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- library ieee;
- use ieee.std_logic_1164.all;
- use ieee.numeric_std.all;
-
- library work;
- use work.reg32.all;
- use work.task.all;
-
- entity rand is
- port (
- clk : in std_logic;
- reset : in std_logic;
-
- task_start : in std_logic;
- task_state : out work.task.State;
- seed : in work.reg32.word;
-
- signal_write : out std_logic;
- signal_writedata : out std_logic_vector( 31 downto 0 )
- );
- end entity rand;
-
- architecture rtl of rand is
-
- signal current_task_state : work.task.State;
- signal next_task_state : work.task.State;
- signal index : integer range 0 to work.task.STREAM_LEN;
-
- begin
- task_state_transitions : process ( current_task_state, task_start, index ) is
- begin
- next_task_state <= current_task_state;
- case current_task_state is
- when work.task.TASK_IDLE =>
- if ( task_start = '1' ) then
- next_task_state <= work.task.TASK_RUNNING;
- end if;
- when work.task.TASK_RUNNING =>
- if ( index = work.task.STREAM_LEN - 1 ) then
- next_task_state <= work.task.TASK_DONE;
- end if;
- when work.task.TASK_DONE =>
- if ( task_start = '1' ) then
- next_task_state <= work.task.TASK_RUNNING;
- end if;
- end case;
- end process task_state_transitions;
-
- sync : process ( clk, reset ) is
- begin
- if ( reset = '1' ) then
- current_task_state <= work.task.TASK_IDLE;
- index <= 0;
- elsif ( rising_edge( clk ) ) then
- current_task_state <= next_task_state;
- case next_task_state is
- when work.task.TASK_IDLE =>
- index <= 0;
- signal_write <= '0';
- when work.task.TASK_RUNNING =>
- index <= index + 1;
- signal_write <= '1';
- signal_writedata <= ( others => '0' );
- when work.task.TASK_DONE =>
- index <= 0;
- signal_write <= '0';
- end case;
- end if;
- end process sync;
-
- task_state <= current_task_state;
-
- end architecture rtl;
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