This commit is contained in:
Tobias Busch 2025-11-30 22:33:04 +01:00
parent 2496c2c0ec
commit 28afa369d5
6 changed files with 153 additions and 19 deletions

BIN
doble_initial Executable file

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@ -1 +1,5 @@
player2;17901
player_name2;14920
player2;14844
player_name;6977
player1;3999

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@ -1,15 +1,15 @@
CC = gcc
```CC = gcc
FLAGS = -g -Wall -lm
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
include makefile_windows.variables
else
UNAME = $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
UNAME = $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
endif
raylibfolder = ./raylib
@ -19,7 +19,7 @@ unityfolder = ./unity
# Initiales Programm bauen (zum ausprobieren)
# --------------------------
doble_initial:
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
$(CC) -o doble_initial $(BINARIES)/libdoble_complete.a
# --------------------------
# Selbst implementiertes Programm bauen
@ -27,23 +27,36 @@ doble_initial:
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
doble : main.o $(program_obj_files)
$(CC) $(FLAGS) $^ -o doble
$(CC) $(FLAGS) $^ -o doble
$(program_obj_filesobj_files): %.o: %.c
# HINWEIS: Hier war ein Tippfehler im Original (obj_filesobj_files), ich habe ihn korrigiert:
$(program_obj_files): %.o: %.c
$(CC) -c $(FLAGS) $^ -o $@
# --------------------------
# Unit Tests
# --------------------------
unitTests:
echo "needs to be implemented"
# Name des Test-Programms
TEST_BIN = test_runner
# Das Target 'unitTests' baut das Test-Programm und führt es aus
# Es benötigt unittest.o und stack.o (damit der Stack getestet werden kann)
unitTests: unittest.o stack.o
@echo "--- Erstelle Test-Executable ---"
$(CC) $(FLAGS) unittest.o stack.o -o $(TEST_BIN)
@echo "--- Starte Tests ---"
./$(TEST_BIN)
# Regel, um unittest.c zu kompilieren
unittest.o: test_stack.c
$(CC) -c $(FLAGS) test_stack.c -o unittest.o
# --------------------------
# Clean
# --------------------------
clean:
ifeq ($(OS),Windows_NT)
del /f *.o doble
del /f *.o doble $(TEST_BIN)
else
rm -f *.o doble
rm -f *.o doble $(TEST_BIN)
endif

32
stack.c
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@ -8,26 +8,50 @@
* `clearStack`: gibt den gesamten Speicher frei. */
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data)
StackNode *push(StackNode *stack, void *data) // es gibt bereits ein stack element, dieses wird übergeben + die daten, die in den stack müssen
{
if(!stack || !data)
return 0;
StackNode *newNode = calloc(1, sizeof(StackNode)); //Speicher reserviert für data und prev, jeweils nur zeiger
if (!newNode)
return 0;
newNode->prev = stack;
newNode->data = data;
return newNode;
}
// Deletes the top element of the stack (latest added element) and releases its memory. (Pointer to data has to be
// freed by caller.)
StackNode *pop(StackNode *stack)
{
if(!stack)
return 0;
StackNode *prev = stack->prev;
free(stack);
return prev;
}
// Returns the data of the top element.
void *top(StackNode *stack)
{
if(!stack)
return 0;
return stack->data;
}
// Clears stack and releases all memory.
void clearStack(StackNode *stack)
void clearStack(StackNode *stack) //Annahme: erstes Element: prev = NULL;
{
if(!stack)
return;
StackNode *stack_tmp = stack;
while(stack_tmp) {
stack_tmp = pop(stack_tmp);
}
}

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@ -8,6 +8,10 @@ The latest element is taken from the stack. */
#include <stdlib.h>
//TODO: passenden Datentyp als struct anlegen
typedef struct node {
void* data;
struct node* prev;
} StackNode;
// Pushes data as pointer onto the stack.
StackNode *push(StackNode *stack, void *data);

89
test_stack.c Normal file
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@ -0,0 +1,89 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "stack.h"
void test_pushFailsOnNullPointer(StackNode *stack, void *data) {
StackNode* test = push(NULL, data);
if (test != 0) {
printf("Pass test_pushFailsOnNullPointerStack\n");
} else
printf("Did Not Pass test_pushFailsOnNullPointerStack EXPECTED Stac Node\n");
StackNode* test = push(stack, NULL);
if (test == 0) {
printf("Pass test_pushFailsOnNullPointerData\n");
return;
}
printf("Did Not Pass test_pushFailsOnNullPointerData EXPECTED 0\n");
return;
}
void test_popFailsOnNullPointer() {
StackNode* test = pop(NULL);
if (test == 0) {
printf("Pass test_pushFailsOnNullPointerStack\n");
return;
}
printf("Did Not Pass test_pushFailsOnNullPointerStack EXPECTED 0\n");
return;
}
void test_topFailsOnNullPointer() {
int* test = top(NULL);
if (test == 0) {
printf("Pass test_pushFailsOnNullPointerStack\n");
return;
}
printf("Did Not Pass test_pushFailsOnNullPointerStack EXPECTED 0\n");
return;
}
int main()
{
StackNode *stack0 = NULL;
int test0 = 3;
int* dataTest0 = &test0;
stack0->data = dataTest0;
char test1[5] = "test\0";
char* dataTest1 = &test1;
float test2 = 3.14;
float* dataTest2 = &test2;
printf("============================\nstack tests\n============================\n");
test_pushFailsOnNullPointer(stack0, dataTest0);
test_popFailsOnNullPointer();
test_topFailsOnNullPointer();
StackNode *stack1 = push(stack0, dataTest1);
if(strcmp(stack1->data ,dataTest1) == 0) {
printf("Pass test_pushString\n");
} else
printf("Fails test_pushString\n expected: %s\n was: %s\n", dataTest1, stack1->data);
StackNode *stack2 = push(stack1, dataTest2);
if(stack2->data == dataTest2) {
printf("Pass test_pushFloat\n");
} else
printf("Fails test_pushFloat\n expected: %f\n was: %d\n", dataTest2, stack2->data);
int array[10] = {1,2,3,4,5,6,7,8,9,10};
for(size_t i = 0; i<10; i++) {
stack2 = push(stack2, &array[i]);
}
for(size_t i = 0; i<10; i++) {
int* data = top(stack2);
printf("%d\n", data);
stack2 = pop(stack2);
}
return EXIT_SUCCESS;
}