65 lines
1.2 KiB
C

#include <stdlib.h>
#include <string.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m;
m.xElement = rows;
m.yElement = cols;
m.data = NULL;
if(rows == 0 || cols == 0){
m.xElement = m.yElement = 0;
return m;
}
m.data = malloc(rows * sizeof *m.data);
if(!m.data){
m.xElement = m.yElement = 0;
return m;
}
for(unsigned int i = 0; i < rows; i++){
m.data[i] = malloc(cols * sizeof *m.data[i]);
if(!m.data[i]){
for(unsigned int j = 0; j < i; j++){
free(m.data[j]);
}
free(m.data);
m.data = NULL;
m.xElement = m.yElement = 0;
return m;
}
}
return m;
}
void clearMatrix(Matrix *matrix)
{
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
}