2025-12-03 16:35:34 +01:00

129 lines
3.2 KiB
C

#include <string.h>
#include "stack.h"
#include "bintree.h"
//TODO: binären Suchbaum implementieren
/* * `addToTree`: fügt ein neues Element in den Baum ein (rekursiv),
* `clearTree`: gibt den gesamten Baum frei (rekursiv),
* `treeSize`: zählt die Knoten im Baum (rekursiv),
* `nextTreeData`: Traversierung mit Hilfe des zuvor implementierten Stacks. */
static StackNode *stack = NULL;
TreeNode* createNode(const void *data, size_t dataSize) {
TreeNode* newNode = (TreeNode*)malloc(sizeof(TreeNode));
if (newNode == NULL) {
// Fehlerbehandlung: Speicher konnte nicht alloziiert werden
return NULL;
}
// Speicher für die Daten allozieren und kopieren
newNode->data = malloc(dataSize);
if (newNode->data == NULL) {
free(newNode); // newNode freigeben, wenn Datenallokation fehlschlägt
return NULL;
}
memcpy(newNode->data, data, dataSize);
newNode->left = NULL;
newNode->right = NULL;
return newNode;
}
// Adds a copy of data's pointer destination to the tree using compareFct for ordering. Accepts duplicates
// if isDuplicate is NULL, otherwise ignores duplicates and sets isDuplicate to 1 (or to 0 if a new entry is added).
TreeNode *addToTree(TreeNode *root, const void *data, size_t dataSize, CompareFctType compareFct, int *isDuplicate)
{
if (root == NULL)
{
TreeNode *newNode = createNode(data,dataSize);
if (isDuplicate != NULL)
*isDuplicate = 0;
return newNode;
}
if (compareFct(root->data, data)==0)
{
if (isDuplicate != NULL) {
*isDuplicate=1;
return root;
}
TreeNode *newNode = createNode(data,dataSize);
return newNode;
}
else if (compareFct(root->data, data)>0)
{
root->left = addToTree(root->left, data, dataSize, compareFct, isDuplicate);
}
else if (compareFct(root->data, data)<0)
{
root->right= addToTree(root->right, data, dataSize, compareFct, isDuplicate);
}
return root;
}
// Iterates over the tree given by root. Follows the usage of strtok. If tree is NULL, the next entry of the last tree given is returned in ordering direction.
// Use your implementation of a stack to organize the iterator. Push the root node and all left nodes first. On returning the next element,
// push the top node and push all its left nodes.
void *nextTreeData(TreeNode *root)
{
if (root != NULL) {
clearStack(stack);
stack = NULL;
TreeNode *current = root;
while (current != NULL) {
stack = push(stack,current);
current = current->left;
}
}
if (stack == NULL) {
return NULL;
}
TreeNode *node = (TreeNode*) top(stack);
stack = pop(stack);
TreeNode *right = node->right;
while (right != NULL) {
stack = push(stack,right);
right = right->left;
}
return node->data;
}
// Releases all memory resources (including data copies).
void clearTree(TreeNode *root)
{
if (root != NULL) {
if (root->left != NULL) {
clearTree(root->left);
}
if (root->right != NULL) {
clearTree(root->right);
}
free(root->data);
free(root);
}
}
// Returns the number of entries in the tree given by root.
unsigned int treeSize(const TreeNode *root)
{
unsigned int size = 0;
if (root == NULL) {
return 0;
}
if (root->left != NULL)
{
size += treeSize(root->left);
}
if (root->right != NULL)
{
size += treeSize(root->right);
}
return size+1;
}