Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |
Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |
Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |
Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } sounds/1.wav sounds/2.wav sounds/3.wav sounds/4.wav sounds/5.wav sounds/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } sounds/a.wav sounds/b.wav sounds/c.wav sounds/d.wav sounds/e.wav sounds/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |
Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } ./voice/1.wav ./voice/2.wav ./voice/3.wav ./voice/4.wav ./voice/5.wav ./voice/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } ./voice/1.wav ./voice/2.wav ./voice/3.wav ./voice/4.wav ./voice/5.wav ./voice/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } ./voice/a.wav ./voice/b.wav ./voice/c.wav ./voice/d.wav ./voice/e.wav ./voice/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } ./voice/a.wav ./voice/b.wav ./voice/c.wav ./voice/d.wav ./voice/e.wav ./voice/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |
Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | Application:Audio%20Stimuli:P3SpellerTask int AudioStimuliOn= 0 0 0 1 // Audio Stimuli Mode (0=no, 1=yes) (boolean) | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } ./voice/1.wav ./voice/2.wav ./voice/3.wav ./voice/4.wav ./voice/5.wav ./voice/6.wav // audio stimuli rows files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliRowsFiles= 6 { filename } ./voice/1.wav ./voice/2.wav ./voice/3.wav ./voice/4.wav ./voice/5.wav ./voice/6.wav // audio stimuli rows files | ||||
Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } ./voice/a.wav ./voice/b.wav ./voice/c.wav ./voice/d.wav ./voice/e.wav ./voice/f.wav // audio stimuli column files | Application:Audio%20Stimuli:P3SpellerTask matrix AudioStimuliColsFiles= 6 { filename } ./voice/a.wav ./voice/b.wav ./voice/c.wav ./voice/d.wav ./voice/e.wav ./voice/f.wav // audio stimuli column files | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 16 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetWidth= 1 70 0 0 100 // target width in percent of screen width | |||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetHeight= 1 14 0 0 100 // target height in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | Application:Speller%20Targets:P3SpellerTask floatlist TargetTextHeight= 1 12 0 0 100 // height of target labels in percent of screen height | ||||
Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) | Application:Speller%20Targets:P3SpellerTask stringlist BackgroundColor= 1 0x00000000 0x505050 % % // target background color (color) |