114 lines
3.0 KiB
C
114 lines
3.0 KiB
C
#include "game.h"
|
|
#include <time.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
#define MAX_RAND_TRIES_PER_WORD 10
|
|
#define EMPTY_CHAR 0
|
|
|
|
//TODO: Spiellogik implementieren:
|
|
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
|
|
* restliche Felder mit zufälligen Buchstaben füllen */
|
|
|
|
// Creates the word salad by placing words randomly and filling empty spaces
|
|
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
|
|
{
|
|
|
|
srand((unsigned int)time(NULL)); // Seed für Zufallsgenerator
|
|
|
|
// Initialisiere das Spielfeld mit EMPTY_CHAR
|
|
for (unsigned int i = 0; i < searchFieldLen; ++i)
|
|
{
|
|
for (unsigned int j = 0; j < searchFieldLen; ++j)
|
|
{
|
|
salad[i][j] = EMPTY_CHAR;
|
|
}
|
|
}
|
|
|
|
unsigned int placedWords = 0;
|
|
|
|
for (unsigned int w = 0; w < wordCount; ++w)
|
|
{
|
|
int placed = 0;
|
|
for (int tries = 0; tries < MAX_RAND_TRIES_PER_WORD && !placed; ++tries)
|
|
{
|
|
int direction = rand() % 2; // 1 = horizontal, 0 = vertical
|
|
int row = rand() % searchFieldLen;
|
|
int col = rand() % searchFieldLen;
|
|
int len = (int)strlen(words[w]);
|
|
|
|
if (direction == 1 && col + len <= searchFieldLen) // horizontal
|
|
{
|
|
int canPlace = 1;
|
|
for (int i = 0; i < len; ++i)
|
|
{
|
|
|
|
if (salad[row][col + i] != EMPTY_CHAR && salad[row][col + i] != words[w][i])
|
|
{
|
|
canPlace = 0;
|
|
break;
|
|
}
|
|
}
|
|
if (canPlace)
|
|
{
|
|
for (int i = 0; i < len; ++i)
|
|
salad[row][col + i] = words[w][i];
|
|
placed = 1;
|
|
}
|
|
}
|
|
else if (direction == 0 && row + len <= searchFieldLen) // vertical
|
|
{
|
|
int canPlace = 1;
|
|
for (int i = 0; i < len; ++i)
|
|
{
|
|
if (salad[row + i][col] != EMPTY_CHAR && salad[row + i][col] != words[w][i])
|
|
{
|
|
canPlace = 0;
|
|
|
|
break;
|
|
}
|
|
}
|
|
if (canPlace)
|
|
{
|
|
for (int i = 0; i < len; ++i)
|
|
salad[row + i][col] = words[w][i];
|
|
placed = 1;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (placed)
|
|
placedWords++;
|
|
}
|
|
|
|
// Fülle leere Felder mit zufälligen Buchstaben
|
|
for (unsigned int i = 0; i < searchFieldLen; ++i)
|
|
|
|
{
|
|
for (unsigned int j = 0; j < searchFieldLen; ++j)
|
|
{
|
|
if (salad[i][j] == EMPTY_CHAR)
|
|
{
|
|
salad[i][j] = 'A' + rand() % 26;
|
|
}
|
|
}
|
|
}
|
|
|
|
return placedWords;
|
|
|
|
}
|
|
|
|
// Prints the word salad to console
|
|
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
|
|
{
|
|
|
|
for (unsigned int i = 0; i < searchFieldLen; ++i)
|
|
{
|
|
for (unsigned int j = 0; j < searchFieldLen; ++j)
|
|
{
|
|
printf("%c ", salad[i][j]);
|
|
}
|
|
printf("\n");
|
|
}
|
|
}
|