40 lines
1.1 KiB
CMake
40 lines
1.1 KiB
CMake
cmake_minimum_required(VERSION 3.15)
|
||
|
||
project(CrystalizerEQ VERSION 1.0.1)
|
||
|
||
# JUCE einbinden (lokaler Pfad zu JUCE, z. B. als Submodul oder manuell kopiert)
|
||
add_subdirectory(juce) # <-- Pfad zu deinem JUCE-Ordner relativ zum Projekt
|
||
|
||
# Plugin-Projekt konfigurieren
|
||
juce_add_plugin(CrystalizerEQ
|
||
COMPANY_NAME "AXIOM"
|
||
IS_SYNTH FALSE
|
||
NEEDS_MIDI_INPUT FALSE
|
||
NEEDS_MIDI_OUTPUT FALSE
|
||
IS_MIDI_EFFECT FALSE
|
||
EDITOR_WANTS_KEYBOARD_FOCUS FALSE
|
||
COPY_PLUGIN_AFTER_BUILD TRUE
|
||
PLUGIN_MANUFACTURER_CODE Juce
|
||
PLUGIN_CODE CrEQ
|
||
FORMATS VST3 Standalone
|
||
PRODUCT_NAME "CrystalizerEQ"
|
||
)
|
||
|
||
# Quellcode einbinden
|
||
target_sources(CrystalizerEQ PRIVATE
|
||
PluginProcessor.cpp
|
||
PluginEditor.cpp
|
||
AXIOMDesignSystem.h
|
||
JuceLibraryCode/BinaryData.cpp
|
||
)
|
||
|
||
# C++20 aktivieren
|
||
target_compile_features(CrystalizerEQ PRIVATE cxx_std_20)
|
||
|
||
# Benötigte JUCE-Module verlinken
|
||
target_link_libraries(CrystalizerEQ PRIVATE
|
||
juce::juce_audio_utils
|
||
juce::juce_audio_plugin_client
|
||
juce::juce_dsp
|
||
)
|