tests.cpp commited

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Marco Di Martino 2025-11-17 14:17:38 +01:00
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@ -1,3 +1,137 @@
// //
// Created by marco on 03.11.2025. // Created by marco on 03.11.2025.
// // Changeb by marco on 16.11.2025
#include <iostream>
#include <cmath>
#include "gamematrix.h"
using namespace Matrix3D;
bool nearlyEqual(double a, double b, double eps = 1e-6) {
return std::abs(a - b) < eps;
}
void test_matmul_identity() {
Mat4 A = identity();
Mat4 B = identity();
Mat4 R = matmul(A, B);
std::cout << "Test matmul: Identity * Identity -> Identity: ";
bool ok = true;
for(int i=0;i<4;i++){
for(int j=0;j<4;j++){
double expected = (i==j ? 1.0 : 0.0);
if(!nearlyEqual(R[i][j], expected)) ok = false;
}
}
std::cout << (ok ? "OK\n" : "FAIL\n");
}
void test_matmul_example() {
Mat4 A = {{
{{1, 2, 3, 4}},
{{0, 1, 2, 3}},
{{0, 0, 1, 2}},
{{0, 0, 0, 1}}
}};
Mat4 B = {{
{{1, 0, 0, 0}},
{{1, 1, 0, 0}},
{{1, 1, 1, 0}},
{{1, 1, 1, 1}}
}};
Mat4 R = matmul(A, B);
std::cout << "Test matmul: Beispielmatrizen A * B: ";
// Erwartete Matrix mit Handrechnung:
Mat4 Expected = {{
{{1+2+3+4, 2+3+4, 3+4, 4}},
{{0+1+2+3, 1+2+3, 2+3, 3}},
{{0+0+1+2, 0+1+2, 1+2, 2}},
{{1, 1, 1, 1}}
}};
bool ok = true;
for(int i=0;i<4;i++){
for(int j=0;j<4;j++){
if(!nearlyEqual(R[i][j], Expected[i][j])) ok = false;
}
}
std::cout << (ok ? "OK\n" : "FAIL\n");
}
void test_translate() {
Vec3 v{1,2,3};
Mat4 T = translate({5,-2,1});
Vec3 out = T * v;
std::cout << "Test translate (Vec3{1,2,3} + {5,-2,1}): ";
if(nearlyEqual(out.x, 6) && nearlyEqual(out.y, 0) && nearlyEqual(out.z, 4))
std::cout << "OK\n";
else
std::cout << "FAIL (" << out.x << "," << out.y << "," << out.z << ")\n";
}
void test_rotZ_90() {
Vec3 v{1,0,0};
Mat4 Rm = rot3D(90, 'z');
Vec3 out = Rm * v;
std::cout << "Test rot3D Z 90° (1,0,0 -> 0,1,0): ";
if(nearlyEqual(out.x, 0) && nearlyEqual(out.y, 1))
std::cout << "OK\n";
else
std::cout << "FAIL (" << out.x << "," << out.y << "," << out.z << ")\n";
}
void test_rotX_180() {
Vec3 v{0,1,0};
Mat4 Rm = rot3D(180, 'x');
Vec3 out = Rm * v;
std::cout << "Test rot3D X 180° (0,1,0 -> 0,-1,0): ";
if(nearlyEqual(out.y, -1))
std::cout << "OK\n";
else
std::cout << "FAIL (" << out.x << "," << out.y << "," << out.z << ")\n";
}
void test_rotY_270() {
Vec3 v{1,0,0};
Mat4 Rm = rot3D(270, 'y');
Vec3 out = Rm * v;
std::cout << "Test rot3D Y 270° (1,0,0 -> 0,0,-1): ";
if(nearlyEqual(out.x, 0) && nearlyEqual(out.z, -1))
std::cout << "OK\n";
else
std::cout << "FAIL (" << out.x << "," << out.y << "," << out.z << ")\n";
}
int main() {
std::cout << "===== Matrix3D Tests =====\n";
test_matmul_identity();
test_matmul_example();
test_translate();
test_rotZ_90();
test_rotX_180();
test_rotY_270();
std::cout << "==========================\n";
return 0;
}