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p300-tactile-1-acquisition.xml 37KB

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  1. <OpenViBE-Scenario>
  2. <FormatVersion>2</FormatVersion>
  3. <Creator>OpenViBE Designer</Creator>
  4. <CreatorVersion>3.3.0</CreatorVersion>
  5. <Settings></Settings>
  6. <Inputs></Inputs>
  7. <Outputs></Outputs>
  8. <Boxes>
  9. <Box>
  10. <Identifier>(0x0000356c, 0x00004381)</Identifier>
  11. <Name>Generic stream writer</Name>
  12. <AlgorithmClassIdentifier>(0x09c92218, 0x7c1216f8)</AlgorithmClassIdentifier>
  13. <Inputs>
  14. <Input>
  15. <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
  16. <Name>Input stream 1</Name>
  17. </Input>
  18. <Input>
  19. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  20. <Name>Input stream 2</Name>
  21. </Input>
  22. <Input>
  23. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  24. <Name>Input stream 3</Name>
  25. </Input>
  26. </Inputs>
  27. <Settings>
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  29. <TypeIdentifier>(0x330306dd, 0x74a95f98)</TypeIdentifier>
  30. <Name>Filename</Name>
  31. <DefaultValue></DefaultValue>
  32. <Value>${OUTPUT_FILE_NAME}</Value>
  33. <Modifiability>false</Modifiability>
  34. </Setting>
  35. <Setting>
  36. <TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
  37. <Name>Use compression</Name>
  38. <DefaultValue>false</DefaultValue>
  39. <Value>false</Value>
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  70. <Box>
  71. <Identifier>(0x00003f1b, 0x00003c78)</Identifier>
  72. <Name>Signal Decimation</Name>
  73. <AlgorithmClassIdentifier>(0x012f4bea, 0x3be37c66)</AlgorithmClassIdentifier>
  74. <Inputs>
  75. <Input>
  76. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  77. <Name>Input signal</Name>
  78. </Input>
  79. </Inputs>
  80. <Outputs>
  81. <Output>
  82. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  83. <Name>Output signal</Name>
  84. </Output>
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  86. <Settings>
  87. <Setting>
  88. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  89. <Name>Decimation factor</Name>
  90. <DefaultValue>8</DefaultValue>
  91. <Value>${SIGNAL_DECIMATION_FACTOR}</Value>
  92. <Modifiability>false</Modifiability>
  93. </Setting>
  94. </Settings>
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  97. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
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  112. <Name>Temporal Filter</Name>
  113. <AlgorithmClassIdentifier>(0xb4f9d042, 0x9d79f2e5)</AlgorithmClassIdentifier>
  114. <Inputs>
  115. <Input>
  116. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  117. <Name>Input signal</Name>
  118. </Input>
  119. </Inputs>
  120. <Outputs>
  121. <Output>
  122. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  123. <Name>Output signal</Name>
  124. </Output>
  125. </Outputs>
  126. <Settings>
  127. <Setting>
  128. <TypeIdentifier>(0xfa20178e, 0x4cba62e9)</TypeIdentifier>
  129. <Name>Filter Type</Name>
  130. <DefaultValue>Band Pass</DefaultValue>
  131. <Value>${FILTER_TYPE}</Value>
  132. <Modifiability>false</Modifiability>
  133. </Setting>
  134. <Setting>
  135. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  136. <Name>Filter Order</Name>
  137. <DefaultValue>4</DefaultValue>
  138. <Value>${FILTER_ORDER}</Value>
  139. <Modifiability>false</Modifiability>
  140. </Setting>
  141. <Setting>
  142. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  143. <Name>Low Cut-off Frequency (Hz)</Name>
  144. <DefaultValue>1</DefaultValue>
  145. <Value>${LOW_CUT_FREQUENCY}</Value>
  146. <Modifiability>false</Modifiability>
  147. </Setting>
  148. <Setting>
  149. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  150. <Name>High Cut-off Frequency (Hz)</Name>
  151. <DefaultValue>40</DefaultValue>
  152. <Value>${HIGH_CUT_FREQUENCY}</Value>
  153. <Modifiability>false</Modifiability>
  154. </Setting>
  155. </Settings>
  156. <Attributes>
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  158. <Identifier>(0x17ee7c08, 0x94c14893)</Identifier>
  159. <Value></Value>
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  175. <Value>1</Value>
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  179. <Value>4</Value>
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  181. <Attribute>
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  183. <Value>1</Value>
  184. </Attribute>
  185. </Attributes>
  186. </Box>
  187. <Box>
  188. <Identifier>(0x0000470b, 0x00001b1d)</Identifier>
  189. <Name>Tactile Stimulator</Name>
  190. <AlgorithmClassIdentifier>(0x0b5a2787, 0x02750621)</AlgorithmClassIdentifier>
  191. <Outputs>
  192. <Output>
  193. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  194. <Name>Stimulations</Name>
  195. </Output>
  196. </Outputs>
  197. <Settings>
  198. <Setting>
  199. <TypeIdentifier>(0xb0d0db45, 0x49cbc34a)</TypeIdentifier>
  200. <Name>Lua Script</Name>
  201. <DefaultValue></DefaultValue>
  202. <Value>${SCRIPT_TACTILE_STIMULATOR}</Value>
  203. <Modifiability>false</Modifiability>
  204. </Setting>
  205. <Setting>
  206. <Identifier>(0x00000000, 0xbae13066)</Identifier>
  207. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  208. <Name>Row Stimulation Base</Name>
  209. <DefaultValue>OVTK_StimulationId_Label_01</DefaultValue>
  210. <Value>${ROW_BASE}</Value>
  211. <Modifiability>false</Modifiability>
  212. </Setting>
  213. <Setting>
  214. <Identifier>(0x00000000, 0xc152613d)</Identifier>
  215. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  216. <Name>Number of Tactilos</Name>
  217. <DefaultValue>6</DefaultValue>
  218. <Value>${N_TACTILOS}</Value>
  219. <Modifiability>false</Modifiability>
  220. </Setting>
  221. <Setting>
  222. <Identifier>(0x00000000, 0xa0308929)</Identifier>
  223. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  224. <Name>Number of Repetitions</Name>
  225. <DefaultValue>6</DefaultValue>
  226. <Value>${N_REPETITIONS}</Value>
  227. <Modifiability>false</Modifiability>
  228. </Setting>
  229. <Setting>
  230. <Identifier>(0x00000000, 0xcde95a6f)</Identifier>
  231. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  232. <Name>Number of Trials</Name>
  233. <DefaultValue>6</DefaultValue>
  234. <Value>${N_TRIALS}</Value>
  235. <Modifiability>false</Modifiability>
  236. </Setting>
  237. <Setting>
  238. <Identifier>(0x00000000, 0x9b3f9b7b)</Identifier>
  239. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  240. <Name>Stimulus Duration (in sec)</Name>
  241. <DefaultValue>0.2</DefaultValue>
  242. <Value>${STIM_DURATION}</Value>
  243. <Modifiability>false</Modifiability>
  244. </Setting>
  245. <Setting>
  246. <Identifier>(0x00000000, 0x583ad367)</Identifier>
  247. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  248. <Name>No Stimulus Duration (in sec)</Name>
  249. <DefaultValue>0.1</DefaultValue>
  250. <Value>${NO_STIM_DURATION}</Value>
  251. <Modifiability>false</Modifiability>
  252. </Setting>
  253. <Setting>
  254. <Identifier>(0x00000000, 0xfc1c2fb6)</Identifier>
  255. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  256. <Name>Inter-Repetition Delay (in sec)</Name>
  257. <DefaultValue>1.0</DefaultValue>
  258. <Value>${INTER_REPETITION_DELAY}</Value>
  259. <Modifiability>false</Modifiability>
  260. </Setting>
  261. <Setting>
  262. <Identifier>(0x00000000, 0x0d9a1e18)</Identifier>
  263. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  264. <Name>Inter-Trial Delay (in sec)</Name>
  265. <DefaultValue>3.0</DefaultValue>
  266. <Value>${INTER_TRIAL_DELAY}</Value>
  267. <Modifiability>false</Modifiability>
  268. </Setting>
  269. <Setting>
  270. <Identifier>(0x00000000, 0xaeefd500)</Identifier>
  271. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  272. <Name>Start Stimulation</Name>
  273. <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
  274. <Value>${START_STIMULATION}</Value>
  275. <Modifiability>false</Modifiability>
  276. </Setting>
  277. <Setting>
  278. <Identifier>(0x00000000, 0xef5eb0e5)</Identifier>
  279. <TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
  280. <Name>Free Spelling</Name>
  281. <DefaultValue>false</DefaultValue>
  282. <Value>false</Value>
  283. <Modifiability>false</Modifiability>
  284. </Setting>
  285. <Setting>
  286. <Identifier>(0x00000000, 0x4ead155d)</Identifier>
  287. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  288. <Name>Start Delay</Name>
  289. <DefaultValue>20</DefaultValue>
  290. <Value>${START_DELAY}</Value>
  291. <Modifiability>false</Modifiability>
  292. </Setting>
  293. </Settings>
  294. <Attributes>
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  297. <Value></Value>
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  333. <Box>
  334. <Identifier>(0x00004eca, 0x00003f33)</Identifier>
  335. <Name>Player Controller</Name>
  336. <AlgorithmClassIdentifier>(0x5f426dce, 0x08456e13)</AlgorithmClassIdentifier>
  337. <Inputs>
  338. <Input>
  339. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  340. <Name>Stimulations</Name>
  341. </Input>
  342. </Inputs>
  343. <Settings>
  344. <Setting>
  345. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  346. <Name>Stimulation name</Name>
  347. <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
  348. <Value>OVTK_StimulationId_ExperimentStop</Value>
  349. <Modifiability>false</Modifiability>
  350. </Setting>
  351. <Setting>
  352. <TypeIdentifier>(0xcc14d8d6, 0xf27ecb73)</TypeIdentifier>
  353. <Name>Action to perform</Name>
  354. <DefaultValue>Pause</DefaultValue>
  355. <Value>Stop</Value>
  356. <Modifiability>false</Modifiability>
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  359. <Attributes>
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  361. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
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  386. <Value>1</Value>
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  390. <Box>
  391. <Identifier>(0x0000599b, 0x000026ba)</Identifier>
  392. <Name>Acquisition client</Name>
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  394. <Outputs>
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  396. <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
  397. <Name>Experiment information</Name>
  398. </Output>
  399. <Output>
  400. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  401. <Name>Signal stream</Name>
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  403. <Output>
  404. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  405. <Name>Stimulations</Name>
  406. </Output>
  407. <Output>
  408. <TypeIdentifier>(0x013df452, 0xa3a8879a)</TypeIdentifier>
  409. <Name>Channel localisation</Name>
  410. </Output>
  411. <Output>
  412. <TypeIdentifier>(0x6ab26b81, 0x0f8c02f3)</TypeIdentifier>
  413. <Name>Channel units</Name>
  414. </Output>
  415. </Outputs>
  416. <Settings>
  417. <Setting>
  418. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  419. <Name>Acquisition server hostname</Name>
  420. <DefaultValue>${AcquisitionServer_HostName}</DefaultValue>
  421. <Value>${ACQUISITION_SERVER_HOST_NAME}</Value>
  422. <Modifiability>false</Modifiability>
  423. </Setting>
  424. <Setting>
  425. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  426. <Name>Acquisition server port</Name>
  427. <DefaultValue>1024</DefaultValue>
  428. <Value>${ACQUISITION_SERVER_PORT}</Value>
  429. <Modifiability>false</Modifiability>
  430. </Setting>
  431. </Settings>
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  1030. <BoxIdentifier>(0x4ade5889, 0x17459601)</BoxIdentifier>
  1031. <BoxOutputIdentifier>(0x4634ca30, 0x4eba507b)</BoxOutputIdentifier>
  1032. </Source>
  1033. <Target>
  1034. <BoxIdentifier>(0x0000356c, 0x00004381)</BoxIdentifier>
  1035. <BoxInputIndex>2</BoxInputIndex>
  1036. </Target>
  1037. </Link>
  1038. <Link>
  1039. <Identifier>(0x3071bbd6, 0x1170b46f)</Identifier>
  1040. <Source>
  1041. <BoxIdentifier>(0x75c23c9b, 0x31b0f712)</BoxIdentifier>
  1042. <BoxOutputIndex>0</BoxOutputIndex>
  1043. </Source>
  1044. <Target>
  1045. <BoxIdentifier>(0x2ae25693, 0x5aacdae0)</BoxIdentifier>
  1046. <BoxInputIndex>0</BoxInputIndex>
  1047. </Target>
  1048. </Link>
  1049. <Link>
  1050. <Identifier>(0x39f52e7c, 0x285a7107)</Identifier>
  1051. <Source>
  1052. <BoxIdentifier>(0x0000599b, 0x000026ba)</BoxIdentifier>
  1053. <BoxOutputIndex>1</BoxOutputIndex>
  1054. </Source>
  1055. <Target>
  1056. <BoxIdentifier>(0x4ff47ca1, 0x133bd33c)</BoxIdentifier>
  1057. <BoxInputIndex>0</BoxInputIndex>
  1058. </Target>
  1059. </Link>
  1060. <Link>
  1061. <Identifier>(0x478989f0, 0x1b494dfc)</Identifier>
  1062. <Source>
  1063. <BoxIdentifier>(0x00006d0d, 0x000031da)</BoxIdentifier>
  1064. <BoxOutputIndex>0</BoxOutputIndex>
  1065. </Source>
  1066. <Target>
  1067. <BoxIdentifier>(0x2ae25693, 0x5aacdae0)</BoxIdentifier>
  1068. <BoxInputIndex>1</BoxInputIndex>
  1069. </Target>
  1070. </Link>
  1071. <Link>
  1072. <Identifier>(0x4d4cba8a, 0x5cbf79c7)</Identifier>
  1073. <Source>
  1074. <BoxIdentifier>(0x4ade5889, 0x17459601)</BoxIdentifier>
  1075. <BoxOutputIndex>0</BoxOutputIndex>
  1076. </Source>
  1077. <Target>
  1078. <BoxIdentifier>(0x00007e4e, 0x00006b7c)</BoxIdentifier>
  1079. <BoxInputIndex>0</BoxInputIndex>
  1080. </Target>
  1081. </Link>
  1082. <Link>
  1083. <Identifier>(0x5d9ef0f2, 0x40736918)</Identifier>
  1084. <Source>
  1085. <BoxIdentifier>(0x4ff47ca1, 0x133bd33c)</BoxIdentifier>
  1086. <BoxOutputIndex>0</BoxOutputIndex>
  1087. </Source>
  1088. <Target>
  1089. <BoxIdentifier>(0x000046bc, 0x00003f08)</BoxIdentifier>
  1090. <BoxInputIndex>0</BoxInputIndex>
  1091. </Target>
  1092. </Link>
  1093. <Link>
  1094. <Identifier>(0x6552e5c0, 0x2866044c)</Identifier>
  1095. <Source>
  1096. <BoxIdentifier>(0x0000599b, 0x000026ba)</BoxIdentifier>
  1097. <BoxOutputIndex>2</BoxOutputIndex>
  1098. </Source>
  1099. <Target>
  1100. <BoxIdentifier>(0x4ade5889, 0x17459601)</BoxIdentifier>
  1101. <BoxInputIdentifier>(0x637728e4, 0xba606dd1)</BoxInputIdentifier>
  1102. </Target>
  1103. </Link>
  1104. <Link>
  1105. <Identifier>(0x6eb8c286, 0x24e6b63f)</Identifier>
  1106. <Source>
  1107. <BoxIdentifier>(0x4ade5889, 0x17459601)</BoxIdentifier>
  1108. <BoxOutputIdentifier>(0x4634ca30, 0x4eba507b)</BoxOutputIdentifier>
  1109. </Source>
  1110. <Target>
  1111. <BoxIdentifier>(0x00007e4e, 0x00006b7c)</BoxIdentifier>
  1112. <BoxInputIndex>1</BoxInputIndex>
  1113. </Target>
  1114. </Link>
  1115. <Link>
  1116. <Identifier>(0x70d4fe7b, 0x57913744)</Identifier>
  1117. <Source>
  1118. <BoxIdentifier>(0x4ade5889, 0x17459601)</BoxIdentifier>
  1119. <BoxOutputIndex>0</BoxOutputIndex>
  1120. </Source>
  1121. <Target>
  1122. <BoxIdentifier>(0x0000356c, 0x00004381)</BoxIdentifier>
  1123. <BoxInputIndex>1</BoxInputIndex>
  1124. </Target>
  1125. </Link>
  1126. </Links>
  1127. <Comments>
  1128. <Comment>
  1129. <Identifier>(0x0000363f, 0x00001c2b)</Identifier>
  1130. <Text>The P300 Speller Visualization
  1131. sends the markers (stimulations) directly to
  1132. Acquisition Server using TCP Tagging.</Text>
  1133. <Attributes>
  1134. <Attribute>
  1135. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1136. <Value>864</Value>
  1137. </Attribute>
  1138. <Attribute>
  1139. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1140. <Value>400</Value>
  1141. </Attribute>
  1142. </Attributes>
  1143. </Comment>
  1144. <Comment>
  1145. <Identifier>(0x19b8795c, 0x039f26f7)</Identifier>
  1146. <Text>&lt;u&gt;&lt;b&gt;&lt;big&gt;Scenario Overview&lt;/big&gt;&lt;/b&gt;&lt;/u&gt;
  1147. This scenario is used as a first step to
  1148. collect some training data. The data
  1149. will later be used to train a spatial
  1150. filter and a classifier for online use of
  1151. the Tactile BCI System.
  1152. Spelling automatically starts delayed to the start
  1153. of scenario execution.
  1154. First the target Tactilo will vibrate and flash in the
  1155. &lt;i&gt;Speller Visualization&lt;/i&gt;(Copy Spelling Only).
  1156. After that you have to Focus on your chosen
  1157. (or the predetermined Target), while all Tactilos
  1158. will vibrate (flash) several times.
  1159. This will be repeated for a defined number of trials.
  1160. After each Trial, the detected Tactilo will be presented
  1161. in the &lt;i&gt;Speller Visualization&lt;/i&gt;</Text>
  1162. <Attributes>
  1163. <Attribute>
  1164. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1165. <Value>320</Value>
  1166. </Attribute>
  1167. <Attribute>
  1168. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1169. <Value>288</Value>
  1170. </Attribute>
  1171. </Attributes>
  1172. </Comment>
  1173. </Comments>
  1174. <Metadata>
  1175. <Entry>
  1176. <Identifier>(0x0000775c, 0x000078ff)</Identifier>
  1177. <Type>(0x3bcce5d2, 0x43f2d968)</Type>
  1178. <Data>[{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":2,"height":320,"identifier":"(0x00003bb5, 0x00006280)","name":"Acquisition","parentIdentifier":"(0xffffffff, 0xffffffff)","type":1,"width":477},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x0000339c, 0x00002646)","index":0,"name":"Tactile Visualization","parentIdentifier":"(0x00003bb5, 0x00006280)","type":2},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x00003667, 0x00007632)","index":1,"name":"EEG Signal","parentIdentifier":"(0x00003bb5, 0x00006280)","type":2},{"boxIdentifier":"(0x2ae25693, 0x5aacdae0)","childCount":0,"identifier":"(0x2859de2f, 0x369b7e62)","index":0,"parentIdentifier":"(0x0000339c, 0x00002646)","type":3},{"boxIdentifier":"(0x00007e4e, 0x00006b7c)","childCount":0,"identifier":"(0x00004ac1, 0x000015aa)","index":0,"parentIdentifier":"(0x00003667, 0x00007632)","type":3}]</Data>
  1179. </Entry>
  1180. </Metadata>
  1181. <Attributes>
  1182. <Attribute>
  1183. <Identifier>(0x790d75b8, 0x3bb90c33)</Identifier>
  1184. <Value>Yann Renard, Jussi T. Lindgren</Value>
  1185. </Attribute>
  1186. <Attribute>
  1187. <Identifier>(0x8c1fc55b, 0x7b433dc2)</Identifier>
  1188. <Value></Value>
  1189. </Attribute>
  1190. <Attribute>
  1191. <Identifier>(0x9f5c4075, 0x4a0d3666)</Identifier>
  1192. <Value>Data Acquisition</Value>
  1193. </Attribute>
  1194. <Attribute>
  1195. <Identifier>(0xf36a1567, 0xd13c53da)</Identifier>
  1196. <Value>http://openvibe.inria.fr/p300-speller-xdawn/</Value>
  1197. </Attribute>
  1198. <Attribute>
  1199. <Identifier>(0xf6b2e3fa, 0x7bd43926)</Identifier>
  1200. <Value>xDAWN P300 Speller</Value>
  1201. </Attribute>
  1202. <Attribute>
  1203. <Identifier>(0xf8034a49, 0x8b3f37cc)</Identifier>
  1204. <Value>INRIA</Value>
  1205. </Attribute>
  1206. </Attributes>
  1207. </OpenViBE-Scenario>