Prog3/build/Makefile

208 lines
6.0 KiB
Makefile

# CMAKE generated file: DO NOT EDIT!
# Generated by "MinGW Makefiles" Generator, CMake Version 4.1
# Default target executed when no arguments are given to make.
default_target: all
.PHONY : default_target
# Allow only one "make -f Makefile2" at a time, but pass parallelism.
.NOTPARALLEL:
#=============================================================================
# Special targets provided by cmake.
# Disable implicit rules so canonical targets will work.
.SUFFIXES:
# Disable VCS-based implicit rules.
% : %,v
# Disable VCS-based implicit rules.
% : RCS/%
# Disable VCS-based implicit rules.
% : RCS/%,v
# Disable VCS-based implicit rules.
% : SCCS/s.%
# Disable VCS-based implicit rules.
% : s.%
.SUFFIXES: .hpux_make_needs_suffix_list
# Command-line flag to silence nested $(MAKE).
$(VERBOSE)MAKESILENT = -s
#Suppress display of executed commands.
$(VERBOSE).SILENT:
# A target that is always out of date.
cmake_force:
.PHONY : cmake_force
#=============================================================================
# Set environment variables for the build.
SHELL = cmd.exe
# The CMake executable.
CMAKE_COMMAND = C:\mingw64\bin\cmake.exe
# The command to remove a file.
RM = C:\mingw64\bin\cmake.exe -E rm -f
# Escaping for special characters.
EQUALS = =
# The top-level source directory on which CMake was run.
CMAKE_SOURCE_DIR = C:\Users\fisch\Desktop\Programmieren3\Prog3
# The top-level build directory on which CMake was run.
CMAKE_BINARY_DIR = C:\Users\fisch\Desktop\Programmieren3\Prog3\build
#=============================================================================
# Targets provided globally by CMake.
# Special rule for the target edit_cache
edit_cache:
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "No interactive CMake dialog available..."
C:\mingw64\bin\cmake.exe -E echo "No interactive CMake dialog available."
.PHONY : edit_cache
# Special rule for the target edit_cache
edit_cache/fast: edit_cache
.PHONY : edit_cache/fast
# Special rule for the target rebuild_cache
rebuild_cache:
@$(CMAKE_COMMAND) -E cmake_echo_color "--switch=$(COLOR)" --cyan "Running CMake to regenerate build system..."
C:\mingw64\bin\cmake.exe --regenerate-during-build -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)
.PHONY : rebuild_cache
# Special rule for the target rebuild_cache
rebuild_cache/fast: rebuild_cache
.PHONY : rebuild_cache/fast
# The main all target
all: cmake_check_build_system
$(CMAKE_COMMAND) -E cmake_progress_start C:\Users\fisch\Desktop\Programmieren3\Prog3\build\CMakeFiles C:\Users\fisch\Desktop\Programmieren3\Prog3\build\\CMakeFiles\progress.marks
$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 all
$(CMAKE_COMMAND) -E cmake_progress_start C:\Users\fisch\Desktop\Programmieren3\Prog3\build\CMakeFiles 0
.PHONY : all
# The main clean target
clean:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 clean
.PHONY : clean
# The main clean target
clean/fast: clean
.PHONY : clean/fast
# Prepare targets for installation.
preinstall: all
$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 preinstall
.PHONY : preinstall
# Prepare targets for installation.
preinstall/fast:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 preinstall
.PHONY : preinstall/fast
# clear depends
depend:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 1
.PHONY : depend
#=============================================================================
# Target rules for targets named Prog3B
# Build rule for target.
Prog3B: cmake_check_build_system
$(MAKE) $(MAKESILENT) -f CMakeFiles\Makefile2 Prog3B
.PHONY : Prog3B
# fast build rule for target.
Prog3B/fast:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/build
.PHONY : Prog3B/fast
src/gamecube.obj: src/gamecube.cpp.obj
.PHONY : src/gamecube.obj
# target to build an object file
src/gamecube.cpp.obj:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/gamecube.cpp.obj
.PHONY : src/gamecube.cpp.obj
src/gamecube.i: src/gamecube.cpp.i
.PHONY : src/gamecube.i
# target to preprocess a source file
src/gamecube.cpp.i:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/gamecube.cpp.i
.PHONY : src/gamecube.cpp.i
src/gamecube.s: src/gamecube.cpp.s
.PHONY : src/gamecube.s
# target to generate assembly for a file
src/gamecube.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/gamecube.cpp.s
.PHONY : src/gamecube.cpp.s
src/main.obj: src/main.cpp.obj
.PHONY : src/main.obj
# target to build an object file
src/main.cpp.obj:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/main.cpp.obj
.PHONY : src/main.cpp.obj
src/main.i: src/main.cpp.i
.PHONY : src/main.i
# target to preprocess a source file
src/main.cpp.i:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/main.cpp.i
.PHONY : src/main.cpp.i
src/main.s: src/main.cpp.s
.PHONY : src/main.s
# target to generate assembly for a file
src/main.cpp.s:
$(MAKE) $(MAKESILENT) -f CMakeFiles\Prog3B.dir\build.make CMakeFiles/Prog3B.dir/src/main.cpp.s
.PHONY : src/main.cpp.s
# Help Target
help:
@echo The following are some of the valid targets for this Makefile:
@echo ... all (the default if no target is provided)
@echo ... clean
@echo ... depend
@echo ... edit_cache
@echo ... rebuild_cache
@echo ... Prog3B
@echo ... src/gamecube.obj
@echo ... src/gamecube.i
@echo ... src/gamecube.s
@echo ... src/main.obj
@echo ... src/main.i
@echo ... src/main.s
.PHONY : help
#=============================================================================
# Special targets to cleanup operation of make.
# Special rule to run CMake to check the build system integrity.
# No rule that depends on this can have commands that come from listfiles
# because they might be regenerated.
cmake_check_build_system:
$(CMAKE_COMMAND) -S$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) --check-build-system CMakeFiles\Makefile.cmake 0
.PHONY : cmake_check_build_system