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- <OpenViBE-Scenario>
- <FormatVersion>2</FormatVersion>
- <Creator>OpenViBE Designer</Creator>
- <CreatorVersion>3.1.0</CreatorVersion>
- <Settings></Settings>
- <Inputs></Inputs>
- <Outputs></Outputs>
- <Boxes>
- <Box>
- <Identifier>(0x00002bb3, 0x0000133c)</Identifier>
- <Name>Acquisition client</Name>
- <AlgorithmClassIdentifier>(0x35d225cb, 0x3e6e3a5f)</AlgorithmClassIdentifier>
- <Outputs>
- <Output>
- <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
- <Name>Experiment information</Name>
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- <Output>
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- <Name>Signal stream</Name>
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- <Output>
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- <Output>
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- <Name>Channel localisation</Name>
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- <Output>
- <TypeIdentifier>(0x6ab26b81, 0x0f8c02f3)</TypeIdentifier>
- <Name>Channel units</Name>
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- <Settings>
- <Setting>
- <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
- <Name>Acquisition server hostname</Name>
- <DefaultValue>${AcquisitionServer_HostName}</DefaultValue>
- <Value>${AcquisitionServer_HostName}</Value>
- <Modifiability>false</Modifiability>
- </Setting>
- <Setting>
- <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
- <Name>Acquisition server port</Name>
- <DefaultValue>1024</DefaultValue>
- <Value>1024</Value>
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- <Identifier>(0x00003d0e, 0x000025ef)</Identifier>
- <Name>Player Controller</Name>
- <AlgorithmClassIdentifier>(0x5f426dce, 0x08456e13)</AlgorithmClassIdentifier>
- <Inputs>
- <Input>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Stimulations</Name>
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- <Settings>
- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Stimulation name</Name>
- <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
- <Value>OVTK_StimulationId_ExperimentStop</Value>
- <Modifiability>false</Modifiability>
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- <Setting>
- <TypeIdentifier>(0xcc14d8d6, 0xf27ecb73)</TypeIdentifier>
- <Name>Action to perform</Name>
- <DefaultValue>Pause</DefaultValue>
- <Value>Pause</Value>
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- <Inputs>
- <Input>
- <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
- <Name>Input signal</Name>
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- <Input>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Input stimulations</Name>
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- </Inputs>
- <Outputs>
- <Output>
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- <Name>Epoched signal</Name>
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- <Setting>
- <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
- <Name>Epoch offset (in sec)</Name>
- <DefaultValue>0.5</DefaultValue>
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- <Modifiability>false</Modifiability>
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- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Stimulation to epoch from</Name>
- <DefaultValue>OVTK_GDF_VEP</DefaultValue>
- <Value>OVTK_StimulationId_VisualStimulationStart</Value>
- <Modifiability>false</Modifiability>
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- <Box>
- <Identifier>(0x0000445b, 0x000068e3)</Identifier>
- <Name>P300 accumulator</Name>
- <AlgorithmClassIdentifier>(0x0b5a2787, 0x02750621)</AlgorithmClassIdentifier>
- <Inputs>
- <Input>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>New input</Name>
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- <Input>
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- <Name>New input(1)</Name>
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- <Outputs>
- <Output>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>Stimulations</Name>
- </Output>
- <Output>
- <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
- <Name>New output</Name>
- </Output>
- </Outputs>
- <Settings>
- <Setting>
- <TypeIdentifier>(0xb0d0db45, 0x49cbc34a)</TypeIdentifier>
- <Name>Lua Script</Name>
- <DefaultValue></DefaultValue>
- <Value>${Player_ScenarioDirectory}/scripts/p300-speller-accumulator.lua</Value>
- <Modifiability>false</Modifiability>
- </Setting>
- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Row stimulation base</Name>
- <DefaultValue>OVTK_StimulationId_Label_01</DefaultValue>
- <Value>OVTK_StimulationId_Label_01</Value>
- <Modifiability>false</Modifiability>
- </Setting>
- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Column stimulation base</Name>
- <DefaultValue>OVTK_StimulationId_Label_07</DefaultValue>
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- <Modifiability>false</Modifiability>
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- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Segment start</Name>
- <DefaultValue>OVTK_StimulationId_SegmentStart</DefaultValue>
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- <Modifiability>false</Modifiability>
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- <Setting>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Segment stop</Name>
- <DefaultValue>OVTK_StimulationId_SegmentStop</DefaultValue>
- <Value>OVTK_StimulationId_TrialStop</Value>
- <Modifiability>false</Modifiability>
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- <Box>
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- <Name>Speller Stimulator</Name>
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- <Output>
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- <Name>Lua Script</Name>
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- <Setting>
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- <Setting>
- <Identifier>(0x00000000, 0xc152613d)</Identifier>
- <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
- <Name>Matrix Size (m*m)</Name>
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- </Setting>
- <Setting>
- <Identifier>(0x00000000, 0xa0308929)</Identifier>
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- <Name>Number of Repetitions</Name>
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- <Identifier>(0x00000000, 0xcde95a6f)</Identifier>
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- <Setting>
- <Identifier>(0x00000000, 0x583ad367)</Identifier>
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- <Setting>
- <Identifier>(0x00000000, 0xaeefd500)</Identifier>
- <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
- <Name>Start Stimulation</Name>
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- <TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
- <Name>Free Spelling</Name>
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- <Name>Time To Send</Name>
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- <Text>The stimulation part of the scenario is
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-
- If you keep the <i>Target Letter Generation</i>
- box, you will be able to train the algorithms
- again on the recorded data.
- </Text>
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- <Comment>
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- <Text>Switch from file reader
- to Acquisiton client to use it online</Text>
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- <Attribute>
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- <Text>You can configure the Flashing Sequence
- and the Target Letter Generation in order to
- instruct the subject to <u>spell a specific word</u>.
-
- Set the target word in the Lua Stimulator (e.g. "openvibe")
- and adapt the number of trials in the P300 Speller Stimulator
- (e.g. 8 trials for the 8 letters in "openvibe")
-
- <b><u>Note:</u></b> If the number of letter in the chosen word does not match
- the number of trial, you won't be able to train xDAWN and
- the classifier on the recorded data.</Text>
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- </Comment>
- <Comment>
- <Identifier>(0x3726b6f5, 0x3dea5d78)</Identifier>
- <Text><u><b><big>Overview</big></b></u>
-
- This scenario can be used online once the
- spatial filter and the classifiers are trained.
- The <i>Target Letter Generation</i>
- box still proposes some targets in order to
- eventually train the spatial filter / classifier
- again, but you may want to disconnect that box
- in order to have a real <i>free time</i> use of
- the speller.
-
- The flash sequence starts automatically after 20 sec.
-
- You will then be presented a blue letter that
- you have to focus on, followed by a 12 times
- flashing sequence of the whole grid. The detected
- letter will be presented in green. This will be repeated
- 10 times.
-
- If the performance of the system does not fit your
- requirements, just run <i>2-train-xDAWN</i> and <i>3-train-classifier</i>
- scenarios again on the data you just recorded.
-
- <small><i><b>note:</b> the recorded files go to the
- folder where the scenario xml is located
- (<span color="darkblue">${Player_ScenarioDirectory}/</span>).</i></small></Text>
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- <Text>The preprocessing of the signal is
- performed here...
-
- <u><b>Note:</b></u> be sure that the
- <i>sampling rate</i> and <i>sample count
- per buffer</i> you use in the <u>acquisition
- server</u> are compatible with the actual
- <i>signal decimation factor</i></Text>
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- <Comment>
- <Identifier>(0x5bbc727e, 0x1572a9cd)</Identifier>
- <Text>You can browse each box' documentation by selecting the box and pressing <b>F1</b></Text>
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- <Attributes>
- <Attribute>
- <Identifier>(0x790d75b8, 0x3bb90c33)</Identifier>
- <Value>Jussi T. Lindgren</Value>
- </Attribute>
- <Attribute>
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- <Value></Value>
- </Attribute>
- <Attribute>
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- <Value>Online Use</Value>
- </Attribute>
- <Attribute>
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- <Value>http://openvibe.inria.fr/p300-speller-xdawn/</Value>
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- <Value>xDAWN P300 Speller</Value>
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|