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072aeb65e8
| Author | SHA1 | Date | |
|---|---|---|---|
| 072aeb65e8 | |||
| 4331fc66e4 |
28
.vscode/tasks.json
vendored
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28
.vscode/tasks.json
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@ -0,0 +1,28 @@
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{
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"tasks": [
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{
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"type": "cppbuild",
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"label": "C/C++: gcc.exe build active file",
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"command": "C:/ProgramData/chocolatey/lib/mingw/tools/install/mingw64/bin/gcc.exe",
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"args": [
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"-fdiagnostics-color=always",
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"-g",
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"${file}",
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"-o",
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"${fileDirname}\\${fileBasenameNoExtension}.exe"
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],
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"options": {
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"cwd": "C:/ProgramData/chocolatey/lib/mingw/tools/install/mingw64/bin"
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},
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"problemMatcher": [
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"$gcc"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"detail": "Task generated by Debugger."
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}
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],
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"version": "2.0.0"
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}
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7
Start_Windows/.vscode/launch.json
vendored
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7
Start_Windows/.vscode/launch.json
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@ -0,0 +1,7 @@
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{
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// Use IntelliSense to learn about possible attributes.
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// Hover to view descriptions of existing attributes.
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// For more information, visit: https://go.microsoft.com/fwlink/?linkid=830387
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"version": "0.2.0",
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"configurations": []
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}
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3
Start_Windows/.vscode/settings.json
vendored
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3
Start_Windows/.vscode/settings.json
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@ -0,0 +1,3 @@
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{
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"C_Cpp.errorSquiggles": "disabled"
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}
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28
Start_Windows/.vscode/tasks.json
vendored
Normal file
28
Start_Windows/.vscode/tasks.json
vendored
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@ -0,0 +1,28 @@
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{
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"tasks": [
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{
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"type": "cppbuild",
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"label": "C/C++: gcc.exe build active file",
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"command": "C:\\ProgramData\\mingw64\\mingw64\\bin\\gcc.exe",
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"args": [
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"-fdiagnostics-color=always",
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"-g",
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"${file}",
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"-o",
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"${fileDirname}\\${fileBasenameNoExtension}.exe"
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],
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"options": {
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"cwd": "${fileDirname}"
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},
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"problemMatcher": [
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"$gcc"
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],
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"group": {
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"kind": "build",
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"isDefault": true
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},
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"detail": "Task generated by Debugger."
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}
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],
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"version": "2.0.0"
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}
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@ -10,14 +10,101 @@
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/* * Wörter aus der Wortliste zufällig horizontal oder vertikal platzieren
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* restliche Felder mit zufälligen Buchstaben füllen */
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen, const char words[][MAX_WORD_LEN], unsigned int wordCount)
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//Funktion: Initialisiert das Spielfeld mit leeren Zeichen
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static void initSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse)
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{
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for (unsigned int i = 0; i < feldGroesse; i++)
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for (unsigned int j = 0; j < feldGroesse; j++)
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salad[i][j] = EMPTY_CHAR;
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}
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// Funktion: Versucht, ein Wort an einer bestimmten Position zu platzieren
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// Richtung: 0 = horizontal, 1 = vertikal
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static int platziereWort(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int feldGroesse, const char *wort,
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int zeile, int spalte, int richtung)
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{
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unsigned int wortLaenge = strlen(wort);
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// Überprüfen, ob das Wort ins Feld passt
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if (richtung == 0 && spalte + wortLaenge > feldGroesse) return 0; // horizontal
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if (richtung == 1 && zeile + wortLaenge > feldGroesse) return 0; // vertikal
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// Prüfen, ob die Positionen frei oder kompatibel sind
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for (unsigned int i = 0; i < wortLaenge; i++) {
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char c = (richtung == 0) ? salad[zeile][spalte + i] : salad[zeile + i][spalte];
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if (c != EMPTY_CHAR && c != wort[i])
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return 0; // Kollision
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}
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// Wort eintragen
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for (unsigned int i = 0; i < wortLaenge; i++) {
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if (richtung == 0)
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salad[zeile][spalte + i] = wort[i];
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else
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salad[zeile + i][spalte] = wort[i];
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}
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return 1;
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}
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// Creates the word salad by placing words randomly and filling empty spaces
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int createWordSalad(char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen,
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const char words[][MAX_WORD_LEN], unsigned int wordCount)
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{
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srand((unsigned int)time(NULL));
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initSalad(salad, searchFieldLen);
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unsigned int erfolgreichGesetzt = 0;
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//Wörter zufällig platzieren
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for(unisgned int w = 0; w < wordCount; w++) {
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int platziert = 0;
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for (unsigned int w = 0; w < wordCount; w++)
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{
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for (int versuch = 0; versuch < MAX_RAND_TRIES_PER_WORD && !platziert; versuch++) {
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int richtung = rand() % 2; // 0 = horizontal, 1 = vertikal
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int zeile = rand() % searchFieldLen;
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int spalte = rand() % searchFieldLen;
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platziert = platziereWort(salad, searchFieldLen, words[w], zeile, spalte, richtung);
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}
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if (platziert)
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erfolgreichGesetzt++;
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else
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fprintf(stderr, "Warnung: Konnte Wort nicht platzieren: %s\n", words[w]);
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}
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// Leere Felder mit Zufallsbuchstaben füllen
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for (unsigned int i = 0; i < searchFieldLen; i++) {
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for (unsigned int j = 0; j < searchFieldLen; j++) {
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if (salad[i][j] == EMPTY_CHAR)
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salad[i][j] = 'A' + rand() % 26;
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}
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}
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return erfolgreichGesetzt;
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}
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}
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// Prints the word salad to console
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void showWordSalad(const char salad[MAX_SEARCH_FIELD_LEN][MAX_SEARCH_FIELD_LEN], unsigned int searchFieldLen)
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{
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for (unsigned int i = 0; i < searchFieldLen; i++) {
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for (unsigned int j = 0; j < searchFieldLen; j++) {
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printf("%c ", salad[i][j]);
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}
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printf("\n");
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}
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}
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@ -41,6 +41,21 @@ int main(int argc, char *argv[])
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// Start the game if successful
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// error message if some words couldn't be placed
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if (placedWords == wordCount)
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{
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printf("Alle %u Wörter wurden erfolgreich platziert!\n\n", wordCount);
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// Spiel starten
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showWordSalad(wordSalad, SALAD_SIZE);
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// oder: startGraphicalGame(wordSalad, SALAD_SIZE, words, wordCount);
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}
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else
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{
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fprintf(stderr,"Fehler: Nur %u von %u Wörtern konnten platziert werden.\n", placedWords, wordCount);
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exitCode = EXIT_FAILURE;
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}
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}
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else
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{
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BIN
Start_Windows/wordsalad_initial.exe
Normal file
BIN
Start_Windows/wordsalad_initial.exe
Normal file
Binary file not shown.
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