159 lines
3.0 KiB
C

#include <stdlib.h>
#include <string.h>
#include "matrix.h"
// TODO Matrix-Funktionen implementieren
#define EMPTY_CHAR 0
Matrix createMatrix(unsigned int rows, unsigned int cols)
{
Matrix matrix;
matrix.rows = rows;
matrix.cols = cols;
matrix.buffer = EMPTY_CHAR;
if(rows == 0 || cols == 0)
{
Matrix emptyMatix = {
.rows = 0,
.cols = 0,
.buffer = NULL};
return emptyMatix;
}
if(rows > 0 && cols > 0)
{
matrix.buffer = (MatrixType*) calloc(rows * cols, sizeof(MatrixType));
}
return matrix;
}
void clearMatrix(Matrix *matrix)
{
if(matrix && matrix->buffer)
{
free(matrix->buffer);
matrix->buffer = EMPTY_CHAR;
matrix->rows = 0;
matrix->cols = 0;
}
}
void setMatrixAt(MatrixType value, Matrix *matrix, unsigned int rowIdx, unsigned int colIdx)
{
if(matrix && matrix->buffer && rowIdx < matrix->rows && colIdx < matrix->cols)
{
matrix->buffer[rowIdx * matrix->cols + colIdx] = value;
}
}
MatrixType getMatrixAt(const Matrix matrix, unsigned int rowIdx, unsigned int colIdx)
{
if(matrix.buffer && rowIdx < matrix.rows && colIdx < matrix.cols)
{
return matrix.buffer[rowIdx * matrix.cols + colIdx];
}
return UNDEFINED_MATRIX_VALUE;
}
Matrix add(const Matrix matrix1, const Matrix matrix2)
{
unsigned int resRows = 0;
unsigned int resCols = 0;
//Ergebniszeilenbestimmung
if(matrix1.rows == matrix2.rows)
{
resRows = matrix1.rows;
}else if(matrix1.rows == 1)
{
resRows = matrix2.rows;
}else if(matrix2.rows == 1)
{
resRows = matrix1.rows;
}else
{
return createMatrix(0, 0);
}
//Ergebnisspaltenbestimmung
if(matrix1.cols == matrix2.cols)
{
resCols = matrix1.cols;
}else if(matrix1.cols == 1)
{
resCols = matrix2.cols;
}else if(matrix2.cols == 1)
{
resCols = matrix1.cols;
}else
{
return createMatrix(0,0);
}
//Ergebnismatrix
Matrix result = createMatrix(resRows, resCols);
if(result.buffer == NULL && (resRows > 0 && resCols > 0))
{
return createMatrix(0, 0);
}
for(unsigned int i = 0; i < resRows; ++i)
{
for(unsigned int j = 0; i < resCols; ++j)
{
unsigned int i1 = (matrix1.rows == 1) ? 0 : i;
unsigned int j1 = (matrix1.cols == 1) ? 0 : j;
unsigned int i2 = (matrix2.rows == 1) ? 0 : i;
unsigned int j2 = (matrix2.cols == 1) ? 0 : j;
MatrixType val = getMatrixAt(matrix1, i1, j1) + getMatrixAt(matrix2, i2, j2);
setMatrixAt(val, &result, i, j);
}
}
return result;
}
Matrix multiply(const Matrix matrix1, const Matrix matrix2)
{
if(matrix1.cols != matrix2.rows)
{
return createMatrix(0, 0);
}
Matrix result = createMatrix(matrix1.rows, matrix2.cols);
for(unsigned int i = 0; i < result.rows; ++i)
{
for(unsigned int j = 0; j < result.cols; ++j)
{
MatrixType sum = 0;
for(unsigned int k = 0; k < matrix1.cols; ++k)
{
sum += getMatrixAt(matrix1, i, k) * getMatrixAt(matrix2, k, j);
}
setMatrixAt(sum, &result, i, j);
}
}
return result;
}