MoonGame/game.py
2025-10-30 20:05:43 +01:00

40 lines
1.1 KiB
Python

# game.py (nur als Notfall-Mock; bitte euer Original verwenden!)
import pygame, time
class Game:
def __init__(self, width=800, height=600, fps=60, title="Game"):
pygame.init()
self.width, self.height, self.fps = width, height, fps
self.screen = pygame.display.set_mode((width, height))
pygame.display.set_caption(title)
self.clock = pygame.time.Clock()
self.running = True
def update(self, dt: float) -> None:
pass
def draw(self, screen: pygame.Surface) -> None:
pass
def run(self):
prev = time.perf_counter()
while self.running:
# Events
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.running = False
# Delta-Zeit
now = time.perf_counter()
dt = now - prev
prev = now
# Update + Draw
self.update(dt)
self.draw(self.screen)
pygame.display.flip()
self.clock.tick(self.fps)
pygame.quit()