2025-10-30 14:30:15 +01:00

46 lines
1.1 KiB
Makefile

CC = gcc
CFLAGS = -g -Wall
LDFLAGS = -lopengl32 -lgdi32 -lwinmm
BINARIES = ./windows
raylibfolder = ./raylib
unityfolder = ./unity
# --------------------------
# initiales Spiel bauen
# --------------------------
#wordsalad_myversion:
# $(CC) -o wordsalad_myversion $(BINARIES)/libwordsalad.a $(BINARIES)
#
# --------------------------
# Normales Spiel bauen
# --------------------------
all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
$(CC) $(CFLAGS) -o wordsalad_myversion main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
main.o: main.c
$(CC) -c $(CFLAGS) main.c
input.o: input.c
$(CC) -c $(CFLAGS) input.c
game.o: game.c
$(CC) -c $(CFLAGS) game.c
graphicalGame.o: graphicalGame.c
$(CC) -I$(raylibfolder) -c $(CFLAGS) graphicalGame.c
# --------------------------
# Unit Tests
# --------------------------
TEST_BIN = runTests
test: input.o game.o unit_tests.c
$(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
# --------------------------
# Clean
# --------------------------
clean:
del /f *.o *.exe