#include #include "stack.h" // Pushes data as pointer onto the stack. StackNode *push(StackNode *stack, void *data) { StackNode *newNode = (StackNode *)malloc(sizeof(StackNode)); if (newNode == NULL) return stack; // allocation failed: return unchanged stack newNode->data = data; newNode->next = stack; return newNode; } // Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be // freed by caller.) StackNode *pop(StackNode *stack) { if (stack == NULL) return NULL; StackNode *next = stack->next; free(stack); return next; } // Returns the data of the top element. void *top(StackNode *stack) { if (stack == NULL) return NULL; return stack->data; } // Clears stack and releases all memory. void clearStack(StackNode *stack) { while (stack != NULL) { StackNode *next = stack->next; free(stack); stack = next; } }