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- #pragma once
-
- #include <openvibe/ov_all.h>
- #include <gtk/gtk.h>
- #include <sstream>
-
- //---------------------------------------------------------------------------------------------------
- /// <summary> Initializes the color of the GDK. with old compiler as vs2013 we can't initialize structure easily.....</summary>
- /// <param name="pixel"> For allocated colors, the pixel value used to draw this color on the screen.Not used anymore.</param>
- /// <param name="r"> The red component of the color. This is a value between 0 and 65535, with 65535 indicating full intensity.</param>
- /// <param name="g"> The green component of the color.</param>
- /// <param name="b"> The blue component of the color.</param>
- /// <returns> The initialized color (</returns>
- inline GdkColor InitGDKColor(const guint32 pixel = 0, const guint16 r = 0, const guint16 g = 0, const guint16 b = 0)
- {
- GdkColor c;
- c.pixel = pixel;
- c.red = r;
- c.green = g;
- c.blue = b;
- return c;
- }
- //---------------------------------------------------------------------------------------------------
-
- //---------------------------------------------------------------------------------------------------
- class CGdkcolorAutoCast
- {
- public:
- CGdkcolorAutoCast(const OpenViBE::Kernel::IBox& box, OpenViBE::Kernel::IConfigurationManager& configManager, const size_t index)
- : m_configManager(configManager)
- {
- box.getSettingValue(index, m_settingValue);
- m_settingValue = m_configManager.expand(m_settingValue);
- }
-
- operator GdkColor() const
- {
- std::stringstream ss(m_settingValue.toASCIIString());
- int r = 0, g = 0, b = 0;
- char c;
- ss >> r >> c >> g >> c >> b;
- return InitGDKColor(0, guint16(r * 655.35), guint16(g * 655.35), guint16(b * 655.35));
- }
-
- protected:
- OpenViBE::Kernel::IConfigurationManager& m_configManager;
- OpenViBE::CString m_settingValue;
- };
-
- //---------------------------------------------------------------------------------------------------
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