fertig
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9a7d3d3766
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@ -6,18 +6,107 @@
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#define MAX_RAND_TRIES_PER_WORD 10
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#define MAX_RAND_TRIES_PER_WORD 10
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#define EMPTY_CHAR 0
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#define EMPTY_CHAR 0
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//TODO: Spiellogik implementieren:
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// TODO: Spiellogik implementieren:
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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* restliche Felder mit zufälligen Buchstaben füllen */
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// Creates the word salad by placing words randomly and filling empty spaces
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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{
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srand(time(NULL));
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const char buchstaben[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ";
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int placedWords = 0;
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for (int i = 0; i < wordCount; i++)
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{
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int vertikal = rand() % 2;
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size_t länge = strlen(words[i]);
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int positionX;
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int positionY;
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int tries = 0;
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int belegt;
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while (tries <= MAX_RAND_TRIES_PER_WORD)
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{
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if (vertikal)
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{
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positionX = rand() % (searchFieldLen);
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positionY = rand() % (searchFieldLen - länge);
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for (int y = positionY; y < (länge + positionY); y++)
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{
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if (salad[y][positionX] != '0')
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{
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tries++;
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belegt = 1;
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break;
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}
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}
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if(belegt){
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continue;
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belegt = 0;
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}
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for (int y = positionY, j = 0; y < (länge + positionY); y++, j++)
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{
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salad[y][positionX] = words[i][j];
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}
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placedWords++;
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break; // Wort wurde hinzugefügt, while Schleife wird verlassen
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}
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else
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{
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positionX = rand() % (searchFieldLen - länge);
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positionY = rand() % (searchFieldLen);
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for (int x = positionX; x < (länge + positionX); x++)
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{
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if (salad[positionY][x] != '0')
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{
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tries++;
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break;
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}
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}
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if(belegt){
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continue;
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belegt = 0;
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}
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for (int x = positionX, j = 0; x < (länge + positionX); x++, j++)
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{
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salad[positionY][x] = words[i][j];
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}
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placedWords++;
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break; // Wort wurde hinzugefügt, while Schleife wird verlassen
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}
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}
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}
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for(int i = 0; i< searchFieldLen;i++){
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for(int j = 0; j< searchFieldLen;j++){
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if(salad[i][j] == '0'){
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salad[i][j] = buchstaben[rand() % 26];
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}
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}
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}
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return placedWords;
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}
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}
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// Prints the word salad to console
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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{
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for(int i = 0; i< searchFieldLen;i++){
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for(int j = 0; j< searchFieldLen;j++){
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printf("%c",salad[i][j]);
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}
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printf("\n");
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}
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}
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}
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BIN
Start_Windows/game.o
Normal file
BIN
Start_Windows/game.o
Normal file
Binary file not shown.
@ -8,5 +8,39 @@
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// Read words from file and store in 'words' array
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// Read words from file and store in 'words' array
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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{
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{
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unsigned int count = 0;
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char line[MAX_LINE_LEN];
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char *teiler = " ,;\n\t";
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char *token;
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while(fgets(line, sizeof(line), file)){
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//Yeti,Nessie Werwolf; Vampir
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// token = Yeti
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token = strtok(line, teiler);
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while (token != NULL)
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{
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if (strlen(token) >= MAX_WORD_LEN) {
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printf("Fehler: eigelesenes Wort ist zu lang\n");
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return count;
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}
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if (count >= maxWordCount){
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printf("Fehler: zu viele Wörter\n");
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return count;
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}
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strncpy(words[count], token, MAX_WORD_LEN-1);
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words[count][MAX_WORD_LEN-1] = '\0';
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//Nessie Werwolf; Vampir
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//token= Nessie
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token = strtok(NULL, teiler);
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count++;
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}
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}
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return count;
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}
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}
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BIN
Start_Windows/input.o
Normal file
BIN
Start_Windows/input.o
Normal file
Binary file not shown.
@ -12,7 +12,7 @@ int main(int argc, char *argv[])
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int exitCode = EXIT_SUCCESS;
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int exitCode = EXIT_SUCCESS;
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// Check if the correct number of arguments is provided
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// Check if the correct number of arguments is provided
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if(argc != 2)
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if (argc != 2)
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{
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{
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fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
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fprintf(stderr, "Usage: %s <path to file with search words>\n", argv[0]);
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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@ -24,11 +24,19 @@ int main(int argc, char *argv[])
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FILE *file = fopen(argv[1], "r");
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FILE *file = fopen(argv[1], "r");
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if(file != NULL)
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if (file != NULL)
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{
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{
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unsigned int placedWords = 0;
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unsigned int placedWords = 0;
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char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
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char wordSalad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN]; // 2D array to store the word salad
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for (int i = 0; i < MAX_SEARCH_FIELD_LEN; i++)
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{
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for (int j = 0; j < MAX_SEARCH_FIELD_LEN; j++)
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{
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wordSalad[i][j] = '0';
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}
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}
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// Read words from file and store in 'words' array
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// Read words from file and store in 'words' array
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wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
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wordCount = readWords(file, words, MAX_NUMBER_OF_WORDS);
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fclose(file);
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fclose(file);
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// TODO:
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// TODO:
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// Check if all words were successfully placed
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// Check if all words were successfully placed
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if (placedWords == wordCount) {
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if (placedWords == wordCount)
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{
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// Start the game if successful
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// Start the game if successful
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showWordSalad(wordSalad, SALAD_SIZE);
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showWordSalad(wordSalad, SALAD_SIZE);
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} else {
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}
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else
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{
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// error message if some words couldn't be placed
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// error message if some words couldn't be placed
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printf("Some words could not be placed");
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printf("Some words could not be placed");
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exitCode = EXIT_FAILURE;
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exitCode = EXIT_FAILURE;
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}
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}
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}
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}
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else
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else
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{
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{
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Binary file not shown.
@ -24,7 +24,7 @@ wordsalad_my: main.o graphicalGame.o $(BINARIES)/libraylib.a
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# --------------------------
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# --------------------------
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# Normales Spiel bauen
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# Normales Spiel bauen
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# --------------------------
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# --------------------------
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all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
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wordsalad: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a
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$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
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$(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS)
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main.o: main.c
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main.o: main.c
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BIN
Start_Windows/wordsalad.exe
Normal file
BIN
Start_Windows/wordsalad.exe
Normal file
Binary file not shown.
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