MatrixMania/compute.py
2025-11-06 15:15:07 +01:00

43 lines
1.5 KiB
Python

from typing import List
import math
Matrix = List[List[float]]
def matmul(matrix_1: Matrix, Matrix_2: Matrix) -> Matrix: #alles klein
HeightA = len(matrix_1)
HeightB = len(Matrix_2)
if HeightA == 0 or HeightB == 0:
raise ValueError("Matrizen dürfen nicht leer sein")
WidthA = len(matrix_1[0])
WidthB = len(Matrix_2[0])
if WidthA != HeightB:
raise ValueError("Multiplikation der Matrizen nicht zulässig (Spalten A != Zeilen B)")
Matrix_3 = [[0.0 for _ in range(WidthB)] for _ in range(HeightA)]
for i in range(HeightA):
for j in range(WidthB):
for k in range(WidthA):
Matrix_3[i][j] += matrix_1[i][k] * Matrix_2[k][j]
return Matrix_3
def transpose(matrix: Matrix) -> Matrix:
if not matrix:
raise ValueError("Matrix darf nicht leer sein")
rows = len(matrix)
cols = len(matrix[0])
if not all(len(row) == cols for row in matrix):
raise ValueError("Matrix hat ungleichmäßige Zeilenlängen")
transposed_matrix = [[0.0 for _ in range(rows)] for _ in range(cols)]
for i in range(rows):
for j in range(cols):
transposed_matrix[j][i] = matrix[i][j]
return transposed_matrix
def rot_2D(angle_degrees: float) -> Matrix:
angle_radians = math.radians(angle_degrees)
cos_theta = math.cos(angle_radians)
sin_theta = math.sin(angle_radians)
rotation_matrix = [
[cos_theta, -sin_theta],
[sin_theta, cos_theta]
]
return rotation_matrix