diff --git a/Start_Windows/makefile b/Start_Windows/makefile deleted file mode 100644 index 146a8c6..0000000 --- a/Start_Windows/makefile +++ /dev/null @@ -1,46 +0,0 @@ -CC = gcc -CFLAGS = -g -Wall -I$(raylibfolder) -LDFLAGS = -lopengl32 -lgdi32 -lwinmm -BINARIES = ./windows - -raylib_folder = ./raylib -unityfolder = ./unity - -# -------------------------- -# initiales Spiel bauen -# -------------------------- -wordsalad_initial: - $(CC) -o wordsalad_initial $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) - - -# -------------------------- -# Normales Spiel bauen -# -------------------------- -all: main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a - $(CC) $(CFLAGS) -o wordsalad main.o input.o game.o graphicalGame.o $(BINARIES)/libraylib.a $(LDFLAGS) - -main.o: main.c - $(CC) -c $(CFLAGS) main.c - -input.o: input.c - $(CC) -c $(CFLAGS)input.c - -game.o: game.c - $(CC) -c $(CFLAGS) game.c - -graphicalGame.o: graphicalGame.c - $(CC) -I$(raylib_folder) -c $(CFLAGS) graphicalGame.c - -# -------------------------- -# Unit Tests -# -------------------------- -TEST_BIN = runTests - -test: input.o game.o unit_tests.c - $(CC) $(CFLAGS) -I$(unityfolder) -o $(TEST_BIN) input.o game.o unit_tests.c $(BINARIES)/libunity.a - -# -------------------------- -# Clean -# -------------------------- -clean: - del /f *.o *.exe