#include #include #include "matrix.h" // TODO Matrix-Funktionen implementieren Matrix createMatrix(unsigned int rows, unsigned int cols) { Matrix m; m.rows = rows; m.cols = cols; m.data = (MatrixType*) calloc(rows * cols, sizeof(MatrixType)); if(m.data == NULL){ m.rows = 0; m.cols = 0; } return m; } void clearMatrix(Matrix *matrix) { if(matrix == NULL){ return -1; } if(matrix->data != NULL){ free(matrix->data); matrix->data = NULL; } matrix->rows = 0; matrix->cols = 0; } void setMatrixAt(MatrixType value, Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx) { } Matrix add(const Matrix matrix1, const Matrix matrix2) { } Matrix multiply(const Matrix matrix1, const Matrix matrix2) { }