Input fertig mit Makefile für Input
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@@ -6,7 +6,37 @@
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// eine Funktion implementieren, die ein einzelnes Wort aus einer Textdatei (words.txt) einliest und als C-String zurückgibt.
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// Read words from file and store in 'words' array
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount)
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{
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int readWords(FILE *file, char words[][MAX_WORD_LEN], unsigned int maxWordCount){
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char lineRead[MAX_LINE_LEN] = {};
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char *splitters = ",; \n";
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int wordsRead = 0;
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while(fgets(lineRead,MAX_LINE_LEN,file) != NULL && wordsRead < maxWordCount){
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char *token = strtok(lineRead, splitters);
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while(token != NULL && wordsRead < maxWordCount){
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strcpy(words[wordsRead],token);
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//Kleinbuchstaben -> Grossbuchstaben
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int len = strlen(words[wordsRead]);
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for(int i = 0; i < len; i++){ //müsste einen kleinbustaben am ende haben
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if(islower(words[wordsRead][i])){
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words[wordsRead][i] = toupper(words[wordsRead][i]);
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}
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}
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wordsRead++;
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token = strtok(NULL, splitters);
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}
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}
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return wordsRead;
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}
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}
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@@ -22,6 +22,15 @@ codefolder = .
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wordsalad_initial:
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$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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#--------------
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# Mein Test
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#--------------
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my_wordsalad_input: input.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a
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$(CC) $(CFLAGS) -o my_wordsalad_input input.o $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
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# --------------------------
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# Normales Spiel bauen
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# --------------------------
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