2025-11-20 16:50:33 +01:00

147 lines
3.9 KiB
C

#include <stdlib.h>
#include <string.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
/*
Alte Funktion
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix m;
m.rows = rows;
m.cols = cols;
m.data = NULL;
if(rows == 0 || cols == 0){
m.rows = m.cols = 0;
return m;
}
m.data = malloc(rows * sizeof *m.data);
if(!m.data){
m.rows = m.cols = 0;
return m;
}
for(unsigned int i = 0; i < rows; i++){
m.data[i] = malloc(cols * sizeof *m.data[i]);
if(!m.data[i]){
for(unsigned int j = 0; j < i; j++){
free(m.data[j]);
}
free(m.data);
m.data = NULL;
m.rows = m.cols = 0;
return m;
}
}
return m;
}
*/
Matrix createMatrix(size_t cols, size_t rows)
{
Matrix m;
m.rows = rows;
m.cols = cols;
m.buffer = NULL;
if(rows == 0 || cols == 0){
m.rows = m.cols = 0;
return m;
}
// Single allocation for entire matrix
m.buffer = malloc(rows * cols * sizeof(MatrixType));
if(!m.buffer){
m.rows = m.cols = 0;
return m;
}
// Initialize (optional)
for(unsigned int i = 0; i < rows * cols; i++){
m.buffer[i] = UNDEFINED_MATRIX_VALUE;
}
return m;
}
void clearMatrix(Matrix *matrix)
{
for (int i = 0; i < matrix->rows; i++) {
for (int j = 0; j < matrix->cols;j++) {
matrix->buffer[i-1 + matrix->rows*(j-1)] = UNDEFINED_MATRIX_VALUE;
}
}
free(matrix->buffer);
matrix->rows = 0;
matrix->cols = 0;
}
void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
matrix.buffer[rowIdx-1 + matrix.rows*(colIdx-1)] = value;
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
MatrixType returnVal;
returnVal = matrix.buffer[rowIdx-1 + matrix.rows*(colIdx-1)];
return returnVal;
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
//check if the matrices are able to be added (same size)
if (matrix1.cols == matrix2.cols && matrix1.rows == matrix2.rows){
//size of the matrices should be the same, if the addition is supposed to happen
Matrix outputMatrix = createMatrix(matrix1.rows, matrix1.cols);
for (int i = 0; i < matrix1.rows;i++) {
for (int j = 0; j < matrix1.cols; j++) {
// how this should work in normal Matrix version:
// outputmatrix.buffer[i][j] = matrix1.buffer[i][j] + matrix2.buffer[i][j];
outputMatrix.buffer[i + outputMatrix.rows* j] = matrix1.buffer[i + matrix1.rows* j] + matrix2.buffer[i + matrix2.rows * j];
}
}
return outputMatrix;
} else {
//the matrix could not be added, since the matrix sizes are not set correct.
Matrix m;
m.rows = 0;
m.cols = 0;
m.buffer = NULL;
return m;
}
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
//check, if the matrices can be multiplied
if (matrix1.rows == matrix2.cols) {
Matrix outputMatrix = createMatrix(matrix1.rows, matrix2.cols);
for(int i = 0; i < matrix1.rows; i++) {
for (int j = 0; j < matrix2.cols; j++) {
for (int k = 0; k < matrix2.rows; k++) {
// how this should work in normal Matrix version:
// outputMatrix.buffer[i][j] = matrix1.buffer[i][k] * matrix2.buffer[k][j];
outputMatrix.buffer[i + outputMatrix.rows* j] = matrix1.buffer[i + matrix1.rows* k] * matrix2.buffer[k + matrix2.rows*j];
}
}
}
return outputMatrix;
} else {
//the matrix could not be added, since the matrix sizes are not set correct.
Matrix m;
m.rows = 0;
m.cols = 0;
m.buffer = NULL;
return m;
}
}