Almost finished

This commit is contained in:
Legaeli 2025-11-26 14:31:10 +01:00
parent 0eb6325e2e
commit f270e4613e
7 changed files with 1190 additions and 1208 deletions

File diff suppressed because it is too large Load Diff

View File

@ -11499,7 +11499,7 @@ static const unsigned char temp_binary_data_14[] =
"<svg xmlns=\"http://www.w3.org/2000/svg\" viewBox=\"0 0 64 32\">\n"
" <g id=\"Ebene_6\" data-name=\"Ebene 6\">\n"
" <rect x=\"0\" y=\"0\" width=\"64\" height=\"32\" fill=\"#171a1a\"/>\n"
" <polygon points=\"0 32 2 30 32 16 62 2 64 0 64 32 0 32\" fill=\"#262b2b\"/>\n"
" <polygon points=\"64 0 62 2 32 16 2 30 0 32 0 0 64 0\" fill=\"#262b2b\"/>\n"
" </g>\n"
" <g id=\"Ebene_2\" data-name=\"Ebene 2\">\n"
" <rect x=\"2\" y=\"2\" width=\"60\" height=\"28\" fill=\"#3db7b7\"/>\n"
@ -11525,51 +11525,51 @@ static const unsigned char temp_binary_data_14[] =
" </g>\n"
" </g>\n"
" <g id=\"Ebene_3_Kopie\" data-name=\"Ebene 3 Kopie\">\n"
" <rect x=\"8\" y=\"8\" width=\"48\" height=\"16\" fill=\"#fffcfc\" opacity=\".21\"/>\n"
" <polygon points=\"2 30 8 24 56 24 62 30 2 30\" fill=\"#fffcfc\" opacity=\".21\"/>\n"
" <polygon points=\"62 2 56 8 8 8 2 2 62 2\" fill=\"#fffcfc\" opacity=\".21\"/>\n"
" <polygon points=\"56 24 56 8 62 2 62 30 56 24\" fill=\"#fffcfc\" opacity=\".21\"/>\n"
" <polygon points=\"8 8 8 24 2 30 2 2 8 8\" fill=\"#fffcfc\" opacity=\".21\"/>\n"
" <polygon points=\"8 24 5 27 2 30 2 24 8 24\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"2 30 5 27 8 24 8 30 2 30\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"8 30 8 24 14 27 20 30 8 30\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"2 8 5 12 8 16 2 16 2 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"20 30 26 27 32 24 32 30 20 30\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"32 24 26 27 20 30 20 24 32 24\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"8 16 5 12 2 8 8 8 8 16\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"8 16 5 20 2 24 2 16 8 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"20 24 20 30 14 27 8 24 20 24\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"56 30 56 24 50 27 44 30 56 30\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"44 30 38 27 32 24 32 30 44 30\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"32 24 38 27 44 30 44 24 32 24\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"44 24 44 30 50 27 56 24 44 24\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"32 2 32 8 26 5 20 2 32 2\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"20 2 14 5 8 8 8 2 20 2\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"2 24 5 20 8 16 8 24 2 24\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"8 8 14 5 20 2 20 8 8 8\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"8 24 20 20 32 16 32 24 8 24\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"56 24 44 20 32 16 32 24 56 24\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"56 8 44 12 32 16 32 8 56 8\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"8 8 20 12 32 16 32 8 8 8\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"32 16 20 12 8 8 8 16 32 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"32 16 44 12 56 8 56 16 32 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"32 16 20 20 8 24 8 16 32 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"32 16 44 20 56 24 56 16 32 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"20 8 20 2 26 5 32 8 20 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"32 2 32 8 38 5 44 2 32 2\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"44 2 50 5 56 8 56 2 44 2\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"56 8 50 5 44 2 44 8 56 8\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"44 8 44 2 38 5 32 8 44 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"8 2 8 8 5 5 2 2 8 2\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"2 8 2 2 5 5 8 8 2 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"56 24 59 27 62 30 62 24 56 24\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"62 8 59 12 56 16 62 16 62 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"56 16 59 12 62 8 56 8 56 16\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"56 16 59 20 62 24 56 24 56 16\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"62 30 59 27 56 24 56 30 62 30\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"56 16 59 20 62 24 62 16 56 16\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <polygon points=\"56 2 56 8 59 5 62 2 56 2\" fill=\"#fff\" opacity=\".21\"/>\n"
" <polygon points=\"62 8 62 2 59 5 56 8 62 8\" fill=\"#d1d1d1\" opacity=\".21\"/>\n"
" <rect x=\"8\" y=\"8\" width=\"48\" height=\"16\" fill=\"#fffcfc\" opacity=\".17\"/>\n"
" <polygon points=\"2 30 8 24 56 24 62 30 2 30\" fill=\"#fffcfc\" opacity=\".17\"/>\n"
" <polygon points=\"62 2 56 8 8 8 2 2 62 2\" fill=\"#fffcfc\" opacity=\".17\"/>\n"
" <polygon points=\"56 24 56 8 62 2 62 30 56 24\" fill=\"#fffcfc\" opacity=\".17\"/>\n"
" <polygon points=\"8 8 8 24 2 30 2 2 8 8\" fill=\"#fffcfc\" opacity=\".17\"/>\n"
" <polygon points=\"8 24 5 27 2 30 2 24 8 24\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"2 30 5 27 8 24 8 30 2 30\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"8 30 8 24 14 27 20 30 8 30\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"2 8 5 12 8 16 2 16 2 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"20 30 26 27 32 24 32 30 20 30\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"32 24 26 27 20 30 20 24 32 24\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"8 16 5 12 2 8 8 8 8 16\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"8 16 5 20 2 24 2 16 8 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"20 24 20 30 14 27 8 24 20 24\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"56 30 56 24 50 27 44 30 56 30\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"44 30 38 27 32 24 32 30 44 30\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"32 24 38 27 44 30 44 24 32 24\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"44 24 44 30 50 27 56 24 44 24\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"32 2 32 8 26 5 20 2 32 2\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"20 2 14 5 8 8 8 2 20 2\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"2 24 5 20 8 16 8 24 2 24\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"8 8 14 5 20 2 20 8 8 8\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"8 24 20 20 32 16 32 24 8 24\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"56 24 44 20 32 16 32 24 56 24\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"56 8 44 12 32 16 32 8 56 8\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"8 8 20 12 32 16 32 8 8 8\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"32 16 20 12 8 8 8 16 32 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"32 16 44 12 56 8 56 16 32 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"32 16 20 20 8 24 8 16 32 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"32 16 44 20 56 24 56 16 32 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"20 8 20 2 26 5 32 8 20 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"32 2 32 8 38 5 44 2 32 2\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"44 2 50 5 56 8 56 2 44 2\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"56 8 50 5 44 2 44 8 56 8\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"44 8 44 2 38 5 32 8 44 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"8 2 8 8 5 5 2 2 8 2\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"2 8 2 2 5 5 8 8 2 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"56 24 59 27 62 30 62 24 56 24\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"62 8 59 12 56 16 62 16 62 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"56 16 59 12 62 8 56 8 56 16\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"56 16 59 20 62 24 56 24 56 16\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"62 30 59 27 56 24 56 30 62 30\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"56 16 59 20 62 24 62 16 56 16\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" <polygon points=\"56 2 56 8 59 5 62 2 56 2\" fill=\"#fff\" opacity=\".17\"/>\n"
" <polygon points=\"62 8 62 2 59 5 56 8 62 8\" fill=\"#d1d1d1\" opacity=\".17\"/>\n"
" </g>\n"
"</svg>";
@ -11692,7 +11692,7 @@ const char* getNamedResource (const char* resourceNameUTF8, int& numBytes)
case 0x31532e06: numBytes = 353; return low_cut_icon_svg;
case 0x7e8ca05e: numBytes = 410; return low_shelf_icon_svg;
case 0x4df4bf1e: numBytes = 350; return preset_menu_icon_svg;
case 0xd842aaab: numBytes = 6343; return crystalize_button_active_icon_svg;
case 0xd842aaab: numBytes = 6341; return crystalize_button_active_icon_svg;
case 0x885a7642: numBytes = 6279; return crystalize_button_passive_icon_svg;
case 0xe49e0f15: numBytes = 406; return bypass_icon_svg;
default: break;

View File

@ -51,7 +51,7 @@ namespace BinaryData
const int preset_menu_icon_svgSize = 350;
extern const char* crystalize_button_active_icon_svg;
const int crystalize_button_active_icon_svgSize = 6343;
const int crystalize_button_active_icon_svgSize = 6341;
extern const char* crystalize_button_passive_icon_svg;
const int crystalize_button_passive_icon_svgSize = 6279;

File diff suppressed because it is too large Load Diff

View File

@ -19,9 +19,11 @@
using AXIOM::DesignSystem;
using Components = DesignSystem::Components;
using SliderStyles = Components::SliderStyles;
class SpectrumAnalyzer {
public:
SpectrumAnalyzer(AudioFIFO& fifoRef, CrystalizerEQAudioProcessor& processor) : audioFIFO(fifoRef), audioProcessor(processor) {
public:
SpectrumAnalyzer(AudioFIFO &fifoRef, CrystalizerEQAudioProcessor &processor) : audioFIFO(fifoRef),
audioProcessor(processor) {
fftData.resize(2 * FFTSIZE);
magnitudes.resize(BINS);
magnitudesDb.resize(BINS);
@ -33,15 +35,14 @@ class SpectrumAnalyzer {
peakHoldMagnitudesDb.resize(BINS);
DELTAT = static_cast<float>(HOPSIZE) / static_cast<float>(sampleRate);
renderValuesDb.resize(BINS);
}
~SpectrumAnalyzer() = default;
AudioFIFO& audioFIFO;
AudioFIFO &audioFIFO;
CrystalizerEQAudioProcessor& audioProcessor;
CrystalizerEQAudioProcessor &audioProcessor;
static constexpr int FFTSIZE = 4096;
@ -52,7 +53,7 @@ class SpectrumAnalyzer {
juce::Array<float> fftFrame;
//CHANGE FOR LOWER/HIGHER EMA-SMOOTHING //LOWER VALUE -> MORE SMOOTHING/SLOW RESPONSE -- HIGHER VALUE -> LESS SMOOTHING/FAST RESPONSE //MAX VALUE = 1.f
float smoothingFactor = 0.3f;
float smoothingFactor = 0.5f;
void processSamples();
@ -62,21 +63,20 @@ class SpectrumAnalyzer {
void applyWindowOnFftFrame(std::vector<float> &fullFrame);
juce::dsp::WindowingFunction<float> window
{
FFTSIZE,
juce::dsp::WindowingFunction<float>::hann
};
{
FFTSIZE,
juce::dsp::WindowingFunction<float>::hann
};
void processWindowedFrame(std::vector<float> &windowedFrame);
static constexpr int FFTORDER = 12;
juce::dsp::FFT fft { FFTORDER };
juce::dsp::FFT fft{FFTORDER};
std::vector<float> fftData;
const float MINDB = -90.f;
const float MAXDB = 0.f;
@ -103,7 +103,7 @@ class SpectrumAnalyzer {
std::vector<double> freqPerBin;
//CHANGE FOR FASTER FALLOFF -- VALUE IS IN DB/S
const float FALLOFFRATE = 120.f;
const float FALLOFFRATE = 240.f;
float DELTAT = 0.f;
@ -114,37 +114,43 @@ class SpectrumAnalyzer {
const float MAXFREQ = static_cast<float>(sampleRate) / 2;
void fillFftDataFromFrame(std::vector<float> &windowedFrame);
void buildMagnitudeSpectrum();
void convertToDb();
void applySmoothing();
void applyEMA();
void applyFreqSmoothing();
void applyPeakHoldAndFalloff();
std::vector<float> getRenderValues();
void buildMagnitudeSpectrum();
void convertToDb();
void applySmoothing();
void applyEMA();
void applyFreqSmoothing();
void applyPeakHoldAndFalloff();
std::vector<float> getRenderValues();
};
class CrystalizerEQAudioProcessorEditor : public juce::AudioProcessorEditor, private juce::Timer
{
class CrystalizerEQAudioProcessorEditor : public juce::AudioProcessorEditor, private juce::Timer {
public:
CrystalizerEQAudioProcessorEditor(CrystalizerEQAudioProcessor &);
CrystalizerEQAudioProcessorEditor (CrystalizerEQAudioProcessor&);
~CrystalizerEQAudioProcessorEditor() override;
void paintAnalyzer(juce::Graphics &g);
void paintModeBoxBorders(juce::Graphics &g);
void paintBorderLines(juce::Graphics& g);
void paintBorderLines(juce::Graphics &g);
//===================================================================
void timerCallback();
void paint (juce::Graphics&) override;
void paint(juce::Graphics &) override;
void resized() override;
void resetAllCheckboxes();
using SliderAttach = juce::AudioProcessorValueTreeState::SliderAttachment;
@ -153,15 +159,15 @@ public:
using ComboBoxAttach = juce::AudioProcessorValueTreeState::ComboBoxAttachment;
juce::Slider testNoiseSlider,
lowBandFreqSlider, lowBandSlopeSlider, lowBandGainSlider, lowBandQSlider,
peak1FreqSlider, peak1GainSlider, peak1QSlider,
peak2FreqSlider, peak2GainSlider, peak2QSlider,
peak3FreqSlider, peak3GainSlider, peak3QSlider,
highBandFreqSlider, highBandSlopeSlider, highBandGainSlider, highBandQSlider,
inputSlider, outputSlider;
juce::Slider
lowBandFreqSlider, lowBandSlopeSlider, lowBandGainSlider, lowBandQSlider,
peak1FreqSlider, peak1GainSlider, peak1QSlider,
peak2FreqSlider, peak2GainSlider, peak2QSlider,
peak3FreqSlider, peak3GainSlider, peak3QSlider,
highBandFreqSlider, highBandSlopeSlider, highBandGainSlider, highBandQSlider,
inputSlider, outputSlider;
const juce::Array<juce::Slider*> sliders = {
const juce::Array<juce::Slider *> sliders = {
&lowBandGainSlider, &lowBandFreqSlider, &lowBandQSlider, &lowBandSlopeSlider,
&peak1GainSlider, &peak1FreqSlider, &peak1QSlider,
&peak2GainSlider, &peak2FreqSlider, &peak2QSlider,
@ -170,68 +176,69 @@ public:
&inputSlider, &outputSlider
};
std::unique_ptr<SliderAttach> testNoiseAttach,
lowBandFreqAttach, lowBandSlopeAttach, lowBandGainAttach, lowBandQAttach,
peak1FreqAttach, peak1GainAttach, peak1QAttach,
peak2FreqAttach, peak2GainAttach, peak2QAttach,
peak3FreqAttach, peak3GainAttach, peak3QAttach,
highBandFreqAttach, highBandSlopeAttach, highBandGainAttach, highBandQAttach,
inputAttach, outputAttach;
std::unique_ptr<SliderAttach>
lowBandFreqAttach, lowBandSlopeAttach, lowBandGainAttach, lowBandQAttach,
peak1FreqAttach, peak1GainAttach, peak1QAttach,
peak2FreqAttach, peak2GainAttach, peak2QAttach,
peak3FreqAttach, peak3GainAttach, peak3QAttach,
highBandFreqAttach, highBandSlopeAttach, highBandGainAttach, highBandQAttach,
inputAttach, outputAttach;
juce::Label titleLabel, testNoiseLabel,
lowBandFreqLabel, lowBandSlopeLabel, lowBandGainLabel, lowBandQLabel, lowBandModeLabel,
low12, low24, low36, low48, lowdBOctLabel,
peak1FreqLabel, peak1GainLabel, peak1QLabel,
peak2FreqLabel, peak2GainLabel, peak2QLabel,
peak3FreqLabel, peak3GainLabel, peak3QLabel,
highBandFreqLabel, highBandSlopeLabel, highBandGainLabel, highBandQLabel, highBandModeLabel,
high12, high24, high36, high48, highdBOctLabel,
inputLabel, outputLabel,
presetBoxLabel;
juce::Label titleLabel,
lowBandFreqLabel, lowBandSlopeLabel, lowBandGainLabel, lowBandQLabel, lowBandModeLabel,
low12, low24, low36, low48, lowdBOctLabel,
peak1FreqLabel, peak1GainLabel, peak1QLabel,
peak2FreqLabel, peak2GainLabel, peak2QLabel,
peak3FreqLabel, peak3GainLabel, peak3QLabel,
highBandFreqLabel, highBandSlopeLabel, highBandGainLabel, highBandQLabel, highBandModeLabel,
high12, high24, high36, high48, highdBOctLabel,
inputLabel, outputLabel,
presetBoxLabel;
const juce::Array<juce::Label*> sliderLabels = {
const juce::Array<juce::Label *> sliderLabels = {
&lowBandFreqLabel, &lowBandSlopeLabel, &lowBandGainLabel, &lowBandQLabel, &lowBandModeLabel, &lowdBOctLabel,
&peak1FreqLabel, &peak1GainLabel, &peak1QLabel,
&peak2FreqLabel, &peak2GainLabel, &peak2QLabel,
&peak3FreqLabel, &peak3GainLabel, &peak3QLabel,
&highBandFreqLabel, &highBandSlopeLabel, &highBandGainLabel, &highBandQLabel, &highBandModeLabel, &highdBOctLabel,
&inputLabel, &outputLabel
&peak1FreqLabel, &peak1GainLabel, &peak1QLabel,
&peak2FreqLabel, &peak2GainLabel, &peak2QLabel,
&peak3FreqLabel, &peak3GainLabel, &peak3QLabel,
&highBandFreqLabel, &highBandSlopeLabel, &highBandGainLabel, &highBandQLabel, &highBandModeLabel,
&highdBOctLabel,
&inputLabel, &outputLabel
};
const juce::Array<juce::Label*> slopeLabels = {
const juce::Array<juce::Label *> slopeLabels = {
&low12, &low24, &low36, &low48,
&high12, &high24, &high36, &high48
};
juce::TextButton resetButton, savePresetButton, deletePresetButton;
juce::TextButton testNoiseButton, resetButton, savePresetButton, deletePresetButton;
juce::ToggleButton masterBypassButton, crystalizeButton, peak1BypassButton, peak2BypassButton, peak3BypassButton,
presetMenuButton;
juce::ToggleButton masterBypassButton, crystalizeButton, peak1BypassButton, peak2BypassButton, peak3BypassButton, presetMenuButton;
const juce::Array<juce::ToggleButton*> peakBypassButtons = {&peak1BypassButton, &peak2BypassButton, &peak3BypassButton};
const juce::Array<juce::ToggleButton *> peakBypassButtons = {
&peak1BypassButton, &peak2BypassButton, &peak3BypassButton
};
juce::ComboBox presetBox;
juce::Component lowBandModeBox, highBandModeBox;
juce::Array<juce::ToggleButton*> lowBandModeButtons, highBandModeButtons;
juce::Array<juce::ToggleButton *> lowBandModeButtons, highBandModeButtons;
std::array<bool, 4> lowBandBools, highBandBools;
juce::ToggleButton lowBypass, lowCut, lowBell, lowShelf,
highBypass, highCut, highBell, highShelf;
highBypass, highCut, highBell, highShelf;
DesignSystem::ClickableTextEditor presetNameInput;
juce::TextEditor presetNameInput;
private:
// This reference is provided as a quick way for your editor to
// access the processor object that created it.
CrystalizerEQAudioProcessor& audioProcessor;
CrystalizerEQAudioProcessor &audioProcessor;
void setKnobVisibility();
@ -253,9 +260,13 @@ private:
void setupToggleButtons();
void disableLowBand(float target);
void disableLowMidBand(float target);
void disableMidBand(float target);
void disableHighMidBand(float target);
void disableHighBand(float target);
void disableEverything(float target);
@ -270,6 +281,10 @@ private:
void initPresetSystem();
void updateFrequencyRanges();
void updateModeButtons();
std::unique_ptr<AXIOM::DesignSystem::Components::BaseSliderLookAndFeel> baseLookAndFeel;
std::unique_ptr<DesignSystem::Components::GainSliderLookAndFeel> gainLookAndFeel;
@ -284,6 +299,7 @@ private:
std::unique_ptr<DesignSystem::PresetMenuLookAndFeel> presetMenuLookAndFeel;
std::unique_ptr<DesignSystem::PresetButtonsLookAndFeel> presetButtonLookAndFeel;
std::unique_ptr<DesignSystem::PresetComboBoxLookAndFeel> presetComboBoxLookAndFeel;
std::unique_ptr<DesignSystem::PresetInputLookAndFeel> presetInputLookAndFeel;
//SPECRTRUM ANALYZER
@ -308,25 +324,31 @@ private:
Component highMidFilterArea;
Component highFilterArea;
const juce::Array<juce::Component*> filterAreas {
const juce::Array<juce::Component *> filterAreas{
&lowFilterArea, &lowMidFilterArea, &midFilterArea, &highMidFilterArea, &highFilterArea
};
Component globalControlArea;
void scalePluginWindow(juce::Rectangle<int> area);
void setupMainGrid(juce::Rectangle<int> area);
void setupLowBandLayout();
void setupLowMidBandLayout();
void setupMidBandLayout();
void setupHighMidBandLayout();
void setupHighBandLayout();
void setupHeader();
void setupBody();
void setupFooter();
juce::Array<float> getReferenceCell();
@ -344,13 +366,17 @@ private:
std::unique_ptr<juce::Drawable> logoDrawable;
DesignSystem::PresetMenu* test;
juce::Component::SafePointer<DesignSystem::PresetMenu> presetMenuSafePtr;
bool inputFocused = false;
float mapFrequencyToX(float freq, float minFreq, float maxFreq, float width);
int getClosestBinForFrequency(float freq);
void drawFrequencyGrid(juce::Graphics& g, const float dbRange);
void drawFrequencyGrid(juce::Graphics &g, const float dbRange);
float getInterpolatedDb(float exactBin);
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (CrystalizerEQAudioProcessorEditor)
JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR(CrystalizerEQAudioProcessorEditor)
};

View File

@ -14,11 +14,6 @@ juce::AudioProcessorValueTreeState::ParameterLayout
CrystalizerEQAudioProcessor::createParameterLayout() {
std::vector<std::unique_ptr<juce::RangedAudioParameter>> params;
params.push_back (std::make_unique<juce::AudioParameterBool>(
"TestNoiseEnabled", "Test Noise Enabled", false));
params.push_back (std::make_unique<juce::AudioParameterFloat>("TestNoiseLevel", "Test Noise Level", juce::NormalisableRange<float>(-60.f, 0.f, 0.1f), 0.f));
//LOW-BAND
params.push_back (std::make_unique<juce::AudioParameterFloat>(
@ -429,7 +424,6 @@ void CrystalizerEQAudioProcessor::updateFilters()
setCoeffs(rightChain.get<1>(), lowBand);
leftChain .setBypassed<1>(false);
rightChain.setBypassed<1>(false);
break;
}
@ -512,7 +506,8 @@ void CrystalizerEQAudioProcessor::updateFilters()
lowCutActive = (lowBandModes == 1);
highCutActive = (highBandModes == 1);
}
@ -520,13 +515,14 @@ juce::String CrystalizerEQAudioProcessor::savePresetToFile() const {
const auto nameInput = getPresetName();
auto desktop = juce::File::getSpecialLocation(juce::File::userDesktopDirectory);
auto appData = juce::File::getSpecialLocation(juce::File::userApplicationDataDirectory);
auto presetFolder = appData.getChildFile("AXIOM")
.getChildFile("CrystalizerEQ")
.getChildFile("Presets");
// Unterordner auf dem Desktop anlegen
auto presetFolder = desktop.getChildFile("CrystalizerEQ_Presets");
presetFolder.createDirectory();
// Datei vorbereiten
auto file = presetFolder.getNonexistentChildFile(nameInput, ".xml");
juce::ValueTree preset ("Preset");
@ -556,15 +552,12 @@ juce::String CrystalizerEQAudioProcessor::savePresetToFile() const {
void CrystalizerEQAudioProcessor::loadPreset(const juce::String &preset){
auto desktop = juce::File::getSpecialLocation(juce::File::userDesktopDirectory);
auto appData = juce::File::getSpecialLocation(juce::File::userApplicationDataDirectory);
auto presetFolder = appData.getChildFile("AXIOM")
.getChildFile("CrystalizerEQ")
.getChildFile("Presets");
auto presetFolder = desktop.getChildFile("CrystalizerEQ_Presets");
juce::Array<juce::File> files = presetFolder.findChildFiles(
juce::File::findFiles, // nur Dateien (nicht Ordner)
false, // nicht rekursiv (kein Durchsuchen von Unterordnern)
"*.xml" // Pattern: alle Dateien
);
auto files = presetFolder.findChildFiles(juce::File::findFiles, false, "*.xml");
for (const auto& f : files) {
if (f.getFileName() != preset) {
@ -601,10 +594,10 @@ void CrystalizerEQAudioProcessor::loadPreset(const juce::String &preset){
}
void CrystalizerEQAudioProcessor::deletePreset(const juce::String &preset) const{
auto desktop = juce::File::getSpecialLocation(juce::File::userDesktopDirectory);
// Unterordner auf dem Desktop anlegen
auto presetFolder = desktop.getChildFile("CrystalizerEQ_Presets");
auto appData = juce::File::getSpecialLocation(juce::File::userApplicationDataDirectory);
auto presetFolder = appData.getChildFile("AXIOM")
.getChildFile("CrystalizerEQ")
.getChildFile("Presets");
juce::Array<juce::File> files = presetFolder.findChildFiles(
juce::File::findFiles, // nur Dateien (nicht Ordner)
@ -644,10 +637,10 @@ void CrystalizerEQAudioProcessor::parameterChanged (const juce::String& id, floa
juce::StringArray CrystalizerEQAudioProcessor::getPresetNamesArray() const{
juce::StringArray presetNames = {"Init"};
auto desktop = juce::File::getSpecialLocation(juce::File::userDesktopDirectory);
// Unterordner auf dem Desktop anlegen
auto presetFolder = desktop.getChildFile("CrystalizerEQ_Presets");
auto appData = juce::File::getSpecialLocation(juce::File::userApplicationDataDirectory);
auto presetFolder = appData.getChildFile("AXIOM")
.getChildFile("CrystalizerEQ")
.getChildFile("Presets");
juce::Array<juce::File> files = presetFolder.findChildFiles(
juce::File::findFiles, // nur Dateien (nicht Ordner)
@ -704,57 +697,11 @@ void CrystalizerEQAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer
auto totalNumInputChannels = getTotalNumInputChannels();
auto totalNumOutputChannels = getTotalNumOutputChannels();
// In case we have more outputs than inputs, this code clears any output
// channels that didn't contain input data, (because these aren't
// guaranteed to be empty - they may contain garbage).
// This is here to avoid people getting screaming feedback
// when they first compile a plugin, but obviously you don't need to keep
// this code if your algorithm always overwrites all the output channels.
for (auto i = totalNumInputChannels; i < totalNumOutputChannels; ++i)
buffer.clear (i, 0, buffer.getNumSamples());
juce::AudioBuffer<float> lowBuf, highBuf;
// This is the place where you'd normally do the guts of your plugin's
// audio processing...
// Make sure to reset the state if your inner loop is processing
// the samples and the outer loop is handling the channels.
// Alternatively, you can process the samples with the channels
// interleaved by keeping the same state.
// (Einfacher Weg) pro Block Parameter lesen & Filter updaten
const bool testNoiseOn = apvts.getRawParameterValue("TestNoiseEnabled")->load() > 0.5f;
if (testNoiseOn)
{
buffer.clear();
const float noiseLevelDb = apvts.getRawParameterValue("TestNoiseLevel")->load();
const float gain = juce::Decibels::decibelsToGain (noiseLevelDb);
const int numSamples = buffer.getNumSamples();
const int numChannels = buffer.getNumChannels();
for (int ch = 0; ch < numChannels; ++ch)
{
auto* write = buffer.getWritePointer (ch);
auto& rng = (ch == 0 ? noiseRandL : noiseRandR);
for (int n = 0; n < numSamples; ++n)
{
// rng.nextFloat() ∈ [0,1) → in [-1,1)
const float white = 2.0f * rng.nextFloat() - 1.0f;
write[n] += white * gain; // ERSETZEN des Host-Inputs
}
}
}
const bool masterBypassed = apvts.getRawParameterValue("MasterBypass")->load() > 0.5f;
if (masterBypassed)
return;
@ -780,6 +727,7 @@ void CrystalizerEQAudioProcessor::processBlock (juce::AudioBuffer<float>& buffer
auto leftBlock = block.getSingleChannelBlock (0);
auto rightBlock = block.getSingleChannelBlock (1);
juce::dsp::ProcessContextReplacing<float> leftCtx (leftBlock);
juce::dsp::ProcessContextReplacing<float> rightCtx(rightBlock);

View File

@ -90,6 +90,9 @@ public:
void resetAllParameters() const;
bool lowCutActive = false;
bool highCutActive = false;
AudioFIFO audioFIFO;