#include "game.h"
#include <time.h>
#include <stdlib.h>
#include <string.h>
#include <stdint.h>

#define MAX_RAND_TRIES_PER_WORD 10
#define EMPTY_CHAR 0


//TODO: Spiellogik implementieren:
/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
   * restliche Felder mit zufälligen Buchstaben füllen */

// Creates the word salad by placing words randomly and filling empty spaces
int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
{
   srand(time(NULL));
   //Fill salad with empty_char
   for(int i = 0; i < searchFieldLen; i++){
      for(int j = 0; j < searchFieldLen; j++){
         salad[i][j] = EMPTY_CHAR;
      }
   }

   int wordsPlaced = 0;  // Track number of words successfully placed
   
   // Try to place each word
   for(int w = 0; w < wordCount; w++){
      int wordLen = strlen(words[w]);
      int placed = 0;
      
      // Try multiple times to find a valid position
      for(int attempt = 0; attempt < MAX_RAND_TRIES_PER_WORD && !placed; attempt++){
         // Random orientation: 0 = horizontal, 1 = vertical
         int orientation = rand() % 2;
         int row, col;
         
         if(orientation == 0){ // Horizontal
            row = rand() % searchFieldLen;
            col = rand() % (searchFieldLen - wordLen + 1); // Ensure word fits
            
            // Check if position is free
            int canPlace = 1;
            for(int i = 0; i < wordLen; i++){
               if(salad[row][col + i] != EMPTY_CHAR && salad[row][col + i] != words[w][i]){
                  canPlace = 0;
                  break;
               }
            }
            
            // Place word if position is valid
            if(canPlace){
               for(int i = 0; i < wordLen; i++){
                  salad[row][col + i] = words[w][i];
               }
               placed = 1;
               wordsPlaced++;
            }
         }
         else{ // Vertical
            row = rand() % (searchFieldLen - wordLen + 1); // Ensure word fits
            col = rand() % searchFieldLen;
            
            // Check if position is free
            int canPlace = 1;
            for(int i = 0; i < wordLen; i++){
               if(salad[row + i][col] != EMPTY_CHAR && salad[row + i][col] != words[w][i]){
                  canPlace = 0;
                  break;
               }
            }
            
            // Place word if position is valid
            if(canPlace){
               for(int i = 0; i < wordLen; i++){
                  salad[row + i][col] = words[w][i];
               }
               placed = 1;
               wordsPlaced++;
            }
         }
      }
   }
   
   // Fill remaining empty cells with random letters
   for(int i = 0; i < searchFieldLen; i++){
      for(int j = 0; j < searchFieldLen; j++){
         if(salad[i][j] == EMPTY_CHAR){
            salad[i][j] = 'A' + (rand() % 26);
         }
      }
   }
   
   return wordsPlaced;  // Return number of words successfully placed
   


}

// Prints the word salad to console
void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
{
   for(int i = 0; i < searchFieldLen; i++){
      for(int j = 0; j < searchFieldLen; j++){
         puts(salad[i][j]);
      }
   }
}

//Fill up Word salad
void fillWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]){
   
}

