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@@ -1,107 +0,0 @@ |
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///-------------------------------------------------------------------------------------------------
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///
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/// \file ovpCBoxAlgorithmTactileStimulator.h
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/// \brief Classes of the Box Tactile Stimulator.
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/// \author Tobias Baumann (TH-Nürnberg).
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/// \version 1.0.
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/// \date Mon Feb 21 14:59:56 2022.
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/// \copyright <a href="https://choosealicense.com/licenses/agpl-3.0/">GNU Affero General Public License v3.0</a>.
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///
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///-------------------------------------------------------------------------------------------------
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//includes
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#pragma once
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#include "../ovp_defines.h"
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#include <boost/asio>
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#include <openvibe/ov_all.h>
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#include <toolkit/ovtk_all.h>
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namespace OpenViBE
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{
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namespace Plugins
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{
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namespace Tactilebci
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{
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/// <summary> The class CBoxAlgorithmTactileStimulator describes the box Tactile Stimulator. </summary>
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class CBoxAlgorithmTactileStimulation final : virtual public Toolkit::TBoxAlgorithm<IBoxAlgorithm>
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{
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public:
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void release() override { delete this; }
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bool initialize() override;
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bool uninitialize() override;
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//Here is the different process callbacks possible
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// - On clock ticks :
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//bool processClock(Kernel::CMessageClock& msg) override;
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// - On new input received (the most common behaviour for signal processing) :
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//bool processInput(const size_t index) override;
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// If you want to use processClock, you must provide the clock frequency.
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//uint64_t getClockFrequency() override;
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bool process() override;
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// As we do with any class in openvibe, we use the macro below to associate this box to an unique identifier.
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// The inheritance information is also made available, as we provide the superclass Toolkit::TBoxAlgorithm < IBoxAlgorithm >
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_IsDerivedFromClass_Final_(Toolkit::TBoxAlgorithm<IBoxAlgorithm>, OVP_ClassId_BoxAlgorithm_TactileStimulation)
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protected:
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// Input decoder:
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Toolkit::TStimulationDecoder<CBoxAlgorithmTactileStimulation> m_input0Decoder;
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// Output decoder:
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Toolkit::TStimulationEncoder<CBoxAlgorithmTactileStimulation> m_output0Encoder;
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};
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/// <summary> Descriptor of the box Tactile Stimulator. </summary>
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class CBoxAlgorithmTactileStimulationDesc final : virtual public IBoxAlgorithmDesc
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{
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public:
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void release() override { }
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CString getName() const override { return CString("Tactile Stimulation"); }
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CString getAuthorName() const override { return CString("Tobias Baumann"); }
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CString getAuthorCompanyName() const override { return CString("TH-Nürnberg"); }
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CString getShortDescription() const override { return CString("Controls the Tactilos on the Lattepanda GPIOs"); }
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CString getDetailedDescription() const override { return CString(""); }
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CString getCategory() const override { return CString("TactileBCI"); }
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CString getVersion() const override { return CString("1.0"); }
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CString getStockItemName() const override { return CString("gtk-network"); }
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CIdentifier getCreatedClass() const override { return OVP_ClassId_BoxAlgorithm_TactileStimulator; }
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IPluginObject* create() override { return new CBoxAlgorithmTactileStimulator; }
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/*
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IBoxListener* createBoxListener() const override { return new CBoxAlgorithmTactileStimulatorListener; }
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void releaseBoxListener(IBoxListener* listener) const override { delete listener; }
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*/
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bool getBoxPrototype(Kernel::IBoxProto& prototype) const override
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{
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prototype.addInput("StimInput",OV_TypeId_Stimulations);
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//prototype.addFlag(Kernel::BoxFlag_CanModifyInput);
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//prototype.addFlag(Kernel::BoxFlag_CanAddInput);
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prototype.addOutput("StimOutput",OV_TypeId_Stimulations);
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//prototype.addFlag(Kernel::BoxFlag_CanModifyOutput);
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//prototype.addFlag(Kernel::BoxFlag_CanAddOutput);
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//No setting specified.To add settings use :
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//prototype.addSetting("SettingName",OV_TypeId_XXXX,"default value");
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//prototype.addFlag(Kernel::BoxFlag_CanModifySetting);
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//prototype.addFlag(Kernel::BoxFlag_CanAddSetting);
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prototype.addFlag(OV_AttributeId_Box_FlagIsUnstable);
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return true;
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}
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_IsDerivedFromClass_Final_(IBoxAlgorithmDesc, OVP_ClassId_BoxAlgorithm_TactileStimulationDesc)
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};
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} // namespace Tactilebci
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} // namespace Plugins
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} // namespace OpenViBE
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