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985dac6d03 | ||
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ad5fbfb626 | ||
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5f5c6cfb1b | ||
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7b66c00935 | ||
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940526fa7e |
+17
-14
@@ -6,50 +6,50 @@
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#define MAX_RAND_TRIES_PER_WORD 10
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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// Creates the word salad by placing words randomly and filling empty spaces
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{// Länge der searchFieldLen wird in Main unter Salad size festgelegt (20)
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{
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srand((unsigned int)time(NULL)); // Seed für Zufallsgenerator
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srand((unsigned int)time(NULL)); // Seed für Zufallsgenerator
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// Initialisiere das Spielfeld mit EMPTY_CHAR
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// Initialisiere das Spielfeld
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for (unsigned int i = 0; i < searchFieldLen; ++i)
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for (unsigned int i = 0; i < searchFieldLen; ++i)
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{
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{
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for (unsigned int j = 0; j < searchFieldLen; ++j)
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for (unsigned int j = 0; j < searchFieldLen; ++j)
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{
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{
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salad[i][j] = ' ';
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salad[i][j] = EMPTY_CHAR;
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}
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}
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}
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}
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unsigned int placedWords = 0;
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unsigned int placedWords = 0; // Zähler für die Anzahl platzierter Wörter für spätere Überprüfung
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for (unsigned int word = 0; word < wordCount; ++word)
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for (unsigned int word = 0; word < wordCount; ++word)
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{
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{
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int placed = 0;
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int placed = 0; //Flag um zu kennzechneinen, ob ein Wort platziert worden ist oder nicht
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for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; ++tries)
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for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; ++tries)
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{
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{
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// Festlegen der Parameter zum Platzieren des Worts
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int direction = rand() % 2; // 1 = horizontal, 0 = vertical
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int direction = rand() % 2; // 1 = horizontal, 0 = vertical
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int row = rand() % searchFieldLen;
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int row = rand() % searchFieldLen;
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int col = rand() % searchFieldLen;
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int col = rand() % searchFieldLen;
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int len = (int)strlen(words[word]);
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int len = (int)strlen(words[word]);
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if (direction == 1 && col + len <= searchFieldLen) // prüft ob das Wort horizontal in die Tabelle passt
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// prüfen, ob das Wort horizontal in die Tabelle passt
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if (direction == 1 && col + len <= searchFieldLen)
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{
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{
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int canPlace = 1;
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int canPlace = 1; // Flag um zu kennzeichnen, dass das Wort platziert werden kann
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for (int i = 0; i < len; ++i)
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for (int i = 0; i < len; ++i)
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{
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{
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// Wenn in den Feldern schon andere Buchstaben stehen, kann das Feld nicht platziert werden
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if (salad[row][col + i] != EMPTY_CHAR && salad[row][col + i] != words[word][i])
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if (salad[row][col + i] != EMPTY_CHAR && salad[row][col + i] != words[word][i])
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{
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{
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canPlace = 0;
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canPlace = 0;
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break;
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break;
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}
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}
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}
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}
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// Wenn das Wort platziert werden kann, wird es platziert
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if (canPlace)
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if (canPlace)
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{
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{
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for (int i = 0; i < len; ++i)
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for (int i = 0; i < len; ++i)
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@@ -57,11 +57,13 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
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placed = 1;
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placed = 1;
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}
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}
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}
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}
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// prüfen, ob das Wort vertikal in die Tabelle passt
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else if (direction == 0 && row + len <= searchFieldLen) // vertical
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else if (direction == 0 && row + len <= searchFieldLen) // vertical
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{
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{
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int canPlace = 1;
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int canPlace = 1;// Flag um zu kennzeichnen, dass das Wort platziert werden kann
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for (int i = 0; i < len; ++i)
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for (int i = 0; i < len; ++i)
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{
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{
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// Wenn in den Feldern schon andere Buchstaben stehen, kann das Feld nicht platziert werden
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if (salad[row + i][col] != EMPTY_CHAR && salad[row + i][col] != words[word][i])
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if (salad[row + i][col] != EMPTY_CHAR && salad[row + i][col] != words[word][i])
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{
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{
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canPlace = 0;
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canPlace = 0;
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@@ -69,6 +71,7 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
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break;
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break;
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}
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}
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}
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}
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// Wenn das Wort platziert werden kann, wird es platziert
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if (canPlace)
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if (canPlace)
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{
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{
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for (int i = 0; i < len; ++i)
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for (int i = 0; i < len; ++i)
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@@ -77,7 +80,7 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
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}
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}
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}
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}
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}
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}
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// Zähler hochzählen, wenn ein Wort platziert wurde
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if (placed)
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if (placed)
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placedWords++;
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placedWords++;
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}
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}
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@@ -90,7 +93,7 @@ int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsi
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{
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{
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if (salad[i][j] == EMPTY_CHAR)
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if (salad[i][j] == EMPTY_CHAR)
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{
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{
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salad[i][j] = 'A' + rand() % 26;
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salad[i][j] = 'A' + (rand() % 26);
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}
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}
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}
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}
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}
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}
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Binary file not shown.
Binary file not shown.
@@ -43,9 +43,8 @@ TEST_BIN = runTests
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test: input.o game.o unit_tests.c
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test: input.o game.o unit_tests.c
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$(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a
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$(BINARIES)/libwordsalad_complete.a: input.o game.o
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$(BINARIES)/libwordsalad_complete.a: input.o game.o graphicalGame.o
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ar rcs $(BINARIES)/libwordsalad_complete.a input.o game.o
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ar rcs $(BINARIES)/libwordsalad_complete.a input.o game.o graphicalGame.o
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wordsalad_myversion: main.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a
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wordsalad_myversion: main.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a
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$(CC) $(CFLAGS) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) $(CFLAGS) -o wordsalad_myversion main.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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Binary file not shown.
@@ -101,6 +101,35 @@ void test_createWordSalad_too_small(void) {
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}
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}
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}
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}
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void test_createWordSalad_allWordsPlaced() {
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char words[3][MAX_WORD_LEN] = {"CAT", "DOG", "MOUSE"};
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char saladHoriz[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
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char saladVert[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN];
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int placed = createWordSalad(saladHoriz, 20, words, 3);
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for(int i = 0; i < MAX_SEARCH_FIELD_LEN; i++)
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{
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for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
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{
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saladVert[j][i] = saladHoriz[i][j];
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}
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}
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for(int i = 0; i < 3; i++) {
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const char* word = words[i];
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int wordFound = 0;
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for(int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
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{
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const char* row = saladHoriz[j];
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const char* col = saladVert[j];
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wordFound |= strstr(row, word) || strstr(col, word);
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}
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TEST_ASSERT_TRUE_MESSAGE(wordFound, "Not all words were placed.");
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}
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TEST_ASSERT_EQUAL_INT(3, placed);
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}
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// ---------- Test Setup und TearDown Funktionen ----------
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// ---------- Test Setup und TearDown Funktionen ----------
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// Hier Setup- und TearDown-Funktionen definieren,
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// Hier Setup- und TearDown-Funktionen definieren,
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@@ -135,6 +164,7 @@ int main(void) {
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RUN_TEST(test_readWords_empty_file);
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RUN_TEST(test_readWords_empty_file);
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RUN_TEST(test_createWordSalad_all_fit);
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RUN_TEST(test_createWordSalad_all_fit);
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RUN_TEST(test_createWordSalad_too_small);
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RUN_TEST(test_createWordSalad_too_small);
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RUN_TEST(test_createWordSalad_allWordsPlaced);
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int result = UNITY_END(); // Test-Ergebnisse
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int result = UNITY_END(); // Test-Ergebnisse
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print_test_result(result);
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print_test_result(result);
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