zufallsgenerator

This commit is contained in:
schrempfde103950 committed 2026-10-29 10:04:42 +01:00
1 parent 2e24fdcec3
commit 74e6535320
2 files changed
+8 -11

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+5 -9
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@@ -3,16 +3,12 @@
#include "input.h" #include "input.h"
#include "game.h" #include "game.h"
#include "graphicalGame.h" #include "graphicalGame.h"
#include <time.h>
#define MAX_NUMBER_OF_WORDS 100 #define MAX_NUMBER_OF_WORDS 100
#define SALAD_SIZE 20 #define SALAD_SIZE 20
int main(int argc, char *argv[]) int main(int argc, char *argv[])
{ {
srand(time(NULL));
int exitCode = EXIT_SUCCESS; int exitCode = EXIT_SUCCESS;
// Check if the correct number of arguments is provided // Check if the correct number of arguments is provided
@@ -44,16 +40,16 @@ int main(int argc, char *argv[])
// Check if all words were successfully placed // Check if all words were successfully placed
// Start the game if successful // Start the game if successful
// error message if some words couldn't be placed // error message if some words couldn't be placed
if(placedWords == wordCount) // Wenn alle Wörter reinpassten, rufe das grafische Fenster auf if (placedWords == wordCount)
{ {
// Start the graphical game with the generated word salad
startGame(wordSalad, SALAD_SIZE, words, wordCount, 800); startGame(wordSalad, SALAD_SIZE, words, wordCount, 800);
} }
else else
{ {
fprintf(stderr, "Could not place all words\n"); fprintf(stderr, "Could not place all words!\n");
exitCode = EXIT_FAILURE; exitCode = EXIT_FAILURE;
} }
} }
else else
{ {
+3 -2
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@@ -21,8 +21,9 @@ codefolder = .
# -------------------------- # --------------------------
wordsalad_initial: wordsalad_initial:
$(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) -o wordsalad_initial -L. $(BINARIES)/libwordsalad_complete.a $(BINARIES)/libraylib.a $(LDFLAGS)
wordsalad_myversion: main.o game.o graphicalGame.o wordsalad_myversion: main.o
$(CC) $(CFLAGS) -o wordsalad_myversion main.o game.o graphicalGame.o -L. $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS) $(CC) -o wordsalad_myversion main.o -L. $(BINARIES)/libwordsalad.a $(BINARIES)/libraylib.a $(LDFLAGS)
# -------------------------- # --------------------------
# Normales Spiel bauen # Normales Spiel bauen
# -------------------------- # --------------------------