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6
stack.c
6
stack.c
@ -8,8 +8,8 @@ StackNode *push(StackNode *stack, void *data)
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if(node == NULL)
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if(node == NULL)
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return stack; // allocation failed -> return unchanged stack
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return stack; // allocation failed -> return unchanged stack
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node->data = data; // Setze Daten
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node->data = data; // Set the data for the new node
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node->next = stack; // Setze nächsten Knoten auf aktuellen Stack
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node->next = stack; // New node points to the previous top of the stack
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return node;
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return node;
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}
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}
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@ -21,7 +21,7 @@ StackNode *pop(StackNode *stack)
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return NULL;
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return NULL;
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StackNode *next = stack->next;
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StackNode *next = stack->next;
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// Speicher des aktuellen Knotens freigeben
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// Do NOT free stack->data here; caller owns the pointed data
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free(stack);
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free(stack);
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return next;
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return next;
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}
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}
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30
test_stack.c
30
test_stack.c
@ -8,45 +8,37 @@ int main(void)
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StackNode *s = NULL;
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StackNode *s = NULL;
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// push 3 integers
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// push 3 integers
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int *a = malloc(sizeof(int));
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int *a = malloc(sizeof(int)); *a = 1; s = push(s, a);
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*a = 1;
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int *b = malloc(sizeof(int)); *b = 2; s = push(s, b);
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s = push(s, a);
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int *c = malloc(sizeof(int)); *c = 3; s = push(s, c);
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int *b = malloc(sizeof(int));
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*b = 2;
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s = push(s, b);
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int *c = malloc(sizeof(int));
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*c = 3;
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s = push(s, c);
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// oben liegt c (3)
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// top should be c (3)
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int *topv = (int *)top(s);
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int *topv = (int *)top(s);
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if(topv == NULL || *topv != 3) { fprintf(stderr, "stack top expected 3\n"); return 1; }
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if(topv == NULL || *topv != 3) { fprintf(stderr, "stack top expected 3\n"); return 1; }
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// oben liegt nun 2
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// pop -> now top should be 2
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s = pop(s);
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s = pop(s);
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topv = (int *)top(s);
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topv = (int *)top(s);
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if(topv == NULL || *topv != 2) { fprintf(stderr, "stack top expected 2 after pop\n"); return 2; }
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if(topv == NULL || *topv != 2) { fprintf(stderr, "stack top expected 2 after pop\n"); return 2; }
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// oben liegt nun 1
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// pop -> now top should be 1
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s = pop(s);
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s = pop(s);
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topv = (int *)top(s);
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topv = (int *)top(s);
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if(topv == NULL || *topv != 1) { fprintf(stderr, "stack top expected 1 after pop\n"); return 3; }
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if(topv == NULL || *topv != 1) { fprintf(stderr, "stack top expected 1 after pop\n"); return 3; }
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// letzen Stapelinhalt holen
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// pop last
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s = pop(s);
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s = pop(s);
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if(s != NULL) { fprintf(stderr, "stack expected empty after popping all\n"); return 4; }
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if(s != NULL) { fprintf(stderr, "stack expected empty after popping all\n"); return 4; }
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// Eigenen Speicher freigeben
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// free stored data (stack does not free data)
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free(a);
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free(a); free(b); free(c);
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free(b);
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free(c);
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// test clearStack mit leerem Stack
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// test clearStack on empty and small stacks
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s = push(s, malloc(sizeof(int)));
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s = push(s, malloc(sizeof(int)));
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s = push(s, malloc(sizeof(int)));
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s = push(s, malloc(sizeof(int)));
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clearStack(s); // clearStack must free nodes but not payload; free payloads not necessary because we leaked intentionally for test of API
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clearStack(s); // clearStack must free nodes but not payload; free payloads not necessary because we leaked intentionally for test of API
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// Note: above payloads are not freed (stack API spec); this test ensures clearStack doesn't crash.
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// Note: above payloads are not freed (stack API spec); this test ensures clearStack doesn't crash.
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// Funktioniert alles
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// Success
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printf("test_stack: OK\n");
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printf("test_stack: OK\n");
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return 0;
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return 0;
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}
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}
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