diff --git a/scenarios/p300-tactile-2-train-xDAWN.xml b/scenarios/p300-tactile-2-train-xDAWN.xml new file mode 100644 index 0000000..c16842d --- /dev/null +++ b/scenarios/p300-tactile-2-train-xDAWN.xml @@ -0,0 +1,438 @@ + + 2 + OpenViBE Designer + 3.2.0 + + + + + + (0x00001db8, 0x00001848) + xDAWN Trainer + (0x27542f6e, 0x14aa3548) + + + (0x6f752dd0, 0x082a321e) + Stimulations + + + (0x5ba36127, 0x195feae1) + Session signal + + + (0x5ba36127, 0x195feae1) + Evoked potential epochs + + + + + (0x6f752dd0, 0x082a321e) + Train-completed Flag + + + + + (0x2c132d6e, 0x44ab0d97) + Train stimulation + OVTK_StimulationId_Train + ${SPATIAL_TRAIN_TRIGGER} + false + + + (0x330306dd, 0x74a95f98) + Spatial filter configuration + + ${SPATIAL_FILTER_CONFIG} + false + + + (0x007deef9, 0x2f3e95c6) + Filter dimension + 4 + ${FILTER_DIMENSION} + false + + + (0x2cdb2f0b, 0x12f231ea) + Save as box config + true + true + false + + + + + (0x1fa7a38f, 0x54edbe0b) + 176 + + + (0x207c9054, 0x3c841b63) + 288 + + + (0x4e7b798a, 0x183beafb) + (0x4b49a133, 0x42f38d94) + + + (0xc80ce8af, 0xf699f813) + + + + (0xce18836a, 0x9c0eb403) + + + + (0xcfad85b0, 0x7c6d841c) + + + + + + (0x00002514, 0x00001614) + Generic stream reader + (0x6468099f, 0x0370095a) + + + (0x403488e7, 0x565d70b6) + Output stream 1 + + + (0x5ba36127, 0x195feae1) + Output stream 2 + + + (0x6f752dd0, 0x082a321e) + Output stream 3 + + + + + (0x330306dd, 0x74a95f98) + Filename + + ${INPUT_FILE_NAME} + false + + + + + (0x17ee7c08, 0x94c14893) + + + + (0x1fa7a38f, 0x54edbe0b) + -128 + + + (0x207c9054, 0x3c841b63) + 400 + + + (0x30a4e5c9, 0x83502953) + + + + (0x4e7b798a, 0x183beafb) + (0xf37b8e7a, 0x1bc33e4e) + + + + + (0x0000267a, 0x0000427f) + Time based epoching + (0x00777fa0, 0x5dc3f560) + + + (0x5ba36127, 0x195feae1) + Input signal + + + + + (0x5ba36127, 0x195feae1) + Epoched signal 1 + + + + + (0x512a166f, 0x5c3ef83f) + Epoch 1 duration (in sec) + 1 + 0.250000 + false + + + (0x512a166f, 0x5c3ef83f) + Epoch 1 intervals (in sec) + 0.5 + 0.250000 + false + + + + + (0x17ee7c08, 0x94c14893) + + + + (0x1fa7a38f, 0x54edbe0b) + -16 + + + (0x207c9054, 0x3c841b63) + 288 + + + (0x4e7b798a, 0x183beafb) + (0xc5ff41e9, 0xccc59a01) + + + + + (0x00004aea, 0x00001465) + Player Controller + (0x5f426dce, 0x08456e13) + + + (0x6f752dd0, 0x082a321e) + Stimulations + + + + + (0x2c132d6e, 0x44ab0d97) + Stimulation name + OVTK_StimulationId_Label_00 + OVTK_StimulationId_TrainCompleted + false + + + (0xcc14d8d6, 0xf27ecb73) + Action to perform + Pause + Stop + false + + + + + (0x1fa7a38f, 0x54edbe0b) + 240 + + + (0x207c9054, 0x3c841b63) + 288 + + + (0x4e7b798a, 0x183beafb) + (0x568d148e, 0x650792b3) + + + (0xce18836a, 0x9c0eb403) + 2 + + + (0xcfad85b0, 0x7c6d841c) + 1 + + + + + (0x00006fa4, 0x00003c76) + Target Selection + (0x426163d1, 0x324237b0) + + + (0x5ba36127, 0x195feae1) + Input signal + + + (0x6f752dd0, 0x082a321e) + Input stimulations + + + + + (0x5ba36127, 0x195feae1) + Epoched signal + + + + + (0x512a166f, 0x5c3ef83f) + Epoch duration (in sec) + 1 + 0.600000 + false + + + (0x512a166f, 0x5c3ef83f) + Epoch offset (in sec) + 0.5 + 0.000000 + false + + + (0x2c132d6e, 0x44ab0d97) + Stimulation to epoch from + OVTK_GDF_VEP + OVTK_StimulationId_Target + false + + + + + (0x1fa7a38f, 0x54edbe0b) + 80 + + + (0x207c9054, 0x3c841b63) + 400 + + + (0x4e7b798a, 0x183beafb) + (0xa79941ae, 0x80708445) + + + + + + + (0x000007d3, 0x000071cb) + + (0x0000267a, 0x0000427f) + 0 + + + (0x00006fa4, 0x00003c76) + 0 + + + + (0x00003920, 0x00007a30) + + (0x0000267a, 0x0000427f) + 0 + + + (0x00001db8, 0x00001848) + 1 + + + + (0x00004be2, 0x00004296) + + (0x00006fa4, 0x00003c76) + 0 + + + (0x00001db8, 0x00001848) + 2 + + + + (0x00004bf5, 0x00007908) + + (0x00001db8, 0x00001848) + 0 + + + (0x00004aea, 0x00001465) + 0 + + + + (0x000059e8, 0x00000032) + + (0x00002514, 0x00001614) + 2 + + + (0x00001db8, 0x00001848) + 0 + + + + (0x00006913, 0x00003182) + + (0x00002514, 0x00001614) + 1 + + + (0x0000267a, 0x0000427f) + 0 + + + + (0x00006af9, 0x00002512) + + (0x00002514, 0x00001614) + 2 + + + (0x00006fa4, 0x00003c76) + 1 + + + + + + (0x000049d6, 0x00006e67) + <u><b><big>Scenario Overview</big></b></u> + +This scenario should be used to train +the spatial filter using the xDAWN algorithm. + +At the end of the training, you will have line in +the console about eigen values. +Using a <i>Player Controller</i> the scenario will +automatically pause at the end of the training. + +If you want details on this values, you should read +<u>http://www.icp.inpg.fr/~rivetber/Publications/references/Rivet2009a.pdf</u> + + + (0x473d9a43, 0x97fc0a97) + 704 + + + (0x7234b86b, 0x2b8651a5) + -32 + + + + + + + (0x0000775c, 0x000078ff) + (0x3bcce5d2, 0x43f2d968) + [] + + + + + (0x790d75b8, 0x3bb90c33) + Yann Renard + + + (0x8c1fc55b, 0x7b433dc2) + + + + (0x9f5c4075, 0x4a0d3666) + Spatial Filter Training + + + (0xf36a1567, 0xd13c53da) + http://openvibe.inria.fr/p300-speller-xdawn/ + + + (0xf6b2e3fa, 0x7bd43926) + xDAWN P300 Speller + + + (0xf8034a49, 0x8b3f37cc) + INRIA + + + \ No newline at end of file