name>
  676. <DefaultValue>${Player_ScenarioDirectory}/signals/ssvep-record-[$core{date}-$core{time}].ov</DefaultValue>
  677. <Value>${Player_ScenarioDirectory}/signals/ssvep-record-[$core{date}-$core{time}].ov</Value>
  678. <Modifiability>false</Modifiability>
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  680. <Setting>
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  682. <Name>Use compression</Name>
  683. <DefaultValue>false</DefaultValue>
  684. <Value>false</Value>
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  740. <Name>Lua Script</Name>
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  747. <Name>Delay</Name>
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  1648. </Link>
  1649. </Links>
  1650. <Comments>
  1651. <Comment>
  1652. <Identifier>(0x0716e820, 0x5cffd019)</Identifier>
  1653. <Text>&lt;big&gt;&lt;b&gt;External Stimulator&lt;/b&gt;&lt;/big&gt;
  1654. This SSVEP scenario needs to run along with
  1655. an external application. The application is run
  1656. automatically after the start of the scenario.
  1657. The stimulator accepts two keyboard commands:
  1658. Pressing &lt;b&gt;&amp;lt;Space&amp;gt;&lt;/b&gt; will send a start
  1659. stimulation to the scenario and the experiment will
  1660. begin.
  1661. Pressing &lt;b&gt;&amp;lt;Escape&amp;gt;&lt;/b&gt; will quit the
  1662. stimulator and stop the scenario.</Text>
  1663. <Attributes>
  1664. <Attribute>
  1665. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1666. <Value>1168</Value>
  1667. </Attribute>
  1668. <Attribute>
  1669. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1670. <Value>-304</Value>
  1671. </Attribute>
  1672. </Attributes>
  1673. </Comment>
  1674. <Comment>
  1675. <Identifier>(0x07a7852d, 0x7630c95f)</Identifier>
  1676. <Text>&lt;b&gt;Connection to the external application&lt;/b&gt;
  1677. The external stimulator is controlled through VRPN
  1678. to display the configured sequence of targets at
  1679. desired moments.</Text>
  1680. <Attributes>
  1681. <Attribute>
  1682. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1683. <Value>592</Value>
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  1685. <Attribute>
  1686. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1687. <Value>176</Value>
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  1689. </Attributes>
  1690. </Comment>
  1691. <Comment>
  1692. <Identifier>(0x0c19ff72, 0x2875ade7)</Identifier>
  1693. <Text>&lt;b&gt;Connection to the external application&lt;/b&gt;
  1694. This box receives commands from the external
  1695. stimulator application through the VRPN
  1696. communication protocol.
  1697. </Text>
  1698. <Attributes>
  1699. <Attribute>
  1700. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1701. <Value>640</Value>
  1702. </Attribute>
  1703. <Attribute>
  1704. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1705. <Value>-144</Value>
  1706. </Attribute>
  1707. </Attributes>
  1708. </Comment>
  1709. <Comment>
  1710. <Identifier>(0x41145f11, 0x12f42fbe)</Identifier>
  1711. <Text>&lt;big&gt;&lt;b&gt;SSVEP Training Controller&lt;/b&gt;&lt;/big&gt;
  1712. You can configure the SSVEP training through this box. This box also
  1713. configures the next &lt;i&gt;Classifier Training&lt;/i&gt; scenario, so it is
  1714. &lt;u&gt;imperative&lt;/u&gt; to &lt;span color="red"&gt;run this scenario every time you
  1715. change settings in the training protocol&lt;/span&gt;. For more detail,
  1716. please read the SSVEP Scenario documentation.
  1717. &lt;b&gt;Goal Sequence&lt;/b&gt; A sequence of space-separated numbers. Each number
  1718. represents a flickering object to be marked as a target. The number 0
  1719. represents the &lt;i&gt;No target&lt;/i&gt; as in staring to a blank space. Other
  1720. numbers represent indexes of the previously defined frequencies.
  1721. &lt;b&gt;Stimulation duration&lt;/b&gt; The duration (in seconds) of the sequence
  1722. during which the targets are flickering.
  1723. &lt;b&gt;Break duration&lt;/b&gt; Duration (in seconds) of a break, i.e.: the length
  1724. of the period during which the objects on screen are not flickering.
  1725. &lt;b&gt;Flickering delay&lt;/b&gt; The delay (in seconds) between the moment when the
  1726. arrow marking the target to be looked at by the subject appears and the
  1727. beginning of the flickering sequence.
  1728. &lt;b&gt;Training Target size&lt;/b&gt; The size of a stimulating object on screen.
  1729. The size is given as a proportion of the size of the window. Thus an
  1730. object of size 0.5;0.5 would have dimensions of length equal to the half
  1731. of the size of the shortest dimension of the window.
  1732. &lt;small&gt;Example of a value for this setting : &lt;b&gt;0.5;0.5&lt;/b&gt;&lt;/small&gt;
  1733. &lt;b&gt;Training Targets' positions&lt;/b&gt; Positions of the targets on screen.
  1734. There are N+1 targets on screen, where N is the number of stimulated
  1735. frequencies. The first targets corresponds to the target number 0 which is
  1736. not flickering at all. The values are given as relative positions to the
  1737. screen. 0.0;0.0 represents the middle, 1.0;1.0 the top-right corner and
  1738. -1.0;-1.0 the bottom-left corner.
  1739. &lt;small&gt;Example of a value for this setting :
  1740. &lt;b&gt;(0.0;0.0);(0.0;0.5);(-0.5;0.0);(0.5;0.0)&lt;/b&gt;&lt;/small&gt;
  1741. </Text>
  1742. <Attributes>
  1743. <Attribute>
  1744. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1745. <Value>112</Value>
  1746. </Attribute>
  1747. <Attribute>
  1748. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1749. <Value>128</Value>
  1750. </Attribute>
  1751. </Attributes>
  1752. </Comment>
  1753. <Comment>
  1754. <Identifier>(0x5347b592, 0x23e65626)</Identifier>
  1755. <Text>&lt;big&gt;&lt;b&gt;Scenario description&lt;/b&gt;&lt;/big&gt;
  1756. This scenario is used for acquisition of the training data necessary to
  1757. train the SSVEP classifiers. In order to run correctly it has to be
  1758. configured by the &lt;b&gt;SSVEP Training Controller&lt;/b&gt; box.
  1759. For the detailed description and experimental protocol, please refer to
  1760. the SSVEP Scenario documentation on the OpenViBE website.
  1761. &lt;small&gt;&lt;i&gt;&lt;b&gt;note:&lt;/b&gt; the recorded files go to the
  1762. folder where the scenario xml is located
  1763. (&lt;span color="darkblue"&gt;${Player_ScenarioDirectory}/&lt;/span&gt;).&lt;/i&gt;&lt;/small&gt;</Text>
  1764. <Attributes>
  1765. <Attribute>
  1766. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1767. <Value>688</Value>
  1768. </Attribute>
  1769. <Attribute>
  1770. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1771. <Value>-336</Value>
  1772. </Attribute>
  1773. </Attributes>
  1774. </Comment>
  1775. <Comment>
  1776. <Identifier>(0x613d7831, 0x6fc5ec4e)</Identifier>
  1777. <Text> &lt;b&gt;&lt;span color="#2060ff"&gt;Configurable box&lt;/span&gt;&lt;/b&gt;
  1778. </Text>
  1779. <Attributes>
  1780. <Attribute>
  1781. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1782. <Value>592</Value>
  1783. </Attribute>
  1784. <Attribute>
  1785. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1786. <Value>16</Value>
  1787. </Attribute>
  1788. </Attributes>
  1789. </Comment>
  1790. <Comment>
  1791. <Identifier>(0x68162d52, 0x34c673a0)</Identifier>
  1792. <Text>You can browse each box' documentation by selecting the box and pressing &lt;b&gt;F1&lt;/b&gt;</Text>
  1793. <Attributes>
  1794. <Attribute>
  1795. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1796. <Value>688</Value>
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  1800. <Value>-480</Value>
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  1802. </Attributes>
  1803. </Comment>
  1804. </Comments>
  1805. <Metadata>
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  1812. </OpenViBE-Scenario>