#include #include #include "matrix.h" Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix m; if (rows == 0 || cols == 0) { m.rows = 0; m.cols = 0; m.buffer = NULL; return m; } m.rows = rows; m.cols = cols; m.buffer = (MatrixType *)malloc(rows * cols * sizeof(MatrixType)); if (m.buffer == NULL) { fprintf(stderr, "Fehler: Speicher konnte nicht allokiert werden.\n"); m.rows = m.cols = 0; } else { for (unsigned int i = 0; i < rows * cols; i++) { m.buffer[i] = UNDEFINED_MATRIX_VALUE; } } return m; } void clearMatrix(Matrix *matrix) { if (matrix->buffer != NULL) { free(matrix->buffer); matrix->buffer = NULL; } matrix->rows = 0; matrix->cols = 0; } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (rowIdx < matrix.rows && colIdx < matrix.cols) { matrix.buffer[rowIdx * matrix.cols + colIdx] = value; } } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { if (rowIdx < matrix.rows && colIdx < matrix.cols) { return matrix.buffer[rowIdx * matrix.cols + colIdx]; } return UNDEFINED_MATRIX_VALUE; } Matrix add(const Matrix matrix1, const Matrix matrix2) { Matrix result = {0, 0, NULL}; // Prüfe Dimensionen und Broadcasting if ((matrix1.rows == matrix2.rows && matrix1.cols == matrix2.cols) || (matrix1.rows == matrix2.rows && matrix2.cols == 1) || (matrix1.cols == matrix2.cols && matrix2.rows == 1) || (matrix2.rows == matrix1.rows && matrix1.cols == 1) || (matrix2.cols == matrix1.cols && matrix1.rows == 1)) { result = createMatrix(matrix1.rows, matrix1.cols); for (unsigned int i = 0; i < matrix1.rows; i++) { for (unsigned int j = 0; j < matrix1.cols; j++) { MatrixType val1 = getMatrixAt(matrix1, i, j); MatrixType val2; // Broadcasting if (matrix2.rows == matrix1.rows && matrix2.cols == matrix1.cols) { val2 = getMatrixAt(matrix2, i, j); } else if (matrix2.rows == matrix1.rows && matrix2.cols == 1) { val2 = getMatrixAt(matrix2, i, 0); } else if (matrix2.rows == 1 && matrix2.cols == matrix1.cols) { val2 = getMatrixAt(matrix2, 0, j); } else if (matrix1.rows == matrix2.rows && matrix1.cols == 1) { val2 = getMatrixAt(matrix2, i, 0); } else if (matrix1.rows == 1 && matrix1.cols == matrix2.cols) { val2 = getMatrixAt(matrix2, 0, j); } else { val2 = UNDEFINED_MATRIX_VALUE; } setMatrixAt(val1 + val2, result, i, j); } } } return result; } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { Matrix result = {0, 0, NULL}; if (matrix1.cols != matrix2.rows) { return result; // inkompatible Dimensionen } result = createMatrix(matrix1.rows, matrix2.cols); for (unsigned int i = 0; i < matrix1.rows; i++) { for (unsigned int j = 0; j < matrix2.cols; j++) { MatrixType sum = 0; for (unsigned int k = 0; k < matrix1.cols; k++) { sum += getMatrixAt(matrix1, i, k) * getMatrixAt(matrix2, k, j); } setMatrixAt(sum, result, i, j); } } return result; }