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p300-tactile-1-acquisition.xml 37KB

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  1. <OpenViBE-Scenario>
  2. <FormatVersion>2</FormatVersion>
  3. <Creator>OpenViBE Designer</Creator>
  4. <CreatorVersion>3.2.0</CreatorVersion>
  5. <Settings></Settings>
  6. <Inputs></Inputs>
  7. <Outputs></Outputs>
  8. <Boxes>
  9. <Box>
  10. <Identifier>(0x0000356c, 0x00004381)</Identifier>
  11. <Name>Generic stream writer</Name>
  12. <AlgorithmClassIdentifier>(0x09c92218, 0x7c1216f8)</AlgorithmClassIdentifier>
  13. <Inputs>
  14. <Input>
  15. <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
  16. <Name>Input stream 1</Name>
  17. </Input>
  18. <Input>
  19. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  20. <Name>Input stream 2</Name>
  21. </Input>
  22. <Input>
  23. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  24. <Name>Input stream 3</Name>
  25. </Input>
  26. </Inputs>
  27. <Settings>
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  29. <TypeIdentifier>(0x330306dd, 0x74a95f98)</TypeIdentifier>
  30. <Name>Filename</Name>
  31. <DefaultValue></DefaultValue>
  32. <Value>${OUTPUT_FILE_NAME}</Value>
  33. <Modifiability>false</Modifiability>
  34. </Setting>
  35. <Setting>
  36. <TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
  37. <Name>Use compression</Name>
  38. <DefaultValue>false</DefaultValue>
  39. <Value>false</Value>
  40. <Modifiability>false</Modifiability>
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  68. </Attributes>
  69. </Box>
  70. <Box>
  71. <Identifier>(0x00003f1b, 0x00003c78)</Identifier>
  72. <Name>Signal Decimation</Name>
  73. <AlgorithmClassIdentifier>(0x012f4bea, 0x3be37c66)</AlgorithmClassIdentifier>
  74. <Inputs>
  75. <Input>
  76. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  77. <Name>Input signal</Name>
  78. </Input>
  79. </Inputs>
  80. <Outputs>
  81. <Output>
  82. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  83. <Name>Output signal</Name>
  84. </Output>
  85. </Outputs>
  86. <Settings>
  87. <Setting>
  88. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  89. <Name>Decimation factor</Name>
  90. <DefaultValue>8</DefaultValue>
  91. <Value>${SIGNAL_DECIMATION_FACTOR}</Value>
  92. <Modifiability>false</Modifiability>
  93. </Setting>
  94. </Settings>
  95. <Attributes>
  96. <Attribute>
  97. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
  98. <Value>640</Value>
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  102. <Value>544</Value>
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  106. <Value>(0x5082af41, 0xd0fbf4cb)</Value>
  107. </Attribute>
  108. </Attributes>
  109. </Box>
  110. <Box>
  111. <Identifier>(0x0000470b, 0x00001b1d)</Identifier>
  112. <Name>Tactile Stimulator</Name>
  113. <AlgorithmClassIdentifier>(0x0b5a2787, 0x02750621)</AlgorithmClassIdentifier>
  114. <Outputs>
  115. <Output>
  116. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  117. <Name>Stimulations</Name>
  118. </Output>
  119. </Outputs>
  120. <Settings>
  121. <Setting>
  122. <TypeIdentifier>(0xb0d0db45, 0x49cbc34a)</TypeIdentifier>
  123. <Name>Lua Script</Name>
  124. <DefaultValue></DefaultValue>
  125. <Value>${SCRIPT_TACTILE_STIMULATOR}</Value>
  126. <Modifiability>false</Modifiability>
  127. </Setting>
  128. <Setting>
  129. <Identifier>(0x00000000, 0xbae13066)</Identifier>
  130. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  131. <Name>Row Stimulation Base</Name>
  132. <DefaultValue>OVTK_StimulationId_Label_01</DefaultValue>
  133. <Value>${ROW_BASE}</Value>
  134. <Modifiability>false</Modifiability>
  135. </Setting>
  136. <Setting>
  137. <Identifier>(0x00000000, 0x5518f982)</Identifier>
  138. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  139. <Name>Column Stimulation Base</Name>
  140. <DefaultValue>OVTK_StimulationId_Label_07</DefaultValue>
  141. <Value>${COL_BASE}</Value>
  142. <Modifiability>false</Modifiability>
  143. </Setting>
  144. <Setting>
  145. <Identifier>(0x00000000, 0xc152613d)</Identifier>
  146. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  147. <Name>Number of Tactilos</Name>
  148. <DefaultValue>6</DefaultValue>
  149. <Value>${N_TACTILOS}</Value>
  150. <Modifiability>false</Modifiability>
  151. </Setting>
  152. <Setting>
  153. <Identifier>(0x00000000, 0xa0308929)</Identifier>
  154. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  155. <Name>Number of Repetitions</Name>
  156. <DefaultValue>6</DefaultValue>
  157. <Value>${N_REPETITIONS}</Value>
  158. <Modifiability>false</Modifiability>
  159. </Setting>
  160. <Setting>
  161. <Identifier>(0x00000000, 0xcde95a6f)</Identifier>
  162. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  163. <Name>Number of Trials</Name>
  164. <DefaultValue>6</DefaultValue>
  165. <Value>${N_TRIALS}</Value>
  166. <Modifiability>false</Modifiability>
  167. </Setting>
  168. <Setting>
  169. <Identifier>(0x00000000, 0x9b3f9b7b)</Identifier>
  170. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  171. <Name>Stimulus Duration (in sec)</Name>
  172. <DefaultValue>0.2</DefaultValue>
  173. <Value>${STIM_DURATION}</Value>
  174. <Modifiability>false</Modifiability>
  175. </Setting>
  176. <Setting>
  177. <Identifier>(0x00000000, 0x583ad367)</Identifier>
  178. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  179. <Name>No Stimulus Duration (in sec)</Name>
  180. <DefaultValue>0.1</DefaultValue>
  181. <Value>${NO_STIM_DURATION}</Value>
  182. <Modifiability>false</Modifiability>
  183. </Setting>
  184. <Setting>
  185. <Identifier>(0x00000000, 0xfc1c2fb6)</Identifier>
  186. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  187. <Name>Inter-Repetition Delay (in sec)</Name>
  188. <DefaultValue>1.0</DefaultValue>
  189. <Value>${INTER_REPETITION_DELAY}</Value>
  190. <Modifiability>false</Modifiability>
  191. </Setting>
  192. <Setting>
  193. <Identifier>(0x00000000, 0x0d9a1e18)</Identifier>
  194. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  195. <Name>Inter-Trial Delay (in sec)</Name>
  196. <DefaultValue>3.0</DefaultValue>
  197. <Value>${INTER_TRIAL_DELAY}</Value>
  198. <Modifiability>false</Modifiability>
  199. </Setting>
  200. <Setting>
  201. <Identifier>(0x00000000, 0xaeefd500)</Identifier>
  202. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  203. <Name>Start Stimulation</Name>
  204. <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
  205. <Value>${START_STIMULATION}</Value>
  206. <Modifiability>false</Modifiability>
  207. </Setting>
  208. <Setting>
  209. <Identifier>(0x00000000, 0xef5eb0e5)</Identifier>
  210. <TypeIdentifier>(0x2cdb2f0b, 0x12f231ea)</TypeIdentifier>
  211. <Name>Free Spelling</Name>
  212. <DefaultValue>false</DefaultValue>
  213. <Value>false</Value>
  214. <Modifiability>false</Modifiability>
  215. </Setting>
  216. <Setting>
  217. <Identifier>(0x00000000, 0x4ead155d)</Identifier>
  218. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  219. <Name>Start Delay</Name>
  220. <DefaultValue>20</DefaultValue>
  221. <Value>${START_DELAY}</Value>
  222. <Modifiability>false</Modifiability>
  223. </Setting>
  224. </Settings>
  225. <Attributes>
  226. <Attribute>
  227. <Identifier>(0x17ee7c08, 0x94c14893)</Identifier>
  228. <Value></Value>
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  261. </Attribute>
  262. </Attributes>
  263. </Box>
  264. <Box>
  265. <Identifier>(0x00004eca, 0x00003f33)</Identifier>
  266. <Name>Player Controller</Name>
  267. <AlgorithmClassIdentifier>(0x5f426dce, 0x08456e13)</AlgorithmClassIdentifier>
  268. <Inputs>
  269. <Input>
  270. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  271. <Name>Stimulations</Name>
  272. </Input>
  273. </Inputs>
  274. <Settings>
  275. <Setting>
  276. <TypeIdentifier>(0x2c132d6e, 0x44ab0d97)</TypeIdentifier>
  277. <Name>Stimulation name</Name>
  278. <DefaultValue>OVTK_StimulationId_Label_00</DefaultValue>
  279. <Value>OVTK_StimulationId_ExperimentStop</Value>
  280. <Modifiability>false</Modifiability>
  281. </Setting>
  282. <Setting>
  283. <TypeIdentifier>(0xcc14d8d6, 0xf27ecb73)</TypeIdentifier>
  284. <Name>Action to perform</Name>
  285. <DefaultValue>Pause</DefaultValue>
  286. <Value>Stop</Value>
  287. <Modifiability>false</Modifiability>
  288. </Setting>
  289. </Settings>
  290. <Attributes>
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  292. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
  293. <Value>592</Value>
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  317. <Value>1</Value>
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  320. </Box>
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  322. <Identifier>(0x0000556f, 0x000055f8)</Identifier>
  323. <Name>Temporal filter</Name>
  324. <AlgorithmClassIdentifier>(0xb4f9d042, 0x9d79f2e5)</AlgorithmClassIdentifier>
  325. <Inputs>
  326. <Input>
  327. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  328. <Name>Input signal</Name>
  329. </Input>
  330. </Inputs>
  331. <Outputs>
  332. <Output>
  333. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  334. <Name>Filtered signal</Name>
  335. </Output>
  336. </Outputs>
  337. <Settings>
  338. <Setting>
  339. <TypeIdentifier>(0x2f2c606c, 0x8512ed68)</TypeIdentifier>
  340. <Name>Filter method</Name>
  341. <DefaultValue>Butterworth</DefaultValue>
  342. <Value>${FILTER_METHOD}</Value>
  343. <Modifiability>false</Modifiability>
  344. </Setting>
  345. <Setting>
  346. <TypeIdentifier>(0xfa20178e, 0x4cba62e9)</TypeIdentifier>
  347. <Name>Filter type</Name>
  348. <DefaultValue>Low pass</DefaultValue>
  349. <Value>${FILTER_TYPE}</Value>
  350. <Modifiability>false</Modifiability>
  351. </Setting>
  352. <Setting>
  353. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  354. <Name>Filter order</Name>
  355. <DefaultValue>4</DefaultValue>
  356. <Value>${FILTER_ORDER}</Value>
  357. <Modifiability>false</Modifiability>
  358. </Setting>
  359. <Setting>
  360. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  361. <Name>Low cut frequency (Hz)</Name>
  362. <DefaultValue>29</DefaultValue>
  363. <Value>${LOW_CUT_FREQUENCY}</Value>
  364. <Modifiability>false</Modifiability>
  365. </Setting>
  366. <Setting>
  367. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  368. <Name>High cut frequency (Hz)</Name>
  369. <DefaultValue>40</DefaultValue>
  370. <Value>${HIGH_CUT_FREQUENCY}</Value>
  371. <Modifiability>false</Modifiability>
  372. </Setting>
  373. <Setting>
  374. <TypeIdentifier>(0x512a166f, 0x5c3ef83f)</TypeIdentifier>
  375. <Name>Pass band ripple (dB)</Name>
  376. <DefaultValue>0.5</DefaultValue>
  377. <Value>${PASS_BAND_RIPPLE}</Value>
  378. <Modifiability>false</Modifiability>
  379. </Setting>
  380. </Settings>
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  395. </Box>
  396. <Box>
  397. <Identifier>(0x0000599b, 0x000026ba)</Identifier>
  398. <Name>Acquisition client</Name>
  399. <AlgorithmClassIdentifier>(0x35d225cb, 0x3e6e3a5f)</AlgorithmClassIdentifier>
  400. <Outputs>
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  402. <TypeIdentifier>(0x403488e7, 0x565d70b6)</TypeIdentifier>
  403. <Name>Experiment information</Name>
  404. </Output>
  405. <Output>
  406. <TypeIdentifier>(0x5ba36127, 0x195feae1)</TypeIdentifier>
  407. <Name>Signal stream</Name>
  408. </Output>
  409. <Output>
  410. <TypeIdentifier>(0x6f752dd0, 0x082a321e)</TypeIdentifier>
  411. <Name>Stimulations</Name>
  412. </Output>
  413. <Output>
  414. <TypeIdentifier>(0x013df452, 0xa3a8879a)</TypeIdentifier>
  415. <Name>Channel localisation</Name>
  416. </Output>
  417. <Output>
  418. <TypeIdentifier>(0x6ab26b81, 0x0f8c02f3)</TypeIdentifier>
  419. <Name>Channel units</Name>
  420. </Output>
  421. </Outputs>
  422. <Settings>
  423. <Setting>
  424. <TypeIdentifier>(0x79a9edeb, 0x245d83fc)</TypeIdentifier>
  425. <Name>Acquisition server hostname</Name>
  426. <DefaultValue>${AcquisitionServer_HostName}</DefaultValue>
  427. <Value>${ACQUISITION_SERVER_HOST_NAME}</Value>
  428. <Modifiability>false</Modifiability>
  429. </Setting>
  430. <Setting>
  431. <TypeIdentifier>(0x007deef9, 0x2f3e95c6)</TypeIdentifier>
  432. <Name>Acquisition server port</Name>
  433. <DefaultValue>1024</DefaultValue>
  434. <Value>${ACQUISITION_SERVER_PORT}</Value>
  435. <Modifiability>false</Modifiability>
  436. </Setting>
  437. </Settings>
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  440. <Identifier>(0x1fa7a38f, 0x54edbe0b)</Identifier>
  441. <Value>512</Value>
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  1019. <BoxIdentifier>(0x0000470b, 0x00001b1d)</BoxIdentifier>
  1020. <BoxOutputIndex>0</BoxOutputIndex>
  1021. </Source>
  1022. <Target>
  1023. <BoxIdentifier>(0x00006d0d, 0x000031d9)</BoxIdentifier>
  1024. <BoxInputIndex>0</BoxInputIndex>
  1025. </Target>
  1026. </Link>
  1027. <Link>
  1028. <Identifier>(0x0000596f, 0x00002d26)</Identifier>
  1029. <Source>
  1030. <BoxIdentifier>(0x0000599b, 0x000026ba)</BoxIdentifier>
  1031. <BoxOutputIndex>1</BoxOutputIndex>
  1032. </Source>
  1033. <Target>
  1034. <BoxIdentifier>(0x0000556f, 0x000055f8)</BoxIdentifier>
  1035. <BoxInputIndex>0</BoxInputIndex>
  1036. </Target>
  1037. </Link>
  1038. <Link>
  1039. <Identifier>(0x00006fcb, 0x000065c4)</Identifier>
  1040. <Source>
  1041. <BoxIdentifier>(0x0000599b, 0x000026ba)</BoxIdentifier>
  1042. <BoxOutputIndex>2</BoxOutputIndex>
  1043. </Source>
  1044. <Target>
  1045. <BoxIdentifier>(0x00007e4e, 0x00006b7c)</BoxIdentifier>
  1046. <BoxInputIndex>1</BoxInputIndex>
  1047. </Target>
  1048. </Link>
  1049. <Link>
  1050. <Identifier>(0x0000784c, 0x000039d2)</Identifier>
  1051. <Source>
  1052. <BoxIdentifier>(0x0000599b, 0x000026ba)</BoxIdentifier>
  1053. <BoxOutputIndex>2</BoxOutputIndex>
  1054. </Source>
  1055. <Target>
  1056. <BoxIdentifier>(0x0000356c, 0x00004381)</BoxIdentifier>
  1057. <BoxInputIndex>2</BoxInputIndex>
  1058. </Target>
  1059. </Link>
  1060. <Link>
  1061. <Identifier>(0x1a70f30d, 0x50647e8c)</Identifier>
  1062. <Source>
  1063. <BoxIdentifier>(0x0000470b, 0x00001b1d)</BoxIdentifier>
  1064. <BoxOutputIndex>0</BoxOutputIndex>
  1065. </Source>
  1066. <Target>
  1067. <BoxIdentifier>(0x75c23c9b, 0x31b0f712)</BoxIdentifier>
  1068. <BoxInputIndex>0</BoxInputIndex>
  1069. </Target>
  1070. </Link>
  1071. <Link>
  1072. <Identifier>(0x2b6ae43f, 0x75489537)</Identifier>
  1073. <Source>
  1074. <BoxIdentifier>(0x1d17831e, 0x729cda7b)</BoxIdentifier>
  1075. <BoxOutputIndex>0</BoxOutputIndex>
  1076. </Source>
  1077. <Target>
  1078. <BoxIdentifier>(0x00006425, 0x00006872)</BoxIdentifier>
  1079. <BoxInputIndex>1</BoxInputIndex>
  1080. </Target>
  1081. </Link>
  1082. <Link>
  1083. <Identifier>(0x5072deb5, 0x15e38c90)</Identifier>
  1084. <Source>
  1085. <BoxIdentifier>(0x00006d0d, 0x000031d9)</BoxIdentifier>
  1086. <BoxOutputIndex>0</BoxOutputIndex>
  1087. </Source>
  1088. <Target>
  1089. <BoxIdentifier>(0x1d17831e, 0x729cda7b)</BoxIdentifier>
  1090. <BoxInputIndex>0</BoxInputIndex>
  1091. </Target>
  1092. </Link>
  1093. <Link>
  1094. <Identifier>(0x7b4aa05c, 0x6cb2e131)</Identifier>
  1095. <Source>
  1096. <BoxIdentifier>(0x75c23c9b, 0x31b0f712)</BoxIdentifier>
  1097. <BoxOutputIndex>0</BoxOutputIndex>
  1098. </Source>
  1099. <Target>
  1100. <BoxIdentifier>(0x00006425, 0x00006872)</BoxIdentifier>
  1101. <BoxInputIndex>0</BoxInputIndex>
  1102. </Target>
  1103. </Link>
  1104. </Links>
  1105. <Comments>
  1106. <Comment>
  1107. <Identifier>(0x0000363f, 0x00001c2b)</Identifier>
  1108. <Text>The P300 Speller Visualization
  1109. sends the markers (stimulations) directly to
  1110. Acquisition Server using TCP Tagging.</Text>
  1111. <Attributes>
  1112. <Attribute>
  1113. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1114. <Value>864</Value>
  1115. </Attribute>
  1116. <Attribute>
  1117. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1118. <Value>400</Value>
  1119. </Attribute>
  1120. </Attributes>
  1121. </Comment>
  1122. <Comment>
  1123. <Identifier>(0x19b8795c, 0x039f26f7)</Identifier>
  1124. <Text>&lt;u&gt;&lt;b&gt;&lt;big&gt;Scenario Overview&lt;/big&gt;&lt;/b&gt;&lt;/u&gt;
  1125. This scenario is used as a first step to
  1126. collect some training data. The data
  1127. will later be used to train a spatial
  1128. filter and a classifier for online use of
  1129. the Tactile BCI System.
  1130. Spelling automatically starts delayed to the start
  1131. of scenario execution.
  1132. First the target Tactilo will vibrate and flash in the
  1133. &lt;i&gt;Speller Visualization&lt;/i&gt;(Copy Spelling Only).
  1134. After that you have to Focus on your chosen
  1135. (or the predetermined Target), while all Tactilos
  1136. will vibrate (flash) several times.
  1137. This will be repeated for a defined number of trials.
  1138. After each Trial, the detected Tactilo will be presented
  1139. in the &lt;i&gt;Speller Visualization&lt;/i&gt;</Text>
  1140. <Attributes>
  1141. <Attribute>
  1142. <Identifier>(0x473d9a43, 0x97fc0a97)</Identifier>
  1143. <Value>320</Value>
  1144. </Attribute>
  1145. <Attribute>
  1146. <Identifier>(0x7234b86b, 0x2b8651a5)</Identifier>
  1147. <Value>288</Value>
  1148. </Attribute>
  1149. </Attributes>
  1150. </Comment>
  1151. </Comments>
  1152. <Metadata>
  1153. <Entry>
  1154. <Identifier>(0x0000775c, 0x000078ff)</Identifier>
  1155. <Type>(0x3bcce5d2, 0x43f2d968)</Type>
  1156. <Data>[{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":2,"height":320,"identifier":"(0x00003bb5, 0x00006280)","name":"Acquisition","parentIdentifier":"(0xffffffff, 0xffffffff)","type":1,"width":475},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x0000339c, 0x00002646)","index":0,"name":"Tactile Visualization","parentIdentifier":"(0x00003bb5, 0x00006280)","type":2},{"boxIdentifier":"(0xffffffff, 0xffffffff)","childCount":1,"identifier":"(0x00003667, 0x00007632)","index":1,"name":"EEG Signal","parentIdentifier":"(0x00003bb5, 0x00006280)","type":2},{"boxIdentifier":"(0x00006425, 0x00006872)","childCount":0,"identifier":"(0x0000400d, 0x00000412)","index":0,"parentIdentifier":"(0x0000339c, 0x00002646)","type":3},{"boxIdentifier":"(0x00007e4e, 0x00006b7c)","childCount":0,"identifier":"(0x00004ac1, 0x000015aa)","index":0,"parentIdentifier":"(0x00003667, 0x00007632)","type":3}]</Data>
  1157. </Entry>
  1158. </Metadata>
  1159. <Attributes>
  1160. <Attribute>
  1161. <Identifier>(0x790d75b8, 0x3bb90c33)</Identifier>
  1162. <Value>Yann Renard, Jussi T. Lindgren</Value>
  1163. </Attribute>
  1164. <Attribute>
  1165. <Identifier>(0x8c1fc55b, 0x7b433dc2)</Identifier>
  1166. <Value></Value>
  1167. </Attribute>
  1168. <Attribute>
  1169. <Identifier>(0x9f5c4075, 0x4a0d3666)</Identifier>
  1170. <Value>Data Acquisition</Value>
  1171. </Attribute>
  1172. <Attribute>
  1173. <Identifier>(0xf36a1567, 0xd13c53da)</Identifier>
  1174. <Value>http://openvibe.inria.fr/p300-speller-xdawn/</Value>
  1175. </Attribute>
  1176. <Attribute>
  1177. <Identifier>(0xf6b2e3fa, 0x7bd43926)</Identifier>
  1178. <Value>xDAWN P300 Speller</Value>
  1179. </Attribute>
  1180. <Attribute>
  1181. <Identifier>(0xf8034a49, 0x8b3f37cc)</Identifier>
  1182. <Value>INRIA</Value>
  1183. </Attribute>
  1184. </Attributes>
  1185. </OpenViBE-Scenario>