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- #pragma once
-
- #include "IConnection.h"
-
- namespace Socket {
- class Socket_API IConnectionClient : public IConnection
- {
- public:
-
- virtual bool connect(const char* serverName, const size_t serverPort, const size_t timeOut = 0xffffffff) = 0;
- };
-
- extern Socket_API IConnectionClient* createConnectionClient();
- } // namespace Socket
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