From 54a44f9e531f1e37ba5fd724142179e35795127a Mon Sep 17 00:00:00 2001 From: Tomila Bakeeva Date: Mon, 17 Nov 2025 12:08:36 +0100 Subject: [PATCH] fehlerkorrektur (namespace, gamecube) --- src/gamecube.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/gamecube.cpp b/src/gamecube.cpp index 6848d50..274e6d5 100644 --- a/src/gamecube.cpp +++ b/src/gamecube.cpp @@ -39,11 +39,11 @@ void gamecube::Draw() const rlPushMatrix(); // Matrizen für Rotation und Translation erzeugen - auto matrix_a = gameMatrix::translate({ position.x, position.y, position.z}); - auto matrix_b = gameMatrix::rot3D(rotation, 'y'); + auto matrix_a = Matrix3D::gameMatrix::translate({ position.x, position.y, position.z}); + auto matrix_b = Matrix3D::gameMatrix::rot3D(rotation, 'y'); // Matrizen multiplizieren (Translation * Rotation) - auto model = gameMatrix::matmul(matrix_a, matrix_b); + auto model = Matrix3D::gameMatrix::matmul(matrix_a, matrix_b); // transform for raylib matrix float f[16];