#include <stdlib.h>
#include <string.h>
#include "matrix.h"

// TODO Matrix-Funktionen implementieren

typedef struct Matrix {

} Matrix;

Matrix createMatrix(unsigned int rows, unsigned int cols)
{
    
}

void clearMatrix(Matrix *matrix)
{
    
}

void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
    
}

MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
    
}

Matrix add(const Matrix matrix1, const Matrix matrix2)
{
    
}

Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
    
}