Resolve merge conflict in gamematrix.cpp
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@ -1,9 +1,3 @@
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<<<<<<< HEAD
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//
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=======
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//
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>>>>>>> 5fc4346 (funktioniert, 3 oder 6 + Timer komplett)
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// Created by bakee on 03.11.2025.
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//
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#include "gamematrix.h"
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@ -42,9 +36,9 @@ namespace Matrix3D
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{
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Mat4 result = identity();
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result[0][3] = pos[0]; // x
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result[1][3] = pos[1]; // y
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result[2][3] = pos[2]; // z
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result[0][3] = pos[0];
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result[1][3] = pos[1];
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result[2][3] = pos[2];
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return result;
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}
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@ -98,9 +92,4 @@ namespace Matrix3D
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return {res_hom[0], res_hom[1], res_hom[2]};
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}
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<<<<<<< HEAD
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}
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=======
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}
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>>>>>>> 5fc4346 (funktioniert, 3 oder 6 + Timer komplett)
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