79 lines
2.0 KiB
Makefile

CC = gcc
CFLAGS = -g -Wall
LIBS = -lm
ifeq ($(OS),Windows_NT)
include makefile_windows.variables
RM_CMD = del /f
EXT = .exe
else
UNAME = $(shell uname)
ifeq ($(UNAME),Linux)
include makefile_linux.variables
else
include makefile_mac.variables
endif
RM_CMD = rm -f
EXT =
endif
raylibfolder = ./raylib
unityfolder = ./unity
# --------------------------
# Objekt-Dateien Definition
# --------------------------
program_obj_files = stack.o bintree.o numbers.o timer.o highscore.o
# main.o separat oder hier hinzufügen
OBJ = main.o $(program_obj_files)
# --------------------------
# Initiales Programm
# --------------------------
doble_initial:
# Hinweis: $(BINARIES) muss in den include-Dateien definiert sein!
$(CC) -o doble_initial$(EXT) $(BINARIES)/libdoble_complete.a $(LIBS)
# --------------------------
# Hauptprogramm (doble)
# --------------------------
doble: $(OBJ)
# WICHTIG: $(LIBS) ganz am Ende!
$(CC) $(CFLAGS) $^ -o doble$(EXT) $(LIBS)
%.o: %.c
$(CC) -c $(CFLAGS) $< -o $@
# --------------------------
# Unit Tests
# --------------------------
TEST_BIN = test_runner$(EXT)
TEST_STACK_BIN = test_stack$(EXT)
TEST_NUMBERS_BIN = test_numbers$(EXT)
testStack: unittest.o stack.o unity/unity.o
@echo "--- Baue und starte Stack Tests ---"
$(CC) $(CFLAGS) unittest.o stack.o unity/unity.o -o $(TEST_STACK_BIN) $(LIBS)
./$(TEST_STACK_BIN)
testNumbers: unittestTree.o numbers.o bintree.o stack.o unity/unity.o
@echo "--- Baue und starte Numbers Tests ---"
$(CC) $(CFLAGS) unittestTree.o numbers.o bintree.o stack.o unity/unity.o -o $(TEST_NUMBERS_BIN) $(LIBS)
./$(TEST_NUMBERS_BIN)
unittest.o: test_stack.c
$(CC) -c $(CFLAGS) test_stack.c -o unittest.o
unittestTree.o: test_numbers.c
$(CC) -c $(CFLAGS) test_numbers.c -o unittestTree.o
unity/unity.o: unity/unity.c
$(CC) -c $(CFLAGS) unity/unity.c -o unity/unity.o
# --------------------------
# Clean
# --------------------------
clean:
$(RM_CMD) *.o doble$(EXT) doble_initial$(EXT) $(TEST_BIN)